Arcade machine improvements (#24200)
* Give 'em something to talk about * Wire panel visuals * Wire graphics tweak * More ads and thanks * More ads for a noisy arcade * New screen for space villain machines * Implement EmitSoundIntervalComponent and a bunch of arcade noises * Require power for sounds * Allow earlier startup intervals * Orange glow * Audio attributions * Include the PR link * Replace EmitSoundInterval with expanded SpamEmitSound * Remove pacman-themed arcade sounds * Documentation good. * Updated methods to use Entity<T> * Refactored SpamEmitSound to get rid of accumulator and chance. * Fixed prewarm logic * Moved stuff to Shared * Fix outdated YAML * Better prediction, auto pause handling * Make enable/disable reset the timer instead of trying to save it.
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Resources/Prototypes/SoundCollections/arcade.yml
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Resources/Prototypes/SoundCollections/arcade.yml
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- type: soundCollection
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id: ArcadeNoise
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files:
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- /Audio/Machines/Arcade/hahaha.ogg
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- /Audio/Machines/Arcade/pew_pew.ogg
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- /Audio/Machines/Arcade/sting_01.ogg
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- /Audio/Machines/Arcade/sting_02.ogg
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- /Audio/Machines/Arcade/sting_03.ogg
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- /Audio/Machines/Arcade/sting_04.ogg
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- /Audio/Machines/Arcade/sting_05.ogg
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- /Audio/Machines/Arcade/sting_06.ogg
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