More minor UI refactor changes (#11213)
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@@ -9,7 +9,7 @@ namespace Content.Shared.Actions;
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/// <summary>
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/// Event raised directed at items or clothing when they are equipped or held. In order for an item to grant actions some
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/// system can subscribe to this event and add actions to the <see cref="Actions"/> list.
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/// system can subscribe to this event and add actions to the <see cref="Actions"/> list.
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/// </summary>
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/// <remarks>
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/// Note that a system could also just manually add actions as a result of a <see cref="GotEquippedEvent"/> or <see
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