Apka and protolathe recipes
4
Resources/Locale/ru-RU/_white/items/apka.ftl
Normal file
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ent-WeaponAdvancedProtoKineticAccelerator = продвинутый автоматический протокинетический акселератор
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.desc = Сокращённо - ПАПА. Обладает повышенной скорострельностью и эффективно добывает породы любых типов. Крайне опасен в бою.
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research-technology-industrial-mining = Промышленная добыча
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@@ -420,6 +420,7 @@
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layers:
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layers:
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- state: chronobolt
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- state: chronobolt
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shader: unshaded
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shader: unshaded
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- type: GatheringProjectile # WD
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- type: Projectile
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- type: Projectile
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impactEffect: BulletImpactEffectKinetic
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impactEffect: BulletImpactEffectKinetic
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damage:
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damage:
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@@ -487,9 +488,10 @@
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damage:
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damage:
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types:
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types:
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Blunt: 0
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Blunt: 0
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Structural: 15 # WD
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# Short lifespan
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# Short lifespan
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- type: TimedDespawn
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- type: TimedDespawn
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lifetime: 0.4
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lifetime: 0.2 # WD
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- type: entity
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- type: entity
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parent: BaseBullet
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parent: BaseBullet
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@@ -381,6 +381,10 @@
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- WeaponForceGun
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- WeaponForceGun
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- WeaponLaserSvalinn
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- WeaponLaserSvalinn
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- WeaponProtoKineticAccelerator
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- WeaponProtoKineticAccelerator
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- WeaponAdvancedProtoKineticAccelerator # WD start
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- SeismicCharge
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- WeaponCrusherDagger
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- WeaponCrusher # WD end
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- WeaponTetherGun
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- WeaponTetherGun
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- WeaponGrapplingGun
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- WeaponGrapplingGun
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- ClothingBackpackHolding
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- ClothingBackpackHolding
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@@ -212,6 +212,51 @@
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Glass: 500
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Glass: 500
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Silver: 100
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Silver: 100
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- type: latheRecipe # WD start
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id: WeaponAdvancedProtoKineticAccelerator
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result: WeaponAdvancedProtoKineticAccelerator
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category: Weapons
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completetime: 5
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materials:
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Steel: 800
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Plasma: 400
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Glass: 200
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Uranium: 200
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Silver: 300
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Gold: 600
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- type: latheRecipe
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id: SeismicCharge
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result: SeismicCharge
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category: Weapons
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completetime: 3
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materials:
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Plastic: 800
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Plasma: 100
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Glass: 200
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- type: latheRecipe
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id: WeaponCrusherDagger
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result: WeaponCrusherDagger
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category: Weapons
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completetime: 5
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materials:
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Steel: 500
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Plastic: 200
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Silver: 100
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- type: latheRecipe
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id: WeaponCrusher
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result: WeaponCrusher
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category: Weapons
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completetime: 5
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materials:
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Steel: 2000
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Plastic: 400
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Glass: 300
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Plasma: 300
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Silver: 200 # WD end
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- type: latheRecipe
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- type: latheRecipe
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id: WeaponTetherGun
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id: WeaponTetherGun
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result: WeaponTetherGun
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result: WeaponTetherGun
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@@ -12,6 +12,7 @@
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recipeUnlocks:
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recipeUnlocks:
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- WeaponProtoKineticAccelerator
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- WeaponProtoKineticAccelerator
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- ShuttleGunKineticCircuitboard
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- ShuttleGunKineticCircuitboard
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- WeaponCrusherDagger # WD
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# These are roundstart but not replenishable for salvage
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# These are roundstart but not replenishable for salvage
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- type: technology
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- type: technology
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@@ -109,6 +110,22 @@
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# Tier 2
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# Tier 2
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- type: technology # WD start
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id: IndustrialMining
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name: research-technology-industrial-mining
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icon:
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sprite: Objects/Weapons/Bombs/seismic.rsi
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state: icon
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discipline: Arsenal
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tier: 2
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cost: 9500
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recipeUnlocks:
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- WeaponAdvancedProtoKineticAccelerator
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- SeismicCharge
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- WeaponCrusher
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technologyPrerequisites:
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- SalvageWeapons # WD end
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- type: technology
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- type: technology
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id: LightweightMagnets
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id: LightweightMagnets
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name: research-technology-lightweight-magnets
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name: research-technology-lightweight-magnets
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- type: entity
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parent: BaseItem
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id: WeaponAdvancedProtoKineticAccelerator
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name: advanced proto-kinetic accelerator
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description: Apka.
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components:
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- type: Sprite
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sprite: White/Objects/Weapons/advanced_kinetic.rsi
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layers:
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- state: icon
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- state: animation-icon
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visible: false
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map: [ "empty-icon" ]
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- type: Item
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sprite: White/Objects/Weapons/advanced_kinetic.rsi
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size: Normal
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- type: GunWieldBonus
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minAngle: -43
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maxAngle: -43
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- type: Wieldable
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- type: Gun
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angleDecay: 45
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minAngle: 44
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maxAngle: 45
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fireRate: 6
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ShotsPerBurst: 3
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selectedMode: Burst
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availableModes:
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- Burst
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soundGunshot:
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path: /Audio/Weapons/Guns/Gunshots/kinetic_accel.ogg
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- type: AmmoCounter
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- type: Appearance
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- type: GenericVisualizer
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visuals:
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enum.AmmoVisuals.HasAmmo:
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empty-icon:
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True: { visible: False }
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False: { visible: True }
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- type: RechargeBasicEntityAmmo
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rechargeCooldown: 0.7
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rechargeSound:
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path: /Audio/Weapons/Guns/MagIn/kinetic_reload.ogg
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params:
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volume: -1
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pitch: 1.2
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variation: 0.08
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- type: BasicEntityAmmoProvider
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proto: BulletKinetic
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capacity: 3
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count: 2
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- type: Clothing
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sprite: Objects/Weapons/Guns/Basic/kinetic_accelerator.rsi
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quickEquip: false
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slots:
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- suitStorage
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- Belt
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- type: UseDelay
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delay: 1
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After Width: | Height: | Size: 141 B |
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After Width: | Height: | Size: 1.7 KiB |
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After Width: | Height: | Size: 1.7 KiB |
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After Width: | Height: | Size: 1.0 KiB |
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After Width: | Height: | Size: 1.8 KiB |
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After Width: | Height: | Size: 1.8 KiB |
@@ -0,0 +1,47 @@
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{
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "icon by RiceMar1244 based on tgstation at https://github.com/tgstation/tgstation/commit/8b7f8ba6a3327c7381967c550f185dffafd11a57; inhand, wield, and belt equip sprites by RiceMar1244. Recolor by keslik",
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"size": {
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"x": 32,
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"y": 32
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},
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"states": [
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{
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"name": "icon"
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},
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{
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"name": "animation-icon",
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"delays": [
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[
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0.2,
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0.2
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]
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]
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},
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{
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"name": "inhand-right",
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"directions": 4
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},
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{
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"name": "inhand-left",
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"directions": 4
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},
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{
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"name": "wielded-inhand-right",
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"directions": 4
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},
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{
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"name": "wielded-inhand-left",
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"directions": 4
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},
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{
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"name": "equipped-BELT",
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"directions": 4
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},
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{
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"name": "equipped-SUITSTORAGE",
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"directions": 4
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}
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]
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}
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After Width: | Height: | Size: 1.5 KiB |
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After Width: | Height: | Size: 1.5 KiB |