Refactor Solution from Shared -> Server (#5078)
* Move entity solution entity systems to shared * Move SolutionComponents to Server * Fix namespaces * Remove Networked Component. * Fixes * Add components to ignore list
This commit is contained in:
@@ -1,7 +1,7 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Threading.Tasks;
|
||||
using Content.Server.Chemistry.EntitySystems;
|
||||
using Content.Server.DoAfter;
|
||||
using Content.Shared.Chemistry.EntitySystems;
|
||||
using Content.Shared.Chemistry.Reagent;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Interaction.Helpers;
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
using System.Threading.Tasks;
|
||||
using Content.Server.Chemistry.EntitySystems;
|
||||
using Content.Server.DoAfter;
|
||||
using Content.Server.Fluids.EntitySystems;
|
||||
using Content.Shared.Chemistry.Components;
|
||||
using Content.Shared.Chemistry.EntitySystems;
|
||||
using Content.Shared.Chemistry.Reagent;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Interaction.Helpers;
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
using Content.Server.Chemistry.EntitySystems;
|
||||
using Content.Server.Coordinates.Helpers;
|
||||
using Content.Server.Fluids.EntitySystems;
|
||||
using Content.Shared.Chemistry.Components;
|
||||
using Content.Shared.Chemistry.EntitySystems;
|
||||
using Content.Shared.Chemistry.Reagent;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.GameObjects;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using Content.Shared.Chemistry.EntitySystems;
|
||||
using Content.Server.Chemistry.EntitySystems;
|
||||
using Content.Shared.Interaction;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Serialization.Manager.Attributes;
|
||||
|
||||
@@ -4,7 +4,6 @@ using Content.Server.Chemistry.Components;
|
||||
using Content.Server.Chemistry.EntitySystems;
|
||||
using Content.Shared.ActionBlocker;
|
||||
using Content.Shared.Audio;
|
||||
using Content.Shared.Chemistry.EntitySystems;
|
||||
using Content.Shared.Chemistry.Reagent;
|
||||
using Content.Shared.Cooldown;
|
||||
using Content.Shared.Fluids;
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
using Content.Server.Fluids.Components;
|
||||
using Content.Shared.Chemistry.EntitySystems;
|
||||
using Content.Server.Chemistry.EntitySystems;
|
||||
using Content.Server.Fluids.Components;
|
||||
using Content.Shared.Chemistry.Reagent;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Shared.GameObjects;
|
||||
|
||||
@@ -2,10 +2,10 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
using Content.Server.Chemistry.EntitySystems;
|
||||
using Content.Server.Construction.Components;
|
||||
using Content.Server.Fluids.Components;
|
||||
using Content.Shared.Chemistry.Components;
|
||||
using Content.Shared.Chemistry.EntitySystems;
|
||||
using Content.Shared.Chemistry.Reagent;
|
||||
using Content.Shared.Directions;
|
||||
using Content.Shared.Examine;
|
||||
|
||||
Reference in New Issue
Block a user