Everything: Rich text redux (#5625)
* lord save me * UI/ChatBox: Use the new `defStyle` param for `RenderMarkup` The previous iteration didn't work because `AddMessage` can't inherit its color from the PushColor (since we're not doing actual tag stacks anymore). * rebase touchup
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@@ -9,6 +9,7 @@ using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Utility;
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using Robust.Shared.Utility.Markup;
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namespace Content.Server.Labels
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{
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@@ -55,9 +56,7 @@ namespace Content.Server.Labels
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if (label.CurrentLabel == null)
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return;
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var message = new FormattedMessage();
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message.AddText(Loc.GetString("hand-labeler-has-label", ("label", label.CurrentLabel)));
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args.PushMessage(message);
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args.Message.AddText(Loc.GetString("hand-labeler-has-label", ("label", label.CurrentLabel)));
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}
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private void OnExamined(EntityUid uid, PaperLabelComponent comp, ExaminedEvent args)
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