Everything: Rich text redux (#5625)

* lord save me

* UI/ChatBox: Use the new `defStyle` param for `RenderMarkup`

The previous iteration didn't work because `AddMessage` can't inherit
its color from the PushColor (since we're not doing actual tag stacks
anymore).

* rebase touchup
This commit is contained in:
E F R
2021-12-13 02:25:42 +00:00
committed by GitHub
parent 7c31964613
commit b2da936848
61 changed files with 305 additions and 214 deletions

View File

@@ -9,6 +9,7 @@ using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Utility;
using Robust.Shared.Utility.Markup;
namespace Content.Server.Labels
{
@@ -55,9 +56,7 @@ namespace Content.Server.Labels
if (label.CurrentLabel == null)
return;
var message = new FormattedMessage();
message.AddText(Loc.GetString("hand-labeler-has-label", ("label", label.CurrentLabel)));
args.PushMessage(message);
args.Message.AddText(Loc.GetString("hand-labeler-has-label", ("label", label.CurrentLabel)));
}
private void OnExamined(EntityUid uid, PaperLabelComponent comp, ExaminedEvent args)