Right click verbs work.
This commit is contained in:
Pieter-Jan Briers
2018-11-21 20:58:11 +01:00
committed by GitHub
parent 8038ebe37d
commit b0f212bad5
20 changed files with 982 additions and 112 deletions

View File

@@ -1,6 +1,8 @@
using Content.Server.GameObjects;
using System;
using Content.Server.GameObjects;
using SS14.Shared.Interfaces.GameObjects;
using System.Collections.Generic;
using SS14.Server.GameObjects.Components.Container;
using SS14.Shared.Map;
namespace Content.Server.Interfaces.GameObjects
@@ -69,12 +71,96 @@ namespace Content.Server.Interfaces.GameObjects
bool CanPutInHand(ItemComponent item, string index);
/// <summary>
/// Drops an item on the ground, removing it from the hand.
/// Finds the hand slot holding the specified entity, if any.
/// </summary>
/// <param name="index">The hand to drop from.</param>
/// <param name="entity">
/// The entity to look for in our hands.
/// </param>
/// <returns>
/// The index of the hand slot if the entity is indeed held, <see langword="null" /> otherwise.
/// </returns>
string FindHand(IEntity entity);
/// <summary>
/// Drops the item contained in the slot to the same position as our entity.
/// </summary>
/// <param name="slot">The slot of which to drop to drop the item.</param>
/// <returns>True on success, false if something blocked the drop.</returns>
bool Drop(string slot);
/// <summary>
/// Drops an item held by one of our hand slots to the same position as our owning entity.
/// </summary>
/// <param name="entity">The item to drop.</param>
/// <returns>True on success, false if something blocked the drop.</returns>
/// <exception cref="ArgumentNullException">
/// Thrown if <see cref="entity"/> is null.
/// </exception>
/// <exception cref="ArgumentException">
/// Thrown if <see cref="entity"/> is not actually held in any hand.
/// </exception>
bool Drop(IEntity entity);
/// <summary>
/// Drops the item in a slot.
/// </summary>
/// <param name="slot">The slot to drop the item from.</param>
/// <param name="coords"></param>
/// <returns>True if an item was successfully dropped, false otherwise.</returns>
bool Drop(string index, GridLocalCoordinates? coords);
/// <returns>True if an item was dropped, false otherwise.</returns>
bool Drop(string slot, GridLocalCoordinates coords);
/// <summary>
/// Drop the specified entity in our hands to a certain position.
/// </summary>
/// <remarks>
/// There are no checks whether or not the user is within interaction range of the drop location
/// or whether the drop location is occupied.
/// </remarks>
/// <param name="entity">The entity to drop, must be held in one of the hands.</param>
/// <param name="coords">The coordinates to drop the entity at.</param>
/// <returns>
/// True if the drop succeeded,
/// false if it failed (due to failing to eject from our hand slot, etc...)
/// </returns>
/// <exception cref="ArgumentNullException">
/// Thrown if <see cref="entity"/> is null.
/// </exception>
/// <exception cref="ArgumentException">
/// Thrown if <see cref="entity"/> is not actually held in any hand.
/// </exception>
bool Drop(IEntity entity, GridLocalCoordinates coords);
/// <summary>
/// Drop the item contained in a slot into another container.
/// </summary>
/// <param name="slot">The slot of which to drop the entity.</param>
/// <param name="targetContainer">The container to drop into.</param>
/// <returns>True on success, false if something was blocked (insertion or removal).</returns>
/// <exception cref="InvalidOperationException">
/// Thrown if dry-run checks reported OK to remove and insert,
/// but practical remove or insert returned false anyways.
/// This is an edge-case that is currently unhandled.
/// </exception>
bool Drop(string slot, BaseContainer targetContainer);
/// <summary>
/// Drops an item in one of the hands into a container.
/// </summary>
/// <param name="entity">The item to drop.</param>
/// <param name="targetContainer">The container to drop into.</param>
/// <returns>True on success, false if something was blocked (insertion or removal).</returns>
/// <exception cref="InvalidOperationException">
/// Thrown if dry-run checks reported OK to remove and insert,
/// but practical remove or insert returned false anyways.
/// This is an edge-case that is currently unhandled.
/// </exception>
/// <exception cref="ArgumentNullException">
/// Thrown if <see cref="entity"/> is null.
/// </exception>
/// <exception cref="ArgumentException">
/// Thrown if <see cref="entity"/> is not actually held in any hand.
/// </exception>
bool Drop(IEntity entity, BaseContainer targetContainer);
/// <summary>
/// Checks whether the item in the specified hand can be dropped.