Uplink sales (#264)
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@@ -1,4 +1,6 @@
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using System.Linq;
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using Content.Server.Store.Components;
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using Content.Shared.FixedPoint;
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using Content.Shared.Store;
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namespace Content.Server.Store.Systems;
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@@ -27,7 +29,22 @@ public sealed partial class StoreSystem
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foreach (var listing in allListings)
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{
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allData.Add((ListingData) listing.Clone());
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// WD EDIT
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var listingData = (ListingData) listing.Clone();
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if (_sales.TryGetValue(listing, out var sale))
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{
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var newCost = listing.Cost.ToDictionary(x => x.Key,
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x => FixedPoint2.New(Math.Max(1, (int) MathF.Round(x.Value.Float() * sale.Item1))));
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if (listing.Cost.Any(x => x.Value.Int() != newCost[x.Key].Int()))
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{
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listingData.Cost = newCost;
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listingData.SaleAmount = 100 - (int) MathF.Round(sale.Item1 * 100);
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listingData.Categories = new() {sale.Item2};
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}
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}
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allData.Add(listingData);
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// WD EDIT END
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}
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return allData;
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@@ -10,6 +10,8 @@ using JetBrains.Annotations;
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using Robust.Server.GameObjects;
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using Robust.Shared.Prototypes;
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using System.Linq;
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using Content.Server.GameTicking.Events;
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using Robust.Shared.Random;
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namespace Content.Server.Store.Systems;
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@@ -21,6 +23,9 @@ public sealed partial class StoreSystem : EntitySystem
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{
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[Dependency] private readonly IPrototypeManager _proto = default!;
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[Dependency] private readonly SharedPopupSystem _popup = default!;
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[Dependency] private readonly IRobustRandom _random = default!; // WD
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private Dictionary<ListingPrototype, (float, string)> _sales = new(); // WD
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public override void Initialize()
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{
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@@ -34,10 +39,45 @@ public sealed partial class StoreSystem : EntitySystem
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SubscribeLocalEvent<StoreComponent, ComponentShutdown>(OnShutdown);
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SubscribeLocalEvent<StoreComponent, OpenUplinkImplantEvent>(OnImplantActivate);
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SubscribeLocalEvent<RoundStartingEvent>(OnRoundStart); // WD
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InitializeUi();
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InitializeCommand();
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}
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// WD START
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private void OnRoundStart(RoundStartingEvent ev)
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{
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CalculateSales();
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}
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private void CalculateSales()
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{
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_sales.Clear();
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foreach (var store in _proto.EnumeratePrototypes<StorePresetPrototype>())
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{
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if (!store.Sales.Enabled)
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continue;
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var count = _random.Next(store.Sales.MinItems, store.Sales.MaxItems + 1);
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var storeListings = _proto.EnumeratePrototypes<ListingPrototype>()
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.Where(l => !l.SaleBlacklist && l.Cost.Any(x => x.Value > 1) && !_sales.ContainsKey(l) &&
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store.Categories.Overlaps(l.Categories)).OrderBy(_ => _random.Next()).Take(count)
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.ToDictionary(l => l,
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_ => (GetSale(store.Sales.MinMultiplier, store.Sales.MaxMultiplier), store.Sales.SalesCategory));
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_sales = _sales.Concat(storeListings).ToDictionary(x => x.Key, x => x.Value);
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}
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}
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private float GetSale(float minMultiplier, float maxMultiplier)
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{
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return _random.NextFloat() * (maxMultiplier - minMultiplier) + minMultiplier;
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}
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// WD END
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private void OnMapInit(EntityUid uid, StoreComponent component, MapInitEvent args)
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{
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RefreshAllListings(component);
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