Adds fire/air alarms (#5018)
Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com> Co-authored-by: E F R <602406+Efruit@users.noreply.github.com> Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
@@ -1,6 +1,6 @@
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using System;
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using Content.Server.Atmos.Piping.Unary.Components;
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using Content.Shared.Atmos;
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using Content.Shared.Atmos.Piping.Unary.Components;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.ViewVariables;
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@@ -2,10 +2,10 @@ using System;
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using Content.Server.Atmos.EntitySystems;
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using Content.Server.Atmos.Piping.Binary.Components;
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using Content.Server.Atmos.Piping.Components;
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using Content.Server.Atmos.Piping.Unary.Components;
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using Content.Server.NodeContainer;
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using Content.Server.NodeContainer.Nodes;
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using Content.Shared.Atmos;
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using Content.Shared.Atmos.Piping.Unary.Components;
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using Content.Shared.Atmos.Visuals;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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@@ -1,5 +1,6 @@
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using System;
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using Content.Shared.Atmos;
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using Content.Shared.Atmos.Piping.Unary.Components;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.ViewVariables;
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@@ -14,6 +15,9 @@ namespace Content.Server.Atmos.Piping.Unary.Components
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[ViewVariables(VVAccess.ReadWrite)]
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public bool Enabled { get; set; } = true;
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[ViewVariables]
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public bool IsDirty { get; set; } = false;
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[ViewVariables(VVAccess.ReadWrite)]
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public bool Welded { get; set; } = false;
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@@ -33,19 +37,30 @@ namespace Content.Server.Atmos.Piping.Unary.Components
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[ViewVariables(VVAccess.ReadWrite)]
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public float InternalPressureBound { get; set; } = 0f;
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}
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public enum VentPumpDirection : sbyte
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{
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Siphoning = 0,
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Releasing = 1,
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}
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public GasVentPumpData ToAirAlarmData()
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{
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if (!IsDirty) return new GasVentPumpData { Dirty = IsDirty };
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[Flags]
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public enum VentPressureBound : sbyte
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{
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NoBound = 0,
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InternalBound = 1,
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ExternalBound = 2,
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return new GasVentPumpData
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{
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Enabled = Enabled,
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Dirty = IsDirty,
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PumpDirection = PumpDirection,
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PressureChecks = PressureChecks,
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ExternalPressureBound = ExternalPressureBound,
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InternalPressureBound = InternalPressureBound
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};
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}
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public void FromAirAlarmData(GasVentPumpData data)
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{
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Enabled = data.Enabled;
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IsDirty = data.Dirty;
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PumpDirection = (VentPumpDirection) data.PumpDirection!;
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PressureChecks = (VentPressureBound) data.PressureChecks!;
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ExternalPressureBound = (float) data.ExternalPressureBound!;
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InternalPressureBound = (float) data.InternalPressureBound!;
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}
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}
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}
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@@ -1,5 +1,7 @@
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using System.Collections.Generic;
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using System.Linq;
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using Content.Shared.Atmos;
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using Content.Shared.Atmos.Piping.Unary.Components;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.ViewVariables;
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@@ -14,6 +16,9 @@ namespace Content.Server.Atmos.Piping.Unary.Components
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[ViewVariables(VVAccess.ReadWrite)]
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public bool Enabled { get; set; } = true;
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[ViewVariables]
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public bool IsDirty { get; set; } = false;
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[ViewVariables(VVAccess.ReadWrite)]
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public bool Welded { get; set; } = false;
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@@ -22,13 +27,7 @@ namespace Content.Server.Atmos.Piping.Unary.Components
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public string OutletName { get; set; } = "pipe";
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[ViewVariables]
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public readonly HashSet<Gas> FilterGases = new()
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{
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Gas.CarbonDioxide,
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Gas.Plasma,
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Gas.Tritium,
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Gas.WaterVapor
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};
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public readonly HashSet<Gas> FilterGases = GasVentScrubberData.DefaultFilterGases;
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[ViewVariables(VVAccess.ReadWrite)]
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public ScrubberPumpDirection PumpDirection { get; set; } = ScrubberPumpDirection.Scrubbing;
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@@ -38,11 +37,36 @@ namespace Content.Server.Atmos.Piping.Unary.Components
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[ViewVariables(VVAccess.ReadWrite)]
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public bool WideNet { get; set; } = false;
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}
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public enum ScrubberPumpDirection : sbyte
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{
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Siphoning = 0,
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Scrubbing = 1,
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public GasVentScrubberData ToAirAlarmData()
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{
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if (!IsDirty) return new GasVentScrubberData { Dirty = IsDirty };
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return new GasVentScrubberData
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{
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Enabled = Enabled,
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Dirty = IsDirty,
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FilterGases = FilterGases,
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PumpDirection = PumpDirection,
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VolumeRate = VolumeRate,
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WideNet = WideNet
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};
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}
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public void FromAirAlarmData(GasVentScrubberData data)
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{
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Enabled = data.Enabled;
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IsDirty = data.Dirty;
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PumpDirection = (ScrubberPumpDirection) data.PumpDirection!;
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VolumeRate = (float) data.VolumeRate!;
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WideNet = data.WideNet;
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if (!data.FilterGases!.SequenceEqual(FilterGases))
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{
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FilterGases.Clear();
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foreach (var gas in data.FilterGases!)
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FilterGases.Add(gas);
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}
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}
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}
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}
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@@ -1,10 +1,19 @@
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using System;
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using Content.Server.Atmos.EntitySystems;
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using Content.Server.Atmos.Monitor.Components;
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using Content.Server.Atmos.Monitor.Systems;
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using Content.Server.Atmos.Piping.Components;
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using Content.Server.Atmos.Piping.Unary.Components;
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using Content.Server.DeviceNetwork;
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using Content.Server.DeviceNetwork.Components;
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using Content.Server.DeviceNetwork.Systems;
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using Content.Server.NodeContainer;
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using Content.Server.NodeContainer.Nodes;
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using Content.Server.Power.Components;
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using Content.Shared.Atmos;
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using Content.Shared.Atmos.Monitor;
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using Content.Shared.Atmos.Monitor.Components;
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using Content.Shared.Atmos.Piping.Unary.Components;
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using Content.Shared.Atmos.Visuals;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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@@ -16,6 +25,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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public class GasVentPumpSystem : EntitySystem
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{
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[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
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[Dependency] private readonly DeviceNetworkSystem _deviceNetSystem = default!;
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public override void Initialize()
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{
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@@ -23,6 +33,9 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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SubscribeLocalEvent<GasVentPumpComponent, AtmosDeviceUpdateEvent>(OnGasVentPumpUpdated);
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SubscribeLocalEvent<GasVentPumpComponent, AtmosDeviceDisabledEvent>(OnGasVentPumpLeaveAtmosphere);
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SubscribeLocalEvent<GasVentPumpComponent, AtmosMonitorAlarmEvent>(OnAtmosAlarm);
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SubscribeLocalEvent<GasVentPumpComponent, PowerChangedEvent>(OnPowerChanged);
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SubscribeLocalEvent<GasVentPumpComponent, PacketSentEvent>(OnPacketRecv);
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}
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private void OnGasVentPumpUpdated(EntityUid uid, GasVentPumpComponent vent, AtmosDeviceUpdateEvent args)
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@@ -99,5 +112,56 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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appearance.SetData(VentPumpVisuals.State, VentPumpState.Off);
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}
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}
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private void OnAtmosAlarm(EntityUid uid, GasVentPumpComponent component, AtmosMonitorAlarmEvent args)
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{
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if (args.HighestNetworkType == AtmosMonitorAlarmType.Danger)
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{
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component.Enabled = false;
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}
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else if (args.HighestNetworkType == AtmosMonitorAlarmType.Normal)
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{
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component.Enabled = true;
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}
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}
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private void OnPowerChanged(EntityUid uid, GasVentPumpComponent component, PowerChangedEvent args)
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{
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component.Enabled = args.Powered;
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}
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private void OnPacketRecv(EntityUid uid, GasVentPumpComponent component, PacketSentEvent args)
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{
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if (!EntityManager.TryGetComponent(uid, out DeviceNetworkComponent netConn)
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|| !EntityManager.TryGetComponent(uid, out AtmosAlarmableComponent alarmable)
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|| !args.Data.TryGetValue(DeviceNetworkConstants.Command, out var cmd))
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return;
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var payload = new NetworkPayload();
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switch (cmd)
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{
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case AirAlarmSystem.AirAlarmSyncCmd:
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payload.Add(DeviceNetworkConstants.Command, AirAlarmSystem.AirAlarmSyncData);
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payload.Add(AirAlarmSystem.AirAlarmSyncData, component.ToAirAlarmData());
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_deviceNetSystem.QueuePacket(uid, args.SenderAddress, AirAlarmSystem.Freq, payload);
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return;
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case AirAlarmSystem.AirAlarmSetData:
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if (!args.Data.TryGetValue(AirAlarmSystem.AirAlarmSetData, out GasVentPumpData? setData))
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break;
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component.FromAirAlarmData(setData);
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alarmable.IgnoreAlarms = setData.IgnoreAlarms;
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payload.Add(DeviceNetworkConstants.Command, AirAlarmSystem.AirAlarmSetDataStatus);
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payload.Add(AirAlarmSystem.AirAlarmSetDataStatus, true);
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_deviceNetSystem.QueuePacket(uid, string.Empty, AirAlarmSystem.Freq, payload, true);
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return;
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}
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}
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}
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}
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@@ -1,11 +1,19 @@
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using System;
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using Content.Server.Atmos.EntitySystems;
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using Content.Server.Atmos.Monitor.Components;
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using Content.Server.Atmos.Monitor.Systems;
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using Content.Server.Atmos.Piping.Components;
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using Content.Server.Atmos.Piping.Unary.Components;
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using Content.Server.DeviceNetwork;
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using Content.Server.DeviceNetwork.Components;
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using Content.Server.DeviceNetwork.Systems;
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using Content.Server.NodeContainer;
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using Content.Server.NodeContainer.Nodes;
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using Content.Server.Power.Components;
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using Content.Shared.Atmos;
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using Content.Shared.Atmos.Piping.Unary.Visuals;
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using Content.Shared.Atmos.Monitor;
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using Content.Shared.Atmos.Piping.Unary.Components;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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@@ -17,6 +25,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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public class GasVentScrubberSystem : EntitySystem
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{
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[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
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[Dependency] private readonly DeviceNetworkSystem _deviceNetSystem = default!;
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public override void Initialize()
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{
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@@ -24,6 +33,10 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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SubscribeLocalEvent<GasVentScrubberComponent, AtmosDeviceUpdateEvent>(OnVentScrubberUpdated);
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SubscribeLocalEvent<GasVentScrubberComponent, AtmosDeviceDisabledEvent>(OnVentScrubberLeaveAtmosphere);
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SubscribeLocalEvent<GasVentScrubberComponent, AtmosMonitorAlarmEvent>(OnAtmosAlarm);
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SubscribeLocalEvent<GasVentScrubberComponent, PowerChangedEvent>(OnPowerChanged);
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SubscribeLocalEvent<GasVentScrubberComponent, PacketSentEvent>(OnPacketRecv);
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}
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private void OnVentScrubberUpdated(EntityUid uid, GasVentScrubberComponent scrubber, AtmosDeviceUpdateEvent args)
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@@ -102,5 +115,53 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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outlet.AssumeAir(removed);
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}
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}
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private void OnAtmosAlarm(EntityUid uid, GasVentScrubberComponent component, AtmosMonitorAlarmEvent args)
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{
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if (args.HighestNetworkType == AtmosMonitorAlarmType.Danger)
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{
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component.Enabled = false;
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}
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else if (args.HighestNetworkType == AtmosMonitorAlarmType.Normal)
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{
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component.Enabled = true;
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}
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}
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private void OnPowerChanged(EntityUid uid, GasVentScrubberComponent component, PowerChangedEvent args) =>
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component.Enabled = args.Powered;
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private void OnPacketRecv(EntityUid uid, GasVentScrubberComponent component, PacketSentEvent args)
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{
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if (!EntityManager.TryGetComponent(uid, out DeviceNetworkComponent netConn)
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|| !EntityManager.TryGetComponent(uid, out AtmosAlarmableComponent alarmable)
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|| !args.Data.TryGetValue(DeviceNetworkConstants.Command, out var cmd))
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return;
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var payload = new NetworkPayload();
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switch (cmd)
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{
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case AirAlarmSystem.AirAlarmSyncCmd:
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payload.Add(DeviceNetworkConstants.Command, AirAlarmSystem.AirAlarmSyncData);
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payload.Add(AirAlarmSystem.AirAlarmSyncData, component.ToAirAlarmData());
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_deviceNetSystem.QueuePacket(uid, args.SenderAddress, AirAlarmSystem.Freq, payload);
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return;
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case AirAlarmSystem.AirAlarmSetData:
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if (!args.Data.TryGetValue(AirAlarmSystem.AirAlarmSetData, out GasVentScrubberData? setData))
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break;
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component.FromAirAlarmData(setData);
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alarmable.IgnoreAlarms = setData.IgnoreAlarms;
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payload.Add(DeviceNetworkConstants.Command, AirAlarmSystem.AirAlarmSetDataStatus);
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payload.Add(AirAlarmSystem.AirAlarmSetDataStatus, true);
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_deviceNetSystem.QueuePacket(uid, string.Empty, AirAlarmSystem.Freq, payload, true);
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return;
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}
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}
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}
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}
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Block a user