Standardizes / nerfs material sheets to 10u, no more lead in steel sheets (#22569)
* standardizes / nerfs material sheets to 10u, no more lead in steel sheets, also radium in uranium i guess * plastic into oil * adds phosphurous to plastic too * OIL * fix tests now? maybe? emo you better not be LYING... or else...
This commit is contained in:
@@ -81,7 +81,7 @@
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glass:
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glass:
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reagents:
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reagents:
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- ReagentId: Silicon
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- ReagentId: Silicon
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Quantity: 22
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Quantity: 10
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- type: entity
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- type: entity
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parent: SheetGlass
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parent: SheetGlass
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@@ -187,11 +187,11 @@
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rglass:
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rglass:
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reagents:
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reagents:
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- ReagentId: Silicon
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- ReagentId: Silicon
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Quantity: 22
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Quantity: 10
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- ReagentId: Iron
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- ReagentId: Iron
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Quantity: 11
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Quantity: 4.5
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- ReagentId: Carbon
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- ReagentId: Carbon
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Quantity: 1
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Quantity: 0.5
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- type: entity
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- type: entity
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parent: SheetGlassBase
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parent: SheetGlassBase
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@@ -263,7 +263,7 @@
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pglass:
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pglass:
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reagents:
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reagents:
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- ReagentId: Silicon
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- ReagentId: Silicon
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Quantity: 22
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Quantity: 10
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- ReagentId: Plasma
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- ReagentId: Plasma
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Quantity: 10
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Quantity: 10
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@@ -301,13 +301,13 @@
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rpglass:
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rpglass:
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reagents:
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reagents:
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- ReagentId: Silicon
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- ReagentId: Silicon
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Quantity: 22
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Quantity: 10
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- ReagentId: Plasma
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- ReagentId: Plasma
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Quantity: 10
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Quantity: 10
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- ReagentId: Iron
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- ReagentId: Iron
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Quantity: 11
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Quantity: 4.5
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- ReagentId: Carbon
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- ReagentId: Carbon
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Quantity: 1
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Quantity: 0.5
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- type: entity
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- type: entity
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parent: SheetRPGlass
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parent: SheetRPGlass
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@@ -379,7 +379,7 @@
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uglass:
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uglass:
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reagents:
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reagents:
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- ReagentId: Silicon
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- ReagentId: Silicon
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Quantity: 22
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Quantity: 10
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- ReagentId: Uranium
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- ReagentId: Uranium
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Quantity: 10
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Quantity: 10
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@@ -428,13 +428,13 @@
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ruglass:
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ruglass:
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reagents:
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reagents:
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- ReagentId: Silicon
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- ReagentId: Silicon
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Quantity: 22
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Quantity: 10
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- ReagentId: Uranium
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- ReagentId: Uranium
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Quantity: 10
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Quantity: 10
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- ReagentId: Iron
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- ReagentId: Iron
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Quantity: 11
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Quantity: 4.5
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- ReagentId: Carbon
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- ReagentId: Carbon
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Quantity: 1
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Quantity: 0.5
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- type: entity
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- type: entity
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parent: SheetRUGlass
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parent: SheetRUGlass
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id: SheetRUGlass1
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id: SheetRUGlass1
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@@ -63,11 +63,9 @@
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steel:
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steel:
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reagents:
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reagents:
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- ReagentId: Iron
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- ReagentId: Iron
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Quantity: 22
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Quantity: 9
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- ReagentId: Carbon
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- ReagentId: Carbon
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Quantity: 2.5
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Quantity: 1
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- ReagentId: Lead
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Quantity: 0.5
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- type: entity
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- type: entity
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parent: SheetSteel
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parent: SheetSteel
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@@ -136,11 +134,9 @@
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- ReagentId: Plasma
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- ReagentId: Plasma
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Quantity: 10
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Quantity: 10
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- ReagentId: Iron
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- ReagentId: Iron
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Quantity: 22
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Quantity: 9
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- ReagentId: Carbon
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- ReagentId: Carbon
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Quantity: 2.5
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Quantity: 1
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- ReagentId: Lead
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Quantity: 0.5
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- type: entity
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- type: entity
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parent: SheetPlasteel
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parent: SheetPlasteel
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@@ -154,8 +154,11 @@
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solutions:
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solutions:
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plastic:
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plastic:
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reagents:
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reagents:
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- ReagentId: Carbon
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- ReagentId: Oil
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Quantity: 22
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Quantity: 5
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- ReagentId: Phosphorus
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Quantity: 5
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- type: entity
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- type: entity
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parent: SheetPlastic
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parent: SheetPlastic
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id: SheetPlastic10
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id: SheetPlastic10
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@@ -213,7 +216,9 @@
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food:
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food:
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reagents:
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reagents:
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- ReagentId: Uranium
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- ReagentId: Uranium
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Quantity: 10
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Quantity: 8
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- ReagentId: Radium
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Quantity: 2
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- type: entity
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- type: entity
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parent: SheetUranium
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parent: SheetUranium
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@@ -260,7 +265,7 @@
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meatsheet:
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meatsheet:
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reagents:
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reagents:
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- ReagentId: Protein
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- ReagentId: Protein
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Quantity: 22 #for consistency with other materials
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Quantity: 7
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- ReagentId: Fat
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- ReagentId: Fat
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Quantity: 3
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Quantity: 3
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@@ -68,9 +68,9 @@
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rod:
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rod:
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reagents:
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reagents:
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- ReagentId: Iron
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- ReagentId: Iron
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Quantity: 11
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Quantity: 4.5
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- ReagentId: Carbon #Not 1.25 (half of 2.5) because that would probably be really weird
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- ReagentId: Carbon
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Quantity: 1
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Quantity: 0.5
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- type: entity
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- type: entity
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parent: PartRodMetal
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parent: PartRodMetal
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@@ -107,7 +107,7 @@
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shardglass:
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shardglass:
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reagents:
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reagents:
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- ReagentId: Silicon
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- ReagentId: Silicon
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Quantity: 11 #Half of the value of regular glass. TECHNICALLY, welding a single shard of glass gives you the full thing back with just 1 sheet, but that is stupid so I am making it half.
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Quantity: 5 #Half of the value of regular glass. TECHNICALLY, welding a single shard of glass gives you the full thing back with just 1 sheet, but that is stupid so I am making it half.
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- type: entity
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- type: entity
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parent: ShardBase
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parent: ShardBase
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@@ -136,7 +136,7 @@
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shardrglass:
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shardrglass:
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reagents:
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reagents:
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- ReagentId: Silicon
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- ReagentId: Silicon
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Quantity: 11 #I don't care enough to divide all of the reinforced glass materials by 2 because reinforced glass shards are due for removal anyways.
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Quantity: 5 #I don't care enough to divide all of the reinforced glass materials by 2 because reinforced glass shards are due for removal anyways.
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- type: entity
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- type: entity
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parent: ShardBase
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parent: ShardBase
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@@ -165,7 +165,7 @@
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shardpglass:
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shardpglass:
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reagents:
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reagents:
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- ReagentId: Silicon
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- ReagentId: Silicon
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Quantity: 11
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Quantity: 5
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- ReagentId: Plasma
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- ReagentId: Plasma
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Quantity: 5
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Quantity: 5
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@@ -197,6 +197,6 @@
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sharduglass:
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sharduglass:
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reagents:
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reagents:
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- ReagentId: Silicon
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- ReagentId: Silicon
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Quantity: 11
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Quantity: 5
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- ReagentId: Uranium
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- ReagentId: Uranium
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Quantity: 5
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Quantity: 5
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