Merge remote-tracking branch 'upstream/master' into fucking-upstream

This commit is contained in:
Jabak
2024-08-24 13:13:56 +03:00
2222 changed files with 247186 additions and 50848 deletions

View File

@@ -0,0 +1,19 @@
- type: constructionGraph
id: Quiver
start: start
graph:
- node: start
edges:
- to: Quiver
steps:
- material: Cable
amount: 2
doAfter: 1
- material: Cloth
amount: 5
doAfter: 2
- material: WoodPlank
amount: 1
doAfter: 2
- node: Quiver
entity: ClothingBeltQuiver

View File

@@ -0,0 +1,160 @@
- type: constructionGraph
id: GlassBox
start: start
graph:
- node: start
actions:
- !type:DeleteEntity
edges:
- to: boxMissingWires
completed:
- !type:SetAnchor
value: false
steps:
- material: WoodPlank
amount: 10
doAfter: 5
- node: boxMissingWires
entity: GlassBoxFrame
edges:
- to: boxMissingTrigger
conditions:
- !type:EntityAnchored
steps:
- material: Cable
amount: 2
doAfter: 0.5
- to: start
steps:
- tool: Prying
doAfter: 5
completed:
- !type:SpawnPrototype
prototype: MaterialWoodPlank1
amount: 10
- node: boxMissingTrigger
edges:
- to: boxTriggerUnsecured
conditions:
- !type:EntityAnchored
steps:
- tag: SignalTrigger
name: a Signal Trigger
icon:
sprite: Objects/Devices/signaltrigger.rsi
state: signaltrigger
doAfter: 0.5
- to: boxMissingWires
conditions:
- !type:EntityAnchored
steps:
- tool: Cutting
doAfter: 0.25
completed:
- !type:SpawnPrototype
prototype: CableApcStack1
amount: 2
- node: boxTriggerUnsecured
edges:
- to: boxMissingRGlass
conditions:
- !type:EntityAnchored
steps:
- tool: Screwing
doAfter: 0.5
- to: boxMissingTrigger
conditions:
- !type:EntityAnchored
steps:
- tool: Prying
doAfter: 0.5
completed:
- !type:SpawnPrototype
prototype: SignalTrigger
amount: 1
- node: boxMissingRGlass
edges:
- to: boxRGlassUnsecured
conditions:
- !type:EntityAnchored
steps:
- material: ReinforcedGlass
amount: 5
doAfter: 2.5
- to: boxTriggerUnsecured
conditions:
- !type:EntityAnchored
steps:
- tool: Screwing
doAfter: 0.5
- node: boxRGlassUnsecured
edges:
- to: glassBox
conditions:
- !type:EntityAnchored
steps:
- tool: Screwing
doAfter: 0.5
- to: boxMissingRGlass
conditions:
- !type:EntityAnchored
steps:
- tool: Prying
doAfter: 2
completed:
- !type:SpawnPrototype
prototype: SheetRGlass1
amount: 5
- node: brokenGlassBox
entity: GlassBoxBroken
edges:
- to: boxMissingWires
steps:
- tool: Prying
doAfter: 2
completed:
- !type:SpawnPrototype
prototype: ShardGlassReinforced
amount: 1
- node: glassBox
entity: GlassBoxLaser
edges:
- to: boxMissingWires
steps:
- tool: Screwing
doAfter: 4
- tool: Pulsing
doAfter: 2
- tool: Cutting
doAfter: 2
- tool: Screwing
doAfter: 2
- tool: Welding
doAfter: 10
- tool: Anchoring
doAfter: 2
- tool: Prying
doAfter: 2
completed:
- !type:EmptyAllContainers
- !type:SpawnPrototype
prototype: CableApcStack1
amount: 2
- !type:SpawnPrototype
prototype: SignalTrigger
amount: 1
- !type:SpawnPrototype
prototype: SheetRGlass1
amount: 5

View File

@@ -33,16 +33,6 @@
- tool: Welding
doAfter: 5
- to: airtightFlaps
completed:
- !type:SnapToGrid { }
steps:
- material: Plastic
amount: 5
doAfter: 5
- tool: Screwing
doAfter: 5
- node: opaqueFlaps
entity: PlasticFlapsOpaque
edges:
@@ -54,44 +44,3 @@
steps:
- tool: Anchoring
doAfter: 10
- to: airtightopaqueFlaps
completed:
- !type:SnapToGrid { }
steps:
- material: Plastic
amount: 5
doAfter: 5
- tool: Screwing
doAfter: 5
- node: airtightFlaps
entity: PlasticFlapsAirtightClear
edges:
- to: plasticFlaps
completed:
- !type:SpawnPrototype
prototype: SheetPlastic
amount: 5
steps:
- tool: Screwing
doAfter: 10
- to: airtightopaqueFlaps #test
completed:
- !type:SnapToGrid { }
steps:
- tool: Welding
doAfter: 5
- node: airtightopaqueFlaps
entity: PlasticFlapsAirtightOpaque
edges:
- to: opaqueFlaps
completed:
- !type:SpawnPrototype
prototype: SheetPlastic
amount: 5
steps:
- tool: Screwing
doAfter: 10

View File

@@ -49,8 +49,8 @@
state: "charger_APC"
doAfter: 0.5
- anyTags:
- PowerCell
- PowerCellSmall
- PowerCell
- PowerCellSmall
store: powercell
name: a powercell
icon:

View File

@@ -107,3 +107,14 @@
description: A pair of sunglasses, modified to have a built-in security HUD.
icon: { sprite: Clothing/Eyes/Glasses/secglasses.rsi, state: icon }
objectType: Item
- type: construction
name: quiver
id: ClothingBeltQuiver
graph: Quiver
startNode: start
targetNode: Quiver
category: construction-category-clothing
description: Can hold up to 15 arrows, and fits snug around your waist.
icon: { sprite: Clothing/Belt/quiver.rsi, state: icon }
objectType: Item

View File

@@ -196,3 +196,21 @@
canBuildInImpassable: true
conditions:
- !type:WallmountCondition
# ItemCabinets
- type: construction
id: ShowCase
name: showcase
description: A sturdy showcase for an expensive exhibit.
graph: GlassBox
startNode: start
targetNode: glassBox
category: construction-category-storage
icon:
sprite: Structures/Storage/glassbox.rsi
state: icon
objectType: Structure
placementMode: SnapgridCenter
canBuildInImpassable: false
conditions:
- !type:TileNotBlocked

View File

@@ -1625,23 +1625,6 @@
conditions:
- !type:TileNotBlocked
- type: construction
name: airtight plastic flaps
id: PlasticFlapsAirtight
graph: PlasticFlapsGraph
startNode: start
targetNode: airtightFlaps
category: construction-category-structures
placementMode: SnapgridCenter
description: An airtight plastic flap to let items through and keep people out.
objectType: Structure
canBuildInImpassable: false
icon:
sprite: Structures/plastic_flaps.rsi
state: plasticflaps
conditions:
- !type:TileNotBlocked
- type: construction
name: opaque plastic flaps
id: PlasticFlapsOpaque
@@ -1659,23 +1642,6 @@
conditions:
- !type:TileNotBlocked
- type: construction
name: airtight opaque plastic flaps
id: PlasticFlapsAirtightOpaque
graph: PlasticFlapsGraph
startNode: start
targetNode: airtightopaqueFlaps
category: construction-category-structures
placementMode: SnapgridCenter
description: An opaque, airtight plastic flap to let items through and keep people out.
objectType: Structure
canBuildInImpassable: false
icon:
sprite: Structures/plastic_flaps.rsi
state: plasticflaps
conditions:
- !type:TileNotBlocked
- type: construction
name: bananium clown statue
id: StatueBananiumClown

View File

@@ -135,7 +135,7 @@
FoodBreadBun: 1
FoodMeat: 2
FoodCheeseSlice: 2
FoodChili: 1
FoodChiliPepper: 1
FoodCabbage: 1
CrayonGreen: 1
Flare: 1
@@ -177,7 +177,7 @@
solids:
FoodBreadBun: 1
FoodMeat: 1
FoodChili: 3
FoodChiliPepper: 3
- type: microwaveMealRecipe
id: RecipeGhostBurger
@@ -675,7 +675,7 @@
solids:
FoodRiceBoiled: 1
FoodMeatCutlet: 3
FoodChili: 2
FoodChiliPepper: 2
- type: microwaveMealRecipe
id: RecipeEggRice
@@ -894,7 +894,7 @@
solids:
FoodBowlBig: 1
FoodBungo: 2
FoodChili: 1
FoodChiliPepper: 1
#Pies
@@ -965,7 +965,7 @@
time: 15
solids:
FoodDoughPie: 1
FoodChilly: 3
FoodChillyPepper: 3
FoodPlateTin: 1
- type: microwaveMealRecipe
@@ -1063,7 +1063,7 @@
solids:
FoodDough: 1
FoodCheeseSlice: 2
FoodChili: 1
FoodChiliPepper: 1
FoodMeatFish: 2
- type: microwaveMealRecipe
@@ -1511,7 +1511,7 @@
time: 20
solids:
FoodBowlBig: 1
FoodChili: 1
FoodChiliPepper: 1
FoodMeatCutlet: 1
FoodOnionSlice: 1
FoodTomato: 1
@@ -1544,7 +1544,7 @@
time: 30
solids:
FoodBowlBig: 1
FoodChili: 1
FoodChiliPepper: 1
FoodMeatCutlet: 1
FoodOnionSlice: 1
FoodTomato: 1
@@ -1559,7 +1559,7 @@
#reagents:
#blackpepper: 5
solids:
FoodChili: 1
FoodChiliPepper: 1
FoodCheeseSlice: 2
- type: microwaveMealRecipe
@@ -1579,7 +1579,7 @@
result: FoodMealEnchiladas
time: 20
solids:
FoodChili: 2
FoodChiliPepper: 2
FoodMeatCutlet: 1
FoodCorn: 1
@@ -1755,7 +1755,7 @@
result: FoodMeatHawaiianKebab
time: 5
solids:
FoodChili: 1
FoodChiliPepper: 1
FoodMeatCutlet: 1
FoodPineappleSlice: 1
FoodKebabSkewer: 1
@@ -1766,7 +1766,7 @@
result: FoodMeatFiestaKebab
time: 5
solids:
FoodChili: 1
FoodChiliPepper: 1
FoodCorn: 1
FoodMeatCutlet: 1
FoodTomato: 1

View File

@@ -6,17 +6,11 @@
edges:
- to: bot
steps:
- tag: BoxHug
- tag: HappyHonk
icon:
sprite: Objects/Storage/boxes.rsi
state: box_hug
name: коробка обнимашек
- tag: ClownRubberStamp
icon:
sprite: Objects/Misc/stamps.rsi
state: stamp-clown
name: печать клоуна
doAfter: 2
sprite: Objects/Storage/Happyhonk/clown.rsi
state: box
name: happy honk meal
- tag: BikeHorn
icon:
sprite: White/Objects/Fun/bikehorn.rsi
@@ -45,17 +39,11 @@
edges:
- to: bot
steps:
- tag: HappyHonk
- tag: CluwneHappyHonk
icon:
sprite: Objects/Storage/Happyhonk/clown.rsi
sprite: Objects/Storage/Happyhonk/cluwne.rsi
state: box
name: Хэппи Хонк Мил
- tag: ClownRubberStamp
icon:
sprite: Objects/Misc/stamps.rsi
state: stamp-clown
name: печать клоуна
doAfter: 2
name: woeful cluwne meal
- tag: CluwneHorn
icon:
sprite: White/Objects/Fun/cluwnehorn.rsi

View File

@@ -0,0 +1,23 @@
- type: constructionGraph
id: SupplyBot
start: start
graph:
- node: start
edges:
- to: bot
steps:
- tag: ProximitySensor
icon:
sprite: Objects/Misc/proximity_sensor.rsi
state: icon
name: proximity sensor
- tag: BorgHead
icon:
sprite: Objects/Specific/Robotics/cyborg_parts.rsi
state: borg_head
name: borg head
doAfter: 1
- material: Steel
amount: 10
- node: bot
entity: MobSupplyBot

View File

@@ -1,34 +1,3 @@
#- type: constructionGraph
# id: makeshiftstunprod
# start: start
# graph:
# - node: start
# edges:
# - to: msstunprod
# steps:
# - material: MetalRod
# amount: 1
# - material: Cable
# amount: 15
# - tag: DrinkSpaceGlue
# name: Drink Space Glue
# icon:
# sprite: Objects/Consumable/Drinks/glue-tube.rsi
# state: icon
# - tag: PowerCellSmall
# name: Power Cell Small
# icon:
# sprite: Objects/Power/power_cells.rsi
# state: small
# - tag: CapacitorStockPart
# name: Capacitor Stock Part
# icon:
# sprite: Objects/Misc/stock_parts.rsi
# state: capacitor
# doAfter: 20
# - node: msstunprod
# entity: Stunprod
- type: constructionGraph
id: makeshiftstunprod
start: start
@@ -39,18 +8,22 @@
steps:
- material: MetalRod
amount: 1
- material: Cable
amount: 15
- tag: PowerCellSmall
name: Power Cell Small
icon:
sprite: Objects/Power/power_cells.rsi
state: small
- tag: Handcuffs
icon:
sprite: Objects/Misc/cablecuffs.rsi
state: cuff
color: red
name: cuffs
- tag: Igniter
name: Igniter
icon:
sprite: Objects/Devices/igniter.rsi
state: icon
- tag: CapacitorStockPart
name: Capacitor Stock Part
icon:
sprite: Objects/Misc/stock_parts.rsi
state: capacitor
doAfter: 20
doAfter: 15
- node: msstunprod
entity: Stunprod

View File

@@ -62,3 +62,16 @@
icon:
sprite: Mobs/Silicon/Bots/mimebot.rsi
state: mimebot
- type: construction
name: supplybot
id: supplybot
graph: SupplyBot
startNode: start
targetNode: bot
category: construction-category-utilities
objectType: Item
description: This bot can be loaded with cargo to make deliveries.
icon:
sprite: Mobs/Silicon/Bots/supplybot.rsi
state: supplybot

View File

@@ -217,6 +217,22 @@
Cloth: 300
Durathread: 100
- type: latheRecipe
id: ClothingUniformJumpsuitCMOTurtle
result: ClothingUniformJumpsuitCMOTurtle
completetime: 4
materials:
Cloth: 300
Durathread: 100
- type: latheRecipe
id: ClothingUniformJumpskirtCMOTurtle
result: ClothingUniformJumpskirtCMOTurtle
completetime: 4
materials:
Cloth: 300
Durathread: 100
- type: latheRecipe
id: ClothingUniformJumpsuitDetective
result: ClothingUniformJumpsuitDetective

View File

@@ -49,6 +49,13 @@
materials:
Glass: 100
- type: latheRecipe
id: CustomDrinkJug
result: CustomDrinkJug
completetime: 2
materials:
Plastic: 200
- type: latheRecipe
id: FoodPlate
result: FoodPlate

View File

@@ -114,7 +114,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
Gold: 100
- type: latheRecipe
@@ -124,7 +124,7 @@
completetime: 4
materials:
Steel: 150
Glass: 900
Glass: 500
Gold: 50
- type: latheRecipe
@@ -134,7 +134,7 @@
completetime: 4
materials:
Steel: 150
Glass: 900
Glass: 500
Gold: 50
- type: latheRecipe
@@ -144,7 +144,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
- type: latheRecipe
id: PortableScrubberMachineCircuitBoard
@@ -153,7 +153,7 @@
completetime: 4
materials:
Steel: 150
Glass: 900
Glass: 500
Gold: 50
- type: latheRecipe
@@ -163,7 +163,7 @@
completetime: 4
materials:
Steel: 150
Glass: 900
Glass: 500
Gold: 50
- type: latheRecipe
@@ -173,7 +173,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
- type: latheRecipe
id: CryoPodMachineCircuitboard
@@ -182,7 +182,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
Gold: 100
- type: latheRecipe
@@ -192,7 +192,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
- type: latheRecipe
id: ChemDispenserMachineCircuitboard
@@ -201,7 +201,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
Gold: 100
- type: latheRecipe
@@ -211,7 +211,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
Gold: 100
- type: latheRecipe
@@ -221,7 +221,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
Gold: 100
- type: latheRecipe
@@ -231,7 +231,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
- type: latheRecipe
id: AutolatheMachineCircuitboard
@@ -240,7 +240,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
- type: latheRecipe
id: ProtolatheMachineCircuitboard
@@ -249,7 +249,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
- type: latheRecipe
id: AutolatheHyperConvectionMachineCircuitboard
@@ -258,7 +258,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
Gold: 100
- type: latheRecipe
@@ -268,7 +268,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
Gold: 100
- type: latheRecipe
@@ -277,8 +277,19 @@
category: Circuitry
completetime: 4
materials:
Steel: 100
Glass: 900
Steel: 100
Glass: 500
- type: latheRecipe
id: CircuitImprinterHyperConvectionMachineCircuitboard
result: CircuitImprinterHyperConvectionMachineCircuitboard
category: Circuitry
completetime: 4
materials:
Steel: 100
Glass: 900
Gold: 100
- type: latheRecipe
id: ExosuitFabricatorMachineCircuitboard
@@ -287,7 +298,7 @@
completetime: 5
materials:
Steel: 100
Glass: 900
Glass: 500
- type: latheRecipe
id: UniformPrinterMachineCircuitboard
@@ -296,7 +307,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
- type: latheRecipe
id: VaccinatorMachineCircuitboard
@@ -305,7 +316,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
Gold: 100
- type: latheRecipe
@@ -315,7 +326,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
Gold: 100
- type: latheRecipe
@@ -325,17 +336,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Gold: 100
- type: latheRecipe
id: TraversalDistorterMachineCircuitboard
result: TraversalDistorterMachineCircuitboard
category: Circuitry
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
Gold: 100
- type: latheRecipe
@@ -345,7 +346,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
Gold: 100
- type: latheRecipe
@@ -355,7 +356,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
- type: latheRecipe
id: AnomalyVesselExperimentalCircuitboard
@@ -364,7 +365,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
Gold: 100
- type: latheRecipe
@@ -384,7 +385,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
- type: latheRecipe
id: ReagentGrinderMachineCircuitboard
@@ -393,7 +394,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
- type: latheRecipe
id: HotplateMachineCircuitboard
@@ -402,7 +403,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
- type: latheRecipe
id: AnalysisComputerCircuitboard
@@ -411,7 +412,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
Gold: 100
- type: latheRecipe
@@ -421,7 +422,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
Gold: 100
- type: latheRecipe
@@ -431,7 +432,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
Gold: 100
- type: latheRecipe
@@ -441,7 +442,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
- type: latheRecipe
id: DawInstrumentMachineCircuitboard
@@ -450,7 +451,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
- type: latheRecipe
id: StasisBedMachineCircuitboard
@@ -459,7 +460,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
Gold: 100
- type: latheRecipe
@@ -469,7 +470,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
- type: latheRecipe
id: CentrifugeMachineCircuitboard
@@ -478,7 +479,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
- type: latheRecipe
id: MaterialReclaimerMachineCircuitboard
@@ -487,7 +488,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
- type: latheRecipe
id: OreProcessorMachineCircuitboard
@@ -496,7 +497,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
- type: latheRecipe
id: OreProcessorIndustrialMachineCircuitboard
@@ -505,7 +506,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
Gold: 100
- type: latheRecipe
@@ -515,7 +516,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
Gold: 100
- type: latheRecipe
@@ -525,7 +526,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
Gold: 100
- type: latheRecipe
@@ -535,7 +536,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
Bananium: 100
- type: latheRecipe
@@ -545,7 +546,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
Bananium: 100
- type: latheRecipe
@@ -555,7 +556,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
Bananium: 100
- type: latheRecipe
@@ -565,7 +566,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
Gold: 100
- type: latheRecipe
@@ -575,7 +576,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
Gold: 100
# Power
@@ -604,7 +605,7 @@
completetime: 4
materials:
Steel: 50
Glass: 350
Glass: 450
- type: latheRecipe
id: SMESMachineCircuitboard
@@ -613,7 +614,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
- type: latheRecipe
id: PortableGeneratorPacmanMachineCircuitboard
@@ -667,7 +668,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
- type: latheRecipe
id: SolarTrackerElectronics
@@ -685,7 +686,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
- type: latheRecipe
id: CloningConsoleComputerCircuitboard
@@ -694,7 +695,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
- type: latheRecipe
id: MicrowaveMachineCircuitboard
@@ -703,7 +704,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
- type: latheRecipe
id: ElectricGrillMachineCircuitboard
@@ -712,7 +713,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
- type: latheRecipe
id: FatExtractorMachineCircuitboard
@@ -721,7 +722,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
- type: latheRecipe
id: FlatpackerMachineCircuitboard
@@ -730,7 +731,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
Gold: 100
- type: latheRecipe
@@ -740,7 +741,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
- type: latheRecipe
id: SurveillanceCameraRouterCircuitboard
@@ -749,7 +750,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
- type: latheRecipe
id: SurveillanceCameraWirelessRouterCircuitboard
@@ -758,7 +759,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
- type: latheRecipe
id: SurveillanceWirelessCameraAnchoredCircuitboard
@@ -767,7 +768,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
- type: latheRecipe
id: SurveillanceWirelessCameraMovableCircuitboard
@@ -776,7 +777,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
- type: latheRecipe
id: SurveillanceCameraMonitorCircuitboard
@@ -785,7 +786,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
- type: latheRecipe
id: SurveillanceWirelessCameraMonitorCircuitboard
@@ -794,7 +795,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
- type: latheRecipe
id: ComputerTelevisionCircuitboard
@@ -803,7 +804,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
- type: latheRecipe
id: EmitterCircuitboard
@@ -812,7 +813,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
- type: latheRecipe
id: ThrusterMachineCircuitboard
@@ -821,7 +822,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
- type: latheRecipe
id: GyroscopeMachineCircuitboard
@@ -830,7 +831,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
- type: latheRecipe
id: GasRecyclerMachineCircuitboard
@@ -839,7 +840,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
- type: latheRecipe
id: SeedExtractorMachineCircuitboard
@@ -848,7 +849,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
- type: latheRecipe
id: BoozeDispenserMachineCircuitboard
@@ -857,7 +858,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
- type: latheRecipe
id: CargoTelepadMachineCircuitboard
@@ -866,7 +867,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
Gold: 100
- type: latheRecipe
@@ -876,7 +877,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
- type: latheRecipe
id: TelecomServerCircuitboard
@@ -885,7 +886,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
- type: latheRecipe
id: MassMediaCircuitboard
@@ -894,7 +895,7 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500
- type: latheRecipe
id: MiniGravityGeneratorCircuitboard
@@ -903,7 +904,7 @@
completetime: 6
materials:
Steel: 100
Glass: 900
Glass: 500
Gold: 100
- type: latheRecipe
@@ -912,7 +913,7 @@
completetime: 6
materials:
Steel: 100
Glass: 900
Glass: 500
- type: latheRecipe
id: ShuttleGunSvalinnMachineGunCircuitboard
@@ -920,7 +921,8 @@
completetime: 6
materials:
Steel: 100
Glass: 900
Glass: 500
- type: latheRecipe
id: ShuttleGunPerforatorCircuitboard
@@ -928,7 +930,7 @@
completetime: 10
materials:
Steel: 100
Glass: 900
Glass: 500
Gold: 100
- type: latheRecipe
@@ -937,7 +939,7 @@
completetime: 6
materials:
Steel: 100
Glass: 900
Glass: 500
- type: latheRecipe
id: ShuttleGunFriendshipCircuitboard
@@ -945,7 +947,7 @@
completetime: 8
materials:
Steel: 100
Glass: 900
Glass: 500
Gold: 50
- type: latheRecipe
@@ -954,7 +956,7 @@
completetime: 12
materials:
Steel: 100
Glass: 900
Glass: 500
Gold: 100
- type: latheRecipe
@@ -963,7 +965,7 @@
completetime: 5
materials:
Steel: 100
Glass: 900
Glass: 500
Gold: 100
- type: latheRecipe
@@ -972,4 +974,4 @@
completetime: 4
materials:
Steel: 100
Glass: 900
Glass: 500

View File

@@ -18,7 +18,7 @@
result: Bucket
completetime: 2
materials:
Steel: 100
Plastic: 100
- type: latheRecipe
id: WetFloorSign

View File

@@ -126,7 +126,7 @@
result: ClothingMaskSterile
completetime: 2
materials:
Plastic: 100
Plastic: 50
- type: latheRecipe
id: DiseaseSwab

View File

@@ -30,6 +30,15 @@
Steel: 300
Plastic: 300
- type: latheRecipe
id: CombatKnife
result: CombatKnife
category: Weapons
completetime: 2
materials:
Steel: 250
Plastic: 100
- type: latheRecipe
id: WeaponLaserCarbine
result: WeaponLaserCarbine
@@ -639,6 +648,17 @@
Plastic: 100
Glass: 20
- type: latheRecipe
id: PortableRecharger
result: PortableRecharger
completetime: 15
materials:
Steel: 2000
Uranium: 2000
Plastic: 1000
Plasma: 500
Glass: 500
- type: latheRecipe
id: ClothingHandsGlovesMagnetic
result: ClothingHandsGlovesMagnetic

View File

@@ -86,6 +86,16 @@
products:
B52: 3
- type: reaction
id: BudgetInsulsDrink
reactants:
Tequila:
amount: 1
VodkaRedBool:
amount: 2
products:
BudgetInsulsDrink: 3
- type: reaction
id: BlueHawaiian
reactants:
@@ -516,6 +526,16 @@
products:
IcedTea: 3
- type: reaction
id: IrishBool
reactants:
EnergyDrink:
amount: 1
IrishCarBomb:
amount: 1
products:
IrishBool: 2
- type: reaction
id: IrishCarBomb
reactants:
@@ -794,6 +814,18 @@
products:
RoyRogers: 3
- type: reaction
id: Rubberneck
reactants:
EnergyDrink:
amount: 2
Moonshine:
amount: 1
Sugar:
amount: 1
products:
Rubberneck: 4
- type: reaction
id: Sbiten
reactants:
@@ -943,6 +975,16 @@
products:
VodkaMartini: 3
- type: reaction
id: VodkaRedBool
reactants:
Vodka:
amount: 1
EnergyDrink:
amount: 2
products:
VodkaRedBool: 3
- type: reaction
id: VodkaTonic
reactants:
@@ -963,6 +1005,18 @@
products:
WhiskeyCola: 3
- type: reaction
id: WatermelonWakeup
reactants:
JuiceWatermelon:
amount: 1
Whiskey:
amount: 1
EnergyDrink:
amount: 1
products:
WatermelonWakeup: 3
- type: reaction
id: WhiteRussian
reactants:
@@ -983,6 +1037,16 @@
products:
WhiskeySoda: 3
- type: reaction
id: XenoBasher
reactants:
ManlyDorf:
amount: 2
EnergyDrink:
amount: 1
products:
XenoBasher: 3
- type: reaction
id: HotRamen
minTemp: 323.15

View File

@@ -554,11 +554,21 @@
amount: 1
Silicon:
amount: 1
Benzene:
amount: 1
products:
Insuzine: 3
Ash: 1
- type: reaction
id: Opporozidone
minTemp: 400 #Maybe if a method of reducing reagent temp exists one day, this could be -50
reactants:
Cognizine:
amount: 1
Plasma:
amount: 2
Doxarubixadone:
amount: 1
products:
Opporozidone: 3
- type: reaction
id: Necrosol
@@ -585,7 +595,7 @@
Sigynate:
amount: 2
products:
Aloxadone: 4
Aloxadone: 4
- type: reaction
id: Synthflesh

View File

@@ -31,6 +31,7 @@
- type: reaction
id: ChlorineTrifluoride
minTemp: 370
priority: 20
reactants:
Chlorine:
@@ -38,7 +39,6 @@
Fluorine:
amount: 3
effects:
# TODO solution temperature!!
- !type:ExplosionReactionEffect
explosionType: Default # 15 damage per intensity.
maxIntensity: 200