file-scoped namespaces
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@@ -9,60 +9,59 @@ using Content.Shared.Interaction;
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using Content.Shared.Emag.Systems;
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using Robust.Server.GameObjects;
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namespace Content.Server.Atmos.Monitor.Systems
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namespace Content.Server.Atmos.Monitor.Systems;
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public sealed class FireAlarmSystem : EntitySystem
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{
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public sealed class FireAlarmSystem : EntitySystem
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[Dependency] private readonly AtmosDeviceNetworkSystem _atmosDevNet = default!;
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[Dependency] private readonly AtmosAlarmableSystem _atmosAlarmable = default!;
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[Dependency] private readonly SharedInteractionSystem _interactionSystem = default!;
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public override void Initialize()
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{
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[Dependency] private readonly AtmosDeviceNetworkSystem _atmosDevNet = default!;
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[Dependency] private readonly AtmosAlarmableSystem _atmosAlarmable = default!;
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[Dependency] private readonly SharedInteractionSystem _interactionSystem = default!;
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SubscribeLocalEvent<FireAlarmComponent, InteractHandEvent>(OnInteractHand);
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SubscribeLocalEvent<FireAlarmComponent, DeviceListUpdateEvent>(OnDeviceListSync);
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SubscribeLocalEvent<FireAlarmComponent, GotEmaggedEvent>(OnEmagged);
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}
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public override void Initialize()
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private void OnDeviceListSync(EntityUid uid, FireAlarmComponent component, DeviceListUpdateEvent args)
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{
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_atmosDevNet.Register(uid, null);
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_atmosDevNet.Sync(uid, null);
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}
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private void OnInteractHand(EntityUid uid, FireAlarmComponent component, InteractHandEvent args)
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{
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if (!_interactionSystem.InRangeUnobstructed(args.User, args.Target))
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return;
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if (this.IsPowered(uid, EntityManager))
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{
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SubscribeLocalEvent<FireAlarmComponent, InteractHandEvent>(OnInteractHand);
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SubscribeLocalEvent<FireAlarmComponent, DeviceListUpdateEvent>(OnDeviceListSync);
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SubscribeLocalEvent<FireAlarmComponent, GotEmaggedEvent>(OnEmagged);
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}
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private void OnDeviceListSync(EntityUid uid, FireAlarmComponent component, DeviceListUpdateEvent args)
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{
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_atmosDevNet.Register(uid, null);
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_atmosDevNet.Sync(uid, null);
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}
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private void OnInteractHand(EntityUid uid, FireAlarmComponent component, InteractHandEvent args)
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{
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if (!_interactionSystem.InRangeUnobstructed(args.User, args.Target))
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return;
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if (this.IsPowered(uid, EntityManager))
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if (!_atmosAlarmable.TryGetHighestAlert(uid, out var alarm))
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{
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if (!_atmosAlarmable.TryGetHighestAlert(uid, out var alarm))
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{
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alarm = AtmosMonitorAlarmType.Normal;
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}
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alarm = AtmosMonitorAlarmType.Normal;
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}
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if (alarm == AtmosMonitorAlarmType.Normal)
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{
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_atmosAlarmable.ForceAlert(uid, AtmosMonitorAlarmType.Danger);
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}
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else
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{
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_atmosAlarmable.ResetAllOnNetwork(uid);
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}
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if (alarm == AtmosMonitorAlarmType.Normal)
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{
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_atmosAlarmable.ForceAlert(uid, AtmosMonitorAlarmType.Danger);
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}
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else
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{
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_atmosAlarmable.ResetAllOnNetwork(uid);
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}
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}
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}
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private void OnEmagged(EntityUid uid, FireAlarmComponent component, GotEmaggedEvent args)
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private void OnEmagged(EntityUid uid, FireAlarmComponent component, GotEmaggedEvent args)
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{
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if (TryComp<AtmosMonitorComponent>(uid, out var atmosMonitor))
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{
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if (TryComp<AtmosMonitorComponent>(uid, out var atmosMonitor))
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if (atmosMonitor?.MonitorFire == true)
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{
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if (atmosMonitor?.MonitorFire == true)
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{
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atmosMonitor.MonitorFire = false;
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_atmosAlarmable.ForceAlert(uid, AtmosMonitorAlarmType.Emagged);
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args.Handled = true;
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}
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atmosMonitor.MonitorFire = false;
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_atmosAlarmable.ForceAlert(uid, AtmosMonitorAlarmType.Emagged);
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args.Handled = true;
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}
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}
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}
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