Wall lights now require light bulbs. (#151)
* Adds light_tube.rsi Sprites taken from CEV Eris! * Adds LightBulbComponent * Wall lights now use light bulbs! * Light bulb now updates its sprite when it changes. * Comments the code. * Adds license and copyright to new sprites
This commit is contained in:
committed by
Pieter-Jan Briers
parent
58e8aef5d8
commit
b3aa1f6dcd
@@ -3,7 +3,6 @@
|
||||
name: "Unpowered Light"
|
||||
components:
|
||||
- type: Clickable
|
||||
# So we can click on it for deletion.
|
||||
- type: BoundingBox
|
||||
- type: Sprite
|
||||
sprite: Buildings/light_tube.rsi
|
||||
@@ -28,6 +27,8 @@
|
||||
id: poweredlight
|
||||
parent: wall_light
|
||||
components:
|
||||
- type: Clickable
|
||||
- type: BoundingBox
|
||||
- type: Sprite
|
||||
sprite: Buildings/light_tube.rsi
|
||||
state: off
|
||||
@@ -40,7 +41,31 @@
|
||||
state: Off
|
||||
|
||||
- type: PowerDevice
|
||||
load: 50
|
||||
priority: Low
|
||||
|
||||
- type: PoweredLight
|
||||
load: 40
|
||||
bulb: Tube
|
||||
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
name: BaseLightbulb
|
||||
id: BaseLightbulb
|
||||
components:
|
||||
- type: LightBulb
|
||||
|
||||
- type: entity
|
||||
parent: BaseLightbulb
|
||||
name: Light Tube
|
||||
id: LightTube
|
||||
components:
|
||||
- type: LightBulb
|
||||
bulb: Tube
|
||||
|
||||
- type: Sprite
|
||||
sprite: Objects/light_tube.rsi
|
||||
state: normal
|
||||
|
||||
- type: Icon
|
||||
sprite: Objects/light_tube.rsi
|
||||
state: normal
|
||||
Reference in New Issue
Block a user