Don't allow non-hard anchor overlap (#12890)
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@@ -11,6 +11,7 @@ using Content.Shared.Examine;
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using Content.Shared.Pulling.Components;
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using Content.Shared.Tools.Components;
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using Robust.Shared.Map;
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using Robust.Shared.Physics;
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using Robust.Shared.Physics.Components;
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using Robust.Shared.Player;
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@@ -122,7 +123,7 @@ namespace Content.Server.Construction
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{
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if (!bodyQuery.TryGetComponent(ent, out var body) ||
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!body.CanCollide ||
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!body.Hard)
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(!body.Hard && body.BodyType != BodyType.Static))
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{
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continue;
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}
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