Added restrictions for what can be inserted into most belts (#4367)
* Belts now restrict what can be inserted into them * Bandolier now only holds shotgun shells * Tiny typo * Another tiny typo
@@ -13,23 +13,25 @@
|
|||||||
- type: Storage
|
- type: Storage
|
||||||
capacity: 40
|
capacity: 40
|
||||||
# TODO: Fill this out more.
|
# TODO: Fill this out more.
|
||||||
# whitelist:
|
whitelist:
|
||||||
# tags:
|
tags:
|
||||||
# - Wirecutter
|
- Wirecutter
|
||||||
# - Crowbar
|
- Crowbar
|
||||||
# - CrowbarRed
|
- Screwdriver
|
||||||
# - Screwdriver
|
- Flashlight
|
||||||
# - Flashlight
|
- Wrench
|
||||||
# - Welder
|
# - Painter
|
||||||
# - Wrench
|
# - GeigerCounter
|
||||||
# - Painter
|
- Flare
|
||||||
# - GeigerCounter
|
- CableCoil
|
||||||
# - Flare
|
- CigPack
|
||||||
# - Coilsofwire
|
components:
|
||||||
# -
|
- SignalLinker
|
||||||
# -
|
- RCD
|
||||||
# components:
|
- RCDAmmo
|
||||||
# - SignalLinker
|
- Welder
|
||||||
|
- Radio
|
||||||
|
- PowerCell
|
||||||
- type: ItemCounter
|
- type: ItemCounter
|
||||||
mapLayers:
|
mapLayers:
|
||||||
cutters_red:
|
cutters_red:
|
||||||
@@ -72,25 +74,31 @@
|
|||||||
- type: Clothing
|
- type: Clothing
|
||||||
sprite: Clothing/Belt/ce.rsi
|
sprite: Clothing/Belt/ce.rsi
|
||||||
- type: Storage
|
- type: Storage
|
||||||
# TODO: Fill this out more.
|
|
||||||
# whitelist:
|
|
||||||
# tags:
|
|
||||||
# - Wirecutter
|
|
||||||
# - Crowbar
|
|
||||||
# - CrowbarRed
|
|
||||||
# - Screwdriver
|
|
||||||
# - Flashlight
|
|
||||||
# - Welder
|
|
||||||
# - Wrench
|
|
||||||
# - Painter
|
|
||||||
# - GeigerCounter
|
|
||||||
# - Flare
|
|
||||||
# - Coilsofwire
|
|
||||||
# -
|
|
||||||
# -
|
|
||||||
# components:
|
|
||||||
# - SignalLinker
|
|
||||||
capacity: 100
|
capacity: 100
|
||||||
|
# TODO: Fill this out more.
|
||||||
|
whitelist:
|
||||||
|
tags:
|
||||||
|
- Wirecutter
|
||||||
|
- Crowbar
|
||||||
|
- Screwdriver
|
||||||
|
- Flashlight
|
||||||
|
- Wrench
|
||||||
|
# - Painter
|
||||||
|
# - GeigerCounter
|
||||||
|
- Flare
|
||||||
|
- CableCoil
|
||||||
|
- Powerdrill
|
||||||
|
- JawsOfLife
|
||||||
|
- CigPack
|
||||||
|
components:
|
||||||
|
- SignalLinker
|
||||||
|
- RCD
|
||||||
|
- RCDAmmo
|
||||||
|
- Welder
|
||||||
|
- Flash
|
||||||
|
- Radio
|
||||||
|
- Handcuff
|
||||||
|
- PowerCell
|
||||||
- type: ItemCounter
|
- type: ItemCounter
|
||||||
mapLayers:
|
mapLayers:
|
||||||
drill:
|
drill:
|
||||||
@@ -142,6 +150,17 @@
|
|||||||
sprite: Clothing/Belt/assault.rsi
|
sprite: Clothing/Belt/assault.rsi
|
||||||
- type: Storage
|
- type: Storage
|
||||||
capacity: 40
|
capacity: 40
|
||||||
|
whitelist:
|
||||||
|
tags:
|
||||||
|
- CigPack
|
||||||
|
- Taser
|
||||||
|
components:
|
||||||
|
- Stunbaton
|
||||||
|
- FlashOnTrigger
|
||||||
|
- Flash
|
||||||
|
- Handcuff
|
||||||
|
- RangedMagazine
|
||||||
|
- Ammo
|
||||||
- type: ItemCounter
|
- type: ItemCounter
|
||||||
mapLayers:
|
mapLayers:
|
||||||
flashbang:
|
flashbang:
|
||||||
@@ -169,6 +188,14 @@
|
|||||||
sprite: Clothing/Belt/janitor.rsi
|
sprite: Clothing/Belt/janitor.rsi
|
||||||
- type: Storage
|
- type: Storage
|
||||||
capacity: 40
|
capacity: 40
|
||||||
|
whitelist:
|
||||||
|
tags:
|
||||||
|
- Wrench
|
||||||
|
- Bottle
|
||||||
|
- Spray
|
||||||
|
- Soap
|
||||||
|
- Flashlight
|
||||||
|
- CigPack
|
||||||
- type: ItemCounter
|
- type: ItemCounter
|
||||||
mapLayers:
|
mapLayers:
|
||||||
bottle:
|
bottle:
|
||||||
@@ -179,6 +206,10 @@
|
|||||||
whitelist:
|
whitelist:
|
||||||
tags:
|
tags:
|
||||||
- Spray
|
- Spray
|
||||||
|
wrench:
|
||||||
|
whitelist:
|
||||||
|
tags:
|
||||||
|
- Wrench
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
visuals:
|
visuals:
|
||||||
- type: MappedItemVisualizer
|
- type: MappedItemVisualizer
|
||||||
@@ -196,6 +227,20 @@
|
|||||||
sprite: Clothing/Belt/medical.rsi
|
sprite: Clothing/Belt/medical.rsi
|
||||||
- type: Storage
|
- type: Storage
|
||||||
capacity: 40
|
capacity: 40
|
||||||
|
whitelist:
|
||||||
|
tags:
|
||||||
|
- Wrench
|
||||||
|
- Bottle
|
||||||
|
- Spray
|
||||||
|
- Brutepack
|
||||||
|
- Gauze
|
||||||
|
- Ointment
|
||||||
|
- CigPack
|
||||||
|
components:
|
||||||
|
- Hypospray
|
||||||
|
- Pill
|
||||||
|
- SurgeryTool
|
||||||
|
- Radio
|
||||||
- type: ItemCounter
|
- type: ItemCounter
|
||||||
mapLayers:
|
mapLayers:
|
||||||
bottle:
|
bottle:
|
||||||
@@ -242,27 +287,29 @@
|
|||||||
- type: Clothing
|
- type: Clothing
|
||||||
sprite: Clothing/Belt/plant.rsi
|
sprite: Clothing/Belt/plant.rsi
|
||||||
- type: Storage
|
- type: Storage
|
||||||
# whitelist:
|
|
||||||
# tags:
|
|
||||||
# - BotanyHoe
|
|
||||||
# - PlantAnalyzer
|
|
||||||
# - BotanyHoe
|
|
||||||
# - BotanyShovel
|
|
||||||
# - PlantBGone
|
|
||||||
# - Bottle
|
|
||||||
# components:
|
|
||||||
# - Seed
|
|
||||||
capacity: 40
|
capacity: 40
|
||||||
|
whitelist:
|
||||||
|
tags:
|
||||||
|
- BotanyHoe
|
||||||
|
# - PlantAnalyzer
|
||||||
|
- BotanyHoe
|
||||||
|
- BotanyShovel
|
||||||
|
- PlantBGone
|
||||||
|
- Bottle
|
||||||
|
- CigPack
|
||||||
|
components:
|
||||||
|
- Seed
|
||||||
|
- Smoking
|
||||||
- type: ItemCounter
|
- type: ItemCounter
|
||||||
mapLayers:
|
mapLayers:
|
||||||
hatchet:
|
hatchet:
|
||||||
whitelist:
|
whitelist:
|
||||||
tags:
|
tags:
|
||||||
- BotanyHatchet
|
- BotanyHatchet
|
||||||
hydro:
|
# hydro:
|
||||||
whitelist:
|
# whitelist:
|
||||||
tags:
|
# tags:
|
||||||
- PlantAnalyzer # Dunno what to put here, should be aight.
|
# - PlantAnalyzer # Dunno what to put here, should be aight.
|
||||||
hoe:
|
hoe:
|
||||||
whitelist:
|
whitelist:
|
||||||
tags:
|
tags:
|
||||||
@@ -296,6 +343,15 @@
|
|||||||
sprite: Clothing/Belt/security.rsi
|
sprite: Clothing/Belt/security.rsi
|
||||||
- type: Storage
|
- type: Storage
|
||||||
capacity: 40
|
capacity: 40
|
||||||
|
whitelist:
|
||||||
|
tags:
|
||||||
|
- CigPack
|
||||||
|
- Taser
|
||||||
|
components:
|
||||||
|
- Stunbaton
|
||||||
|
- FlashOnTrigger
|
||||||
|
- Flash
|
||||||
|
- Handcuff
|
||||||
- type: ItemCounter
|
- type: ItemCounter
|
||||||
mapLayers:
|
mapLayers:
|
||||||
flashbang:
|
flashbang:
|
||||||
@@ -324,11 +380,58 @@
|
|||||||
sprite: Clothing/Belt/sheath.rsi
|
sprite: Clothing/Belt/sheath.rsi
|
||||||
- type: Storage
|
- type: Storage
|
||||||
capacity: 15
|
capacity: 15
|
||||||
|
whitelist:
|
||||||
|
tags:
|
||||||
|
- CaptainSabre
|
||||||
|
- Baguette
|
||||||
|
- Carrot
|
||||||
|
- Crowbar
|
||||||
|
- Katana
|
||||||
|
- Machete
|
||||||
|
- CombatKnife
|
||||||
|
- RodMetal1
|
||||||
|
- Spear
|
||||||
|
components:
|
||||||
|
- Mop
|
||||||
- type: StorageFill
|
- type: StorageFill
|
||||||
contents:
|
contents:
|
||||||
- id: CaptainSabre
|
- id: CaptainSabre
|
||||||
- type: ItemCounter
|
- type: ItemCounter
|
||||||
mapLayers:
|
mapLayers:
|
||||||
|
sheath-bag:
|
||||||
|
whitelist:
|
||||||
|
tags:
|
||||||
|
- Baguette
|
||||||
|
sheath-carrot:
|
||||||
|
whitelist:
|
||||||
|
tags:
|
||||||
|
- Carrot
|
||||||
|
sheath-crowbar:
|
||||||
|
whitelist:
|
||||||
|
tags:
|
||||||
|
- Crowbar
|
||||||
|
sheath-crowbarr:
|
||||||
|
whitelist:
|
||||||
|
tags:
|
||||||
|
- CrowbarRed
|
||||||
|
sheath-katana:
|
||||||
|
whitelist:
|
||||||
|
tags:
|
||||||
|
- Katana
|
||||||
|
sheath-knife:
|
||||||
|
whitelist:
|
||||||
|
tags:
|
||||||
|
- Machete
|
||||||
|
- CombatKnife
|
||||||
|
sheath-mop:
|
||||||
|
whitelist:
|
||||||
|
components:
|
||||||
|
- Mop
|
||||||
|
sheath-rod:
|
||||||
|
whitelist:
|
||||||
|
tags:
|
||||||
|
- RodMetal1
|
||||||
|
- Spear
|
||||||
sheath-sabre:
|
sheath-sabre:
|
||||||
whitelist:
|
whitelist:
|
||||||
tags:
|
tags:
|
||||||
@@ -350,7 +453,10 @@
|
|||||||
- type: Clothing
|
- type: Clothing
|
||||||
sprite: Clothing/Belt/bandolier.rsi
|
sprite: Clothing/Belt/bandolier.rsi
|
||||||
- type: Storage
|
- type: Storage
|
||||||
capacity: 40
|
capacity: 60
|
||||||
|
whitelist:
|
||||||
|
tags:
|
||||||
|
- ShotgunShell
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: ClothingBeltBase
|
parent: ClothingBeltBase
|
||||||
|
|||||||
@@ -317,6 +317,9 @@
|
|||||||
id: FoodBreadBaguette
|
id: FoodBreadBaguette
|
||||||
description: Bon appétit!
|
description: Bon appétit!
|
||||||
components:
|
components:
|
||||||
|
- type: Tag
|
||||||
|
tags:
|
||||||
|
- Baguette
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: baguette
|
state: baguette
|
||||||
# Tastes like France.
|
# Tastes like France.
|
||||||
|
|||||||
@@ -142,6 +142,9 @@
|
|||||||
id: FoodCarrot
|
id: FoodCarrot
|
||||||
description: It's good for the eyes!
|
description: It's good for the eyes!
|
||||||
components:
|
components:
|
||||||
|
- type: Tag
|
||||||
|
tags:
|
||||||
|
- Carrot
|
||||||
- type: Food
|
- type: Food
|
||||||
- type: SolutionContainer
|
- type: SolutionContainer
|
||||||
contents:
|
contents:
|
||||||
|
|||||||
@@ -4,87 +4,90 @@
|
|||||||
name: cigarette pack
|
name: cigarette pack
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Storage
|
- type: Tag
|
||||||
capacity: 6
|
tags:
|
||||||
- type: Item
|
- CigPack
|
||||||
size: 6
|
- type: Storage
|
||||||
- type: StorageFill
|
capacity: 6
|
||||||
contents:
|
- type: Item
|
||||||
- id: Cigarette
|
size: 6
|
||||||
amount: 6
|
- type: StorageFill
|
||||||
- type: StorageCounter
|
contents:
|
||||||
countTag: Cigarette
|
- id: Cigarette
|
||||||
- type: Appearance
|
amount: 6
|
||||||
visuals:
|
- type: StorageCounter
|
||||||
- type: BagOpenCloseVisualizer
|
countTag: Cigarette
|
||||||
openIcon: open
|
- type: Appearance
|
||||||
- type: StackVisualizer
|
visuals:
|
||||||
sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/visualizer.rsi
|
- type: BagOpenCloseVisualizer
|
||||||
composite: true
|
openIcon: open
|
||||||
stackLayers:
|
- type: StackVisualizer
|
||||||
- cig1
|
sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/visualizer.rsi
|
||||||
- cig2
|
composite: true
|
||||||
- cig3
|
stackLayers:
|
||||||
- cig4
|
- cig1
|
||||||
- cig5
|
- cig2
|
||||||
- cig6
|
- cig3
|
||||||
|
- cig4
|
||||||
|
- cig5
|
||||||
|
- cig6
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: CigPackGreen
|
id: CigPackGreen
|
||||||
parent: CigPackBase
|
parent: CigPackBase
|
||||||
name: Spessman's Smokes packet
|
name: Spessman's Smokes packet
|
||||||
description: "A label on the packaging reads, 'Wouldn't a slow death make a change?'"
|
description: A label on the packaging reads, Wouldn't a slow death make a change?
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
netsync: false
|
netsync: false
|
||||||
sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/green.rsi
|
sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/green.rsi
|
||||||
layers:
|
layers:
|
||||||
- state: closed
|
- state: closed
|
||||||
- type: Item
|
- type: Item
|
||||||
sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/green.rsi
|
sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/green.rsi
|
||||||
size: 6
|
size: 6
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: CigPackRed
|
id: CigPackRed
|
||||||
parent: CigPackBase
|
parent: CigPackBase
|
||||||
name: DromedaryCo packet
|
name: DromedaryCo packet
|
||||||
description: "The most popular brand of Space Cigarettes, sponsors of the Space Olympics."
|
description: The most popular brand of Space Cigarettes, sponsors of the Space Olympics.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
netsync: false
|
netsync: false
|
||||||
sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/red.rsi
|
sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/red.rsi
|
||||||
layers:
|
layers:
|
||||||
- state: closed
|
- state: closed
|
||||||
- type: Item
|
- type: Item
|
||||||
sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/red.rsi
|
sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/red.rsi
|
||||||
size: 6
|
size: 6
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: CigPackBlue
|
id: CigPackBlue
|
||||||
parent: CigPackBase
|
parent: CigPackBase
|
||||||
name: AcmeCo packet
|
name: AcmeCo packet
|
||||||
description: "For those who somehow want to obtain the record for the most amount of cancerous tumors."
|
description: For those who somehow want to obtain the record for the most amount of cancerous tumors.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
netsync: false
|
netsync: false
|
||||||
sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/blue.rsi
|
sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/blue.rsi
|
||||||
layers:
|
layers:
|
||||||
- state: closed
|
- state: closed
|
||||||
- type: Item
|
- type: Item
|
||||||
sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/blue.rsi
|
sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/blue.rsi
|
||||||
size: 6
|
size: 6
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: CigPackBlack
|
id: CigPackBlack
|
||||||
parent: CigPackBase
|
parent: CigPackBase
|
||||||
name: Nomads packet
|
name: Nomads packet
|
||||||
description: "Nomads's extra strong, for when your life is more extra hard."
|
description: Nomads's extra strong, for when your life is more extra hard.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
netsync: false
|
netsync: false
|
||||||
sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/black.rsi
|
sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/black.rsi
|
||||||
layers:
|
layers:
|
||||||
- state: closed
|
- state: closed
|
||||||
- type: Item
|
- type: Item
|
||||||
sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/black.rsi
|
sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/black.rsi
|
||||||
size: 6
|
size: 6
|
||||||
|
|||||||
@@ -7,20 +7,20 @@
|
|||||||
name: cigar
|
name: cigar
|
||||||
description: "A brown roll of tobacco and... well, you're not quite sure."
|
description: "A brown roll of tobacco and... well, you're not quite sure."
|
||||||
components:
|
components:
|
||||||
- type: Smoking
|
- type: Smoking
|
||||||
duration: 70
|
duration: 70
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/Consumable/Smokeables/Cigars/cigar.rsi
|
sprite: Objects/Consumable/Smokeables/Cigars/cigar.rsi
|
||||||
netsync: false
|
netsync: false
|
||||||
state: unlit-icon
|
state: unlit-icon
|
||||||
- type: Tag
|
- type: Tag
|
||||||
tags:
|
tags:
|
||||||
- Cigar
|
- Cigar
|
||||||
- type: Clothing
|
- type: Clothing
|
||||||
sprite: Objects/Consumable/Smokeables/Cigars/cigar.rsi
|
sprite: Objects/Consumable/Smokeables/Cigars/cigar.rsi
|
||||||
Slots: [ mask ]
|
Slots: [ mask ]
|
||||||
HeldPrefix: unlit
|
HeldPrefix: unlit
|
||||||
size: 1
|
size: 1
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: CigarGold
|
id: CigarGold
|
||||||
@@ -28,12 +28,12 @@
|
|||||||
name: premium Havanian cigar
|
name: premium Havanian cigar
|
||||||
description: "A cigar fit for only the best of the best."
|
description: "A cigar fit for only the best of the best."
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/Consumable/Smokeables/Cigars/cigar-gold.rsi
|
sprite: Objects/Consumable/Smokeables/Cigars/cigar-gold.rsi
|
||||||
netsync: false
|
netsync: false
|
||||||
state: unlit-icon
|
state: unlit-icon
|
||||||
- type: Clothing
|
- type: Clothing
|
||||||
sprite: Objects/Consumable/Smokeables/Cigars/cigar-gold.rsi
|
sprite: Objects/Consumable/Smokeables/Cigars/cigar-gold.rsi
|
||||||
Slots: [ mask ]
|
Slots: [ mask ]
|
||||||
HeldPrefix: unlit
|
HeldPrefix: unlit
|
||||||
size: 1
|
size: 1
|
||||||
|
|||||||
@@ -46,6 +46,9 @@
|
|||||||
name: metal rod
|
name: metal rod
|
||||||
suffix: Single
|
suffix: Single
|
||||||
components:
|
components:
|
||||||
|
- type: Tag
|
||||||
|
tags:
|
||||||
|
- RodMetal1
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: rods
|
state: rods
|
||||||
- type: Stack
|
- type: Stack
|
||||||
|
|||||||
@@ -14,7 +14,6 @@
|
|||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/Misc/handcuffs.rsi
|
sprite: Objects/Misc/handcuffs.rsi
|
||||||
state: handcuff
|
state: handcuff
|
||||||
|
|
||||||
- type: Clothing
|
- type: Clothing
|
||||||
sprite: Objects/Misc/handcuffs.rsi
|
sprite: Objects/Misc/handcuffs.rsi
|
||||||
Slots: [belt]
|
Slots: [belt]
|
||||||
|
|||||||
@@ -4,6 +4,9 @@
|
|||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
description: A cheap bar of soap. Doesn't smell.
|
description: A cheap bar of soap. Doesn't smell.
|
||||||
components:
|
components:
|
||||||
|
- type: Tag
|
||||||
|
tags:
|
||||||
|
- Soap
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/Specific/Janitorial/soap.rsi
|
sprite: Objects/Specific/Janitorial/soap.rsi
|
||||||
state: soap
|
state: soap
|
||||||
|
|||||||
@@ -1,9 +1,12 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
name: ointment
|
name: ointment
|
||||||
description: "Used to treat those nasty burns."
|
description: Used to treat those nasty burns.
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
id: Ointment
|
id: Ointment
|
||||||
components:
|
components:
|
||||||
|
- type: Tag
|
||||||
|
tags:
|
||||||
|
- Ointment
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/Specific/Medical/medical.rsi
|
sprite: Objects/Specific/Medical/medical.rsi
|
||||||
state: ointment
|
state: ointment
|
||||||
@@ -17,24 +20,30 @@
|
|||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: bruise pack
|
name: bruise pack
|
||||||
description: "A therapeutic gel pack and bandages designed to treat blunt-force trauma."
|
description: A therapeutic gel pack and bandages designed to treat blunt-force trauma.
|
||||||
parent: Ointment
|
parent: Ointment
|
||||||
id: Brutepack
|
id: Brutepack
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Tag
|
||||||
state: brutepack
|
tags:
|
||||||
- type: Healing
|
- Brutepack
|
||||||
heal:
|
- type: Sprite
|
||||||
Blunt: 10
|
state: brutepack
|
||||||
- type: Stack
|
- type: Healing
|
||||||
stackType: Brutepack
|
heal:
|
||||||
|
Blunt: 10
|
||||||
|
- type: Stack
|
||||||
|
stackType: Brutepack
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: roll of gauze
|
name: roll of gauze
|
||||||
description: "Some sterile gauze to wrap around bloody stumps."
|
description: Some sterile gauze to wrap around bloody stumps.
|
||||||
parent: Ointment
|
parent: Ointment
|
||||||
id: Gauze
|
id: Gauze
|
||||||
components:
|
components:
|
||||||
|
- type: Tag
|
||||||
|
tags:
|
||||||
|
- Gauze
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: gauze
|
state: gauze
|
||||||
- type: Healing
|
- type: Healing
|
||||||
|
|||||||
@@ -9,16 +9,18 @@
|
|||||||
name: cable stack
|
name: cable stack
|
||||||
suffix: Full
|
suffix: Full
|
||||||
components:
|
components:
|
||||||
- type: Stack
|
- type: Tag
|
||||||
stackType: Cable
|
tags:
|
||||||
- type: Sprite
|
- CableCoil
|
||||||
sprite: Objects/Tools/cable-coils.rsi
|
- type: Stack
|
||||||
netsync: false
|
stackType: Cable
|
||||||
- type: Item
|
- type: Sprite
|
||||||
sprite: Objects/Tools/cable-coils.rsi
|
sprite: Objects/Tools/cable-coils.rsi
|
||||||
- type: CablePlacer
|
netsync: false
|
||||||
- type: Clickable
|
- type: Item
|
||||||
|
sprite: Objects/Tools/cable-coils.rsi
|
||||||
|
- type: CablePlacer
|
||||||
|
- type: Clickable
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: CableHVStack
|
id: CableHVStack
|
||||||
@@ -26,35 +28,35 @@
|
|||||||
name: HV cable coil
|
name: HV cable coil
|
||||||
suffix: Full
|
suffix: Full
|
||||||
components:
|
components:
|
||||||
- type: Stack
|
- type: Stack
|
||||||
stackType: CableHV
|
stackType: CableHV
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: coilhv-30
|
state: coilhv-30
|
||||||
- type: Item
|
- type: Item
|
||||||
size: 10
|
size: 10
|
||||||
HeldPrefix: coilhv
|
HeldPrefix: coilhv
|
||||||
- type: CablePlacer
|
- type: CablePlacer
|
||||||
cablePrototypeID: CableHV
|
cablePrototypeID: CableHV
|
||||||
blockingCableType: HighVoltage
|
blockingCableType: HighVoltage
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
visuals:
|
visuals:
|
||||||
- type: StackVisualizer
|
- type: StackVisualizer
|
||||||
stackLayers:
|
stackLayers:
|
||||||
- coilhv-10
|
- coilhv-10
|
||||||
- coilhv-20
|
- coilhv-20
|
||||||
- coilhv-30
|
- coilhv-30
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: CableHVStack
|
parent: CableHVStack
|
||||||
id: CableHVStack1
|
id: CableHVStack1
|
||||||
suffix: 1
|
suffix: 1
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: coilhv-10
|
state: coilhv-10
|
||||||
- type: Item
|
- type: Item
|
||||||
size: 3
|
size: 3
|
||||||
- type: Stack
|
- type: Stack
|
||||||
count: 1
|
count: 1
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: CableStack
|
parent: CableStack
|
||||||
@@ -63,33 +65,33 @@
|
|||||||
description: Low-Voltage stack of wires for connecting APCs to machines and other purposes.
|
description: Low-Voltage stack of wires for connecting APCs to machines and other purposes.
|
||||||
suffix: Full
|
suffix: Full
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: coillv-30
|
state: coillv-30
|
||||||
- type: Item
|
- type: Item
|
||||||
size: 10
|
size: 10
|
||||||
HeldPrefix: coillv
|
HeldPrefix: coillv
|
||||||
- type: CablePlacer
|
- type: CablePlacer
|
||||||
cablePrototypeID: CableApcExtension
|
cablePrototypeID: CableApcExtension
|
||||||
blockingCableType: Apc
|
blockingCableType: Apc
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
visuals:
|
visuals:
|
||||||
- type: StackVisualizer
|
- type: StackVisualizer
|
||||||
stackLayers:
|
stackLayers:
|
||||||
- coillv-10
|
- coillv-10
|
||||||
- coillv-20
|
- coillv-20
|
||||||
- coillv-30
|
- coillv-30
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: CableApcStack
|
parent: CableApcStack
|
||||||
id: CableApcStack1
|
id: CableApcStack1
|
||||||
suffix: 1
|
suffix: 1
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: coillv-10
|
state: coillv-10
|
||||||
- type: Item
|
- type: Item
|
||||||
size: 3
|
size: 3
|
||||||
- type: Stack
|
- type: Stack
|
||||||
count: 1
|
count: 1
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: CableStack
|
parent: CableStack
|
||||||
@@ -97,32 +99,32 @@
|
|||||||
name: MV cable coil
|
name: MV cable coil
|
||||||
suffix: Full
|
suffix: Full
|
||||||
components:
|
components:
|
||||||
- type: Stack
|
- type: Stack
|
||||||
stackType: CableMV
|
stackType: CableMV
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: coilmv-30
|
state: coilmv-30
|
||||||
- type: Item
|
- type: Item
|
||||||
size: 10
|
size: 10
|
||||||
HeldPrefix: coilmv
|
HeldPrefix: coilmv
|
||||||
- type: CablePlacer
|
- type: CablePlacer
|
||||||
cablePrototypeID: CableMV
|
cablePrototypeID: CableMV
|
||||||
blockingCableType: MediumVoltage
|
blockingCableType: MediumVoltage
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
visuals:
|
visuals:
|
||||||
- type: StackVisualizer
|
- type: StackVisualizer
|
||||||
stackLayers:
|
stackLayers:
|
||||||
- coilmv-10
|
- coilmv-10
|
||||||
- coilmv-20
|
- coilmv-20
|
||||||
- coilmv-30
|
- coilmv-30
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: CableMVStack
|
parent: CableMVStack
|
||||||
id: CableMVStack1
|
id: CableMVStack1
|
||||||
suffix: 1
|
suffix: 1
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: coilmv-10
|
state: coilmv-10
|
||||||
- type: Item
|
- type: Item
|
||||||
size: 3
|
size: 3
|
||||||
- type: Stack
|
- type: Stack
|
||||||
count: 1
|
count: 1
|
||||||
|
|||||||
@@ -1,76 +1,79 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
name: emergency flare # todo: we need some sort of IgnitionSourceComponent we can add to this, so when it's lit it will cause fires when touching fuel
|
name: emergency flare # todo: we need some sort of IgnitionSourceComponent we can add to this, so when it's lit it will cause fires when touching fuel
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
id: FlareBase
|
id: Flare
|
||||||
description: A flare that produces a very bright light for a short while. Point the flame away from yourself.
|
description: A flare that produces a very bright light for a short while. Point the flame away from yourself.
|
||||||
components:
|
components:
|
||||||
- type: ExpendableLight
|
- type: Tag
|
||||||
spentName: spent flare
|
tags:
|
||||||
spentDesc: It looks like this flare has burnt out. What a bummer.
|
- Flare
|
||||||
glowDuration: 150
|
- type: ExpendableLight
|
||||||
fadeOutDuration: 4
|
spentName: spent flare
|
||||||
iconStateOn: flare_unlit
|
spentDesc: It looks like this flare has burnt out. What a bummer.
|
||||||
iconStateSpent: flare_spent
|
glowDuration: 150
|
||||||
turnOnBehaviourID: turn_on
|
fadeOutDuration: 4
|
||||||
fadeOutBehaviourID: fade_out
|
iconStateOn: flare_unlit
|
||||||
litSound: /Audio/Items/Flare/flare_on.ogg
|
iconStateSpent: flare_spent
|
||||||
loopedSound: /Audio/Items/Flare/flare_burn.ogg
|
turnOnBehaviourID: turn_on
|
||||||
- type: Sprite
|
fadeOutBehaviourID: fade_out
|
||||||
sprite: Objects/Misc/flare.rsi
|
litSound: /Audio/Items/Flare/flare_on.ogg
|
||||||
layers:
|
loopedSound: /Audio/Items/Flare/flare_burn.ogg
|
||||||
- state: flare_base
|
- type: Sprite
|
||||||
- state: flare_burn
|
sprite: Objects/Misc/flare.rsi
|
||||||
color: "#FFFFFF"
|
layers:
|
||||||
visible: false
|
- state: flare_base
|
||||||
shader: unshaded
|
- state: flare_burn
|
||||||
- state: flare_unlit
|
color: "#FFFFFF"
|
||||||
color: "#FF0000"
|
visible: false
|
||||||
- type: Icon
|
shader: unshaded
|
||||||
sprite: Objects/Misc/flare.rsi
|
- state: flare_unlit
|
||||||
state: icon
|
color: "#FF0000"
|
||||||
- type: Item
|
- type: Icon
|
||||||
sprite: Objects/Misc/flare.rsi
|
sprite: Objects/Misc/flare.rsi
|
||||||
color: "#FF0000"
|
state: icon
|
||||||
HeldPrefix: unlit
|
- type: Item
|
||||||
- type: Appearance
|
sprite: Objects/Misc/flare.rsi
|
||||||
visuals:
|
color: "#FF0000"
|
||||||
- type: ExpendableLightVisualizer
|
HeldPrefix: unlit
|
||||||
- type: PointLight
|
- type: Appearance
|
||||||
enabled: false
|
visuals:
|
||||||
color: "#FF8080"
|
- type: ExpendableLightVisualizer
|
||||||
radius: 1.0
|
- type: PointLight
|
||||||
energy: 9.0
|
enabled: false
|
||||||
- type: LightBehaviour
|
color: "#FF8080"
|
||||||
behaviours:
|
radius: 1.0
|
||||||
- !type:RandomizeBehaviour # immediately make it bright and flickery
|
energy: 9.0
|
||||||
id: turn_on
|
- type: LightBehaviour
|
||||||
interpolate: Nearest
|
behaviours:
|
||||||
minDuration: 0.02
|
- !type:RandomizeBehaviour # immediately make it bright and flickery
|
||||||
maxDuration: 0.06
|
id: turn_on
|
||||||
startValue: 6.0
|
interpolate: Nearest
|
||||||
endValue: 9.0
|
minDuration: 0.02
|
||||||
property: Energy
|
maxDuration: 0.06
|
||||||
isLooped: true
|
startValue: 6.0
|
||||||
- !type:FadeBehaviour # have the radius start small and get larger as it starts to burn
|
endValue: 9.0
|
||||||
id: turn_on
|
property: Energy
|
||||||
interpolate: Linear
|
isLooped: true
|
||||||
maxDuration: 8.0
|
- !type:FadeBehaviour # have the radius start small and get larger as it starts to burn
|
||||||
startValue: 1.0
|
id: turn_on
|
||||||
endValue: 6.0
|
interpolate: Linear
|
||||||
property: Radius
|
maxDuration: 8.0
|
||||||
- !type:RandomizeBehaviour # weaker flicker as it fades out
|
startValue: 1.0
|
||||||
id: fade_out
|
endValue: 6.0
|
||||||
interpolate: Nearest
|
property: Radius
|
||||||
minDuration: 0.02
|
- !type:RandomizeBehaviour # weaker flicker as it fades out
|
||||||
maxDuration: 0.06
|
id: fade_out
|
||||||
startValue: 4.0
|
interpolate: Nearest
|
||||||
endValue: 8.0
|
minDuration: 0.02
|
||||||
property: Energy
|
maxDuration: 0.06
|
||||||
isLooped: true
|
startValue: 4.0
|
||||||
- !type:FadeBehaviour # fade out radius as it burns out
|
endValue: 8.0
|
||||||
id: fade_out
|
property: Energy
|
||||||
interpolate: Linear
|
isLooped: true
|
||||||
maxDuration: 4.0
|
- !type:FadeBehaviour # fade out radius as it burns out
|
||||||
startValue: 6.0
|
id: fade_out
|
||||||
endValue: 1.0
|
interpolate: Linear
|
||||||
property: Radius
|
maxDuration: 4.0
|
||||||
|
startValue: 6.0
|
||||||
|
endValue: 1.0
|
||||||
|
property: Radius
|
||||||
|
|||||||
@@ -4,25 +4,28 @@
|
|||||||
id: FlashlightLantern
|
id: FlashlightLantern
|
||||||
description: It lights the way to freedom.
|
description: It lights the way to freedom.
|
||||||
components:
|
components:
|
||||||
- type: HandheldLight
|
- type: Tag
|
||||||
- type: ItemActions
|
tags:
|
||||||
actions:
|
- Flashlight
|
||||||
- actionType: ToggleLight
|
- type: HandheldLight
|
||||||
- type: PowerCellSlot
|
- type: ItemActions
|
||||||
startingCellType: PowerCellSmallHigh
|
actions:
|
||||||
- type: Sprite
|
- actionType: ToggleLight
|
||||||
sprite: Objects/Tools/flashlight.rsi
|
- type: PowerCellSlot
|
||||||
layers:
|
startingCellType: PowerCellSmallHigh
|
||||||
- state: lantern_off
|
- type: Sprite
|
||||||
- state: HandheldLightOnOverlay
|
sprite: Objects/Tools/flashlight.rsi
|
||||||
shader: unshaded
|
layers:
|
||||||
visible: false
|
- state: lantern_off
|
||||||
- type: Item
|
- state: HandheldLightOnOverlay
|
||||||
sprite: Objects/Tools/flashlight.rsi
|
shader: unshaded
|
||||||
HeldPrefix: off
|
visible: false
|
||||||
- type: PointLight
|
- type: Item
|
||||||
enabled: false
|
sprite: Objects/Tools/flashlight.rsi
|
||||||
radius: 3
|
HeldPrefix: off
|
||||||
- type: Appearance
|
- type: PointLight
|
||||||
visuals:
|
enabled: false
|
||||||
- type: FlashLightVisualizer
|
radius: 3
|
||||||
|
- type: Appearance
|
||||||
|
visuals:
|
||||||
|
- type: FlashLightVisualizer
|
||||||
|
|||||||
@@ -119,6 +119,7 @@
|
|||||||
components:
|
components:
|
||||||
- type: Tag
|
- type: Tag
|
||||||
tags:
|
tags:
|
||||||
|
- Crowbar
|
||||||
- CrowbarRed
|
- CrowbarRed
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/Tools/crowbar_red.rsi
|
sprite: Objects/Tools/crowbar_red.rsi
|
||||||
|
|||||||
@@ -4,6 +4,9 @@
|
|||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
|
- type: Tag
|
||||||
|
tags:
|
||||||
|
- ShotgunShell
|
||||||
- type: Ammo
|
- type: Ammo
|
||||||
caliber: Shotgun
|
caliber: Shotgun
|
||||||
ammoSpread: 40
|
ammoSpread: 40
|
||||||
|
|||||||
@@ -123,6 +123,9 @@
|
|||||||
id: TaserGun
|
id: TaserGun
|
||||||
description: A low-capacity, energy-based stun gun used by security teams to subdue targets at range.
|
description: A low-capacity, energy-based stun gun used by security teams to subdue targets at range.
|
||||||
components:
|
components:
|
||||||
|
- type: Tag
|
||||||
|
tags:
|
||||||
|
- Taser
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
netsync: false
|
netsync: false
|
||||||
sprite: Objects/Weapons/Guns/Battery/taser.rsi
|
sprite: Objects/Weapons/Guns/Battery/taser.rsi
|
||||||
|
|||||||
@@ -3,6 +3,9 @@
|
|||||||
id: BaseKnife
|
id: BaseKnife
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
|
- type: Tag
|
||||||
|
tags:
|
||||||
|
- Knife
|
||||||
- type: Utensil
|
- type: Utensil
|
||||||
types:
|
types:
|
||||||
- Knife
|
- Knife
|
||||||
@@ -20,11 +23,13 @@
|
|||||||
id: KitchenKnife
|
id: KitchenKnife
|
||||||
description: A general purpose Chef's Knife made by Asters Merchant Guild. Guaranteed to stay sharp for years to come..
|
description: A general purpose Chef's Knife made by Asters Merchant Guild. Guaranteed to stay sharp for years to come..
|
||||||
components:
|
components:
|
||||||
|
- type: Tag
|
||||||
|
tags:
|
||||||
|
- Knife
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/Weapons/Melee/kitchen_knife.rsi
|
sprite: Objects/Weapons/Melee/kitchen_knife.rsi
|
||||||
size: 2
|
size: 2
|
||||||
state: icon
|
state: icon
|
||||||
|
|
||||||
- type: Item
|
- type: Item
|
||||||
size: 10
|
size: 10
|
||||||
sprite: Objects/Weapons/Melee/kitchen_knife.rsi
|
sprite: Objects/Weapons/Melee/kitchen_knife.rsi
|
||||||
@@ -37,11 +42,13 @@
|
|||||||
id: ButchCleaver
|
id: ButchCleaver
|
||||||
description: A huge blade used for chopping and chopping up meat. This includes clowns and clown-by-products.
|
description: A huge blade used for chopping and chopping up meat. This includes clowns and clown-by-products.
|
||||||
components:
|
components:
|
||||||
|
- type: Tag
|
||||||
|
tags:
|
||||||
|
- Knife
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/Weapons/Melee/cleaver.rsi
|
sprite: Objects/Weapons/Melee/cleaver.rsi
|
||||||
size: 4
|
size: 4
|
||||||
state: butch
|
state: butch
|
||||||
|
|
||||||
- type: MeleeWeapon
|
- type: MeleeWeapon
|
||||||
damage: 15
|
damage: 15
|
||||||
- type: Item
|
- type: Item
|
||||||
@@ -55,6 +62,10 @@
|
|||||||
id: CombatKnife
|
id: CombatKnife
|
||||||
description: A deadly knife intended for melee confrontations.
|
description: A deadly knife intended for melee confrontations.
|
||||||
components:
|
components:
|
||||||
|
- type: Tag
|
||||||
|
tags:
|
||||||
|
- CombatKnife
|
||||||
|
- Knife
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/Weapons/Melee/combat_knife.rsi
|
sprite: Objects/Weapons/Melee/combat_knife.rsi
|
||||||
size: 2
|
size: 2
|
||||||
|
|||||||
@@ -4,6 +4,9 @@
|
|||||||
id: Spear
|
id: Spear
|
||||||
description: Definition of a Classic. Keeping murder affordable since 200,000 BCE.
|
description: Definition of a Classic. Keeping murder affordable since 200,000 BCE.
|
||||||
components:
|
components:
|
||||||
|
- type: Tag
|
||||||
|
tags:
|
||||||
|
- Spear
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/Weapons/Melee/spear.rsi
|
sprite: Objects/Weapons/Melee/spear.rsi
|
||||||
state: spear
|
state: spear
|
||||||
|
|||||||
@@ -23,6 +23,9 @@
|
|||||||
id: Katana
|
id: Katana
|
||||||
description: Ancient craftwork made with not so ancient plasteel.
|
description: Ancient craftwork made with not so ancient plasteel.
|
||||||
components:
|
components:
|
||||||
|
- type: Tag
|
||||||
|
tags:
|
||||||
|
- Katana
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/Weapons/Melee/katana.rsi
|
sprite: Objects/Weapons/Melee/katana.rsi
|
||||||
state: icon
|
state: icon
|
||||||
@@ -39,6 +42,9 @@
|
|||||||
id: Machete
|
id: Machete
|
||||||
description: A large, vicious looking blade.
|
description: A large, vicious looking blade.
|
||||||
components:
|
components:
|
||||||
|
- type: Tag
|
||||||
|
tags:
|
||||||
|
- Machete
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/Weapons/Melee/machete.rsi
|
sprite: Objects/Weapons/Melee/machete.rsi
|
||||||
state: icon
|
state: icon
|
||||||
|
|||||||
@@ -34,9 +34,9 @@
|
|||||||
Plastic: 50
|
Plastic: 50
|
||||||
|
|
||||||
- type: latheRecipe
|
- type: latheRecipe
|
||||||
id: FlareBase
|
id: Flare
|
||||||
icon: Objects/Misc/flare.rsi
|
icon: Objects/Misc/flare.rsi
|
||||||
result: FlareBase
|
result: Flare
|
||||||
completetime: 500
|
completetime: 500
|
||||||
materials:
|
materials:
|
||||||
Plastic: 50
|
Plastic: 50
|
||||||
|
|||||||
@@ -1,3 +1,9 @@
|
|||||||
|
- type: Tag
|
||||||
|
id: Baguette
|
||||||
|
|
||||||
|
- type: Tag
|
||||||
|
id: Brutepack
|
||||||
|
|
||||||
- type: Tag
|
- type: Tag
|
||||||
id: BotanyHatchet
|
id: BotanyHatchet
|
||||||
|
|
||||||
@@ -13,12 +19,21 @@
|
|||||||
- type: Tag
|
- type: Tag
|
||||||
id: Bottle
|
id: Bottle
|
||||||
|
|
||||||
|
- type: Tag
|
||||||
|
id: CableCoil
|
||||||
|
|
||||||
|
- type: Tag
|
||||||
|
id: Carrot
|
||||||
|
|
||||||
- type: Tag
|
- type: Tag
|
||||||
id: CanPilot
|
id: CanPilot
|
||||||
|
|
||||||
- type: Tag
|
- type: Tag
|
||||||
id: CaptainSabre
|
id: CaptainSabre
|
||||||
|
|
||||||
|
- type: Tag
|
||||||
|
id: CigPack
|
||||||
|
|
||||||
- type: Tag
|
- type: Tag
|
||||||
id: Crayon
|
id: Crayon
|
||||||
|
|
||||||
@@ -55,6 +70,9 @@
|
|||||||
- type: Tag
|
- type: Tag
|
||||||
id: ConveyorAssembly
|
id: ConveyorAssembly
|
||||||
|
|
||||||
|
- type: Tag
|
||||||
|
id: CombatKnife
|
||||||
|
|
||||||
- type: Tag
|
- type: Tag
|
||||||
id: DoorElectronics
|
id: DoorElectronics
|
||||||
|
|
||||||
@@ -73,9 +91,18 @@
|
|||||||
- type: Tag
|
- type: Tag
|
||||||
id: FirelockElectronics
|
id: FirelockElectronics
|
||||||
|
|
||||||
|
- type: Tag
|
||||||
|
id: Flare
|
||||||
|
|
||||||
|
- type: Tag
|
||||||
|
id: Flashlight
|
||||||
|
|
||||||
- type: Tag
|
- type: Tag
|
||||||
id: FootstepSound
|
id: FootstepSound
|
||||||
|
|
||||||
|
- type: Tag
|
||||||
|
id: Gauze
|
||||||
|
|
||||||
- type: Tag
|
- type: Tag
|
||||||
id: GlassBeaker
|
id: GlassBeaker
|
||||||
|
|
||||||
@@ -91,12 +118,24 @@
|
|||||||
- type: Tag
|
- type: Tag
|
||||||
id: JawsOfLife
|
id: JawsOfLife
|
||||||
|
|
||||||
|
- type: Tag
|
||||||
|
id: Katana
|
||||||
|
|
||||||
|
- type: Tag
|
||||||
|
id: Knife
|
||||||
|
|
||||||
|
- type: Tag
|
||||||
|
id: Machete
|
||||||
|
|
||||||
- type: Tag
|
- type: Tag
|
||||||
id: MonkeyCube
|
id: MonkeyCube
|
||||||
|
|
||||||
- type: Tag
|
- type: Tag
|
||||||
id: NoSpinOnThrow
|
id: NoSpinOnThrow
|
||||||
|
|
||||||
|
- type: Tag
|
||||||
|
id: Ointment
|
||||||
|
|
||||||
- type: Tag
|
- type: Tag
|
||||||
id: Ore
|
id: Ore
|
||||||
|
|
||||||
@@ -115,6 +154,9 @@
|
|||||||
- type: Tag
|
- type: Tag
|
||||||
id: Powerdrill
|
id: Powerdrill
|
||||||
|
|
||||||
|
- type: Tag
|
||||||
|
id: RodMetal1
|
||||||
|
|
||||||
- type: Tag
|
- type: Tag
|
||||||
id: RollingPaper
|
id: RollingPaper
|
||||||
|
|
||||||
@@ -124,12 +166,24 @@
|
|||||||
- type: Tag
|
- type: Tag
|
||||||
id: Sheet
|
id: Sheet
|
||||||
|
|
||||||
|
- type: Tag
|
||||||
|
id: ShotgunShell
|
||||||
|
|
||||||
- type: Tag
|
- type: Tag
|
||||||
id: Shovel
|
id: Shovel
|
||||||
|
|
||||||
|
- type: Tag
|
||||||
|
id: Soap
|
||||||
|
|
||||||
- type: Tag
|
- type: Tag
|
||||||
id: Spray
|
id: Spray
|
||||||
|
|
||||||
|
- type: Tag
|
||||||
|
id: Spear
|
||||||
|
|
||||||
|
- type: Tag
|
||||||
|
id: Taser
|
||||||
|
|
||||||
- type: Tag
|
- type: Tag
|
||||||
id: Wall
|
id: Wall
|
||||||
|
|
||||||
|
|||||||
@@ -15,6 +15,30 @@
|
|||||||
"name": "sheath-sabre-equipped-BELT",
|
"name": "sheath-sabre-equipped-BELT",
|
||||||
"directions": 4
|
"directions": 4
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"name": "sheath-bag"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "sheath-carrot"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "sheath-crowbar"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "sheath-crowbarr"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "sheath-katana"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "sheath-knife"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "sheath-mop"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "sheath-rod"
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"name": "sheath-sabre"
|
"name": "sheath-sabre"
|
||||||
},
|
},
|
||||||
|
|||||||
BIN
Resources/Textures/Clothing/Belt/sheath.rsi/sheath-bag.png
Normal file
|
After Width: | Height: | Size: 202 B |
BIN
Resources/Textures/Clothing/Belt/sheath.rsi/sheath-carrot.png
Normal file
|
After Width: | Height: | Size: 250 B |
BIN
Resources/Textures/Clothing/Belt/sheath.rsi/sheath-crowbar.png
Normal file
|
After Width: | Height: | Size: 241 B |
BIN
Resources/Textures/Clothing/Belt/sheath.rsi/sheath-crowbarr.png
Normal file
|
After Width: | Height: | Size: 263 B |
BIN
Resources/Textures/Clothing/Belt/sheath.rsi/sheath-katana.png
Normal file
|
After Width: | Height: | Size: 202 B |
BIN
Resources/Textures/Clothing/Belt/sheath.rsi/sheath-knife.png
Normal file
|
After Width: | Height: | Size: 149 B |
BIN
Resources/Textures/Clothing/Belt/sheath.rsi/sheath-mop.png
Normal file
|
After Width: | Height: | Size: 304 B |
BIN
Resources/Textures/Clothing/Belt/sheath.rsi/sheath-rod.png
Normal file
|
After Width: | Height: | Size: 150 B |