Remove component.Initialize calls (#18230)

This commit is contained in:
metalgearsloth
2023-07-26 22:37:52 +10:00
committed by GitHub
parent 32d8fd2cc7
commit b478d5326b
9 changed files with 91 additions and 153 deletions

View File

@@ -1,51 +0,0 @@
using System;
using Robust.Client.Animations;
using Robust.Client.GameObjects;
using Robust.Shared.Animations;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Maths;
namespace Content.Client.Animations
{
[RegisterComponent]
public sealed class AnimationsTestComponent : Component
{
protected override void Initialize()
{
base.Initialize();
var animations = IoCManager.Resolve<IEntityManager>().GetComponent<AnimationPlayerComponent>(Owner);
animations.Play(new Animation
{
Length = TimeSpan.FromSeconds(20),
AnimationTracks =
{
new AnimationTrackComponentProperty
{
ComponentType = typeof(TransformComponent),
Property = nameof(TransformComponent.LocalRotation),
InterpolationMode = AnimationInterpolationMode.Linear,
KeyFrames =
{
new AnimationTrackProperty.KeyFrame(Angle.Zero, 0),
new AnimationTrackProperty.KeyFrame(Angle.FromDegrees(1440), 20)
}
},
new AnimationTrackComponentProperty
{
ComponentType = typeof(SpriteComponent),
Property = "layer/0/texture",
KeyFrames =
{
new AnimationTrackProperty.KeyFrame("Objects/toolbox_r.png", 0),
new AnimationTrackProperty.KeyFrame("Objects/Toolbox_b.png", 5),
new AnimationTrackProperty.KeyFrame("Objects/Toolbox_y.png", 5),
new AnimationTrackProperty.KeyFrame("Objects/toolbox_r.png", 5),
}
}
}
}, "yes");
}
}
}

View File

@@ -1,50 +0,0 @@
using System.Collections.Generic;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Client.Spawners
{
/// <summary>
/// Spawns a set of entities on the client only, and removes them when this component is removed.
/// </summary>
[RegisterComponent]
[ComponentProtoName("ClientEntitySpawner")]
public sealed class ClientEntitySpawnerComponent : Component
{
[Dependency] private readonly IEntityManager _entMan = default!;
[DataField("prototypes")] private List<string> _prototypes = new() { "HVDummyWire" };
private readonly List<EntityUid> _entity = new();
protected override void Initialize()
{
base.Initialize();
SpawnEntities();
}
protected override void OnRemove()
{
RemoveEntities();
base.OnRemove();
}
private void SpawnEntities()
{
foreach (var proto in _prototypes)
{
var entity = _entMan.SpawnEntity(proto, _entMan.GetComponent<TransformComponent>(Owner).Coordinates);
_entity.Add(entity);
}
}
private void RemoveEntities()
{
foreach (var entity in _entity)
{
_entMan.DeleteEntity(entity);
}
}
}
}