ECSatize CameraRecoilSystem (#5448)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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@@ -1,19 +0,0 @@
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using Content.Shared.Camera;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Maths;
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namespace Content.Server.Camera
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{
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[RegisterComponent]
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[ComponentReference(typeof(SharedCameraRecoilComponent))]
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public sealed class CameraRecoilComponent : SharedCameraRecoilComponent
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{
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public override void Kick(Vector2 recoil)
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{
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var msg = new RecoilKickMessage(recoil);
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#pragma warning disable 618
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SendNetworkMessage(msg);
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#pragma warning restore 618
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}
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}
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}
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