Remove component.Initialize calls (#18230)

This commit is contained in:
metalgearsloth
2023-07-26 22:37:52 +10:00
committed by GitHub
parent 32d8fd2cc7
commit b478d5326b
9 changed files with 91 additions and 153 deletions

View File

@@ -1,51 +0,0 @@
using System;
using Robust.Client.Animations;
using Robust.Client.GameObjects;
using Robust.Shared.Animations;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Maths;
namespace Content.Client.Animations
{
[RegisterComponent]
public sealed class AnimationsTestComponent : Component
{
protected override void Initialize()
{
base.Initialize();
var animations = IoCManager.Resolve<IEntityManager>().GetComponent<AnimationPlayerComponent>(Owner);
animations.Play(new Animation
{
Length = TimeSpan.FromSeconds(20),
AnimationTracks =
{
new AnimationTrackComponentProperty
{
ComponentType = typeof(TransformComponent),
Property = nameof(TransformComponent.LocalRotation),
InterpolationMode = AnimationInterpolationMode.Linear,
KeyFrames =
{
new AnimationTrackProperty.KeyFrame(Angle.Zero, 0),
new AnimationTrackProperty.KeyFrame(Angle.FromDegrees(1440), 20)
}
},
new AnimationTrackComponentProperty
{
ComponentType = typeof(SpriteComponent),
Property = "layer/0/texture",
KeyFrames =
{
new AnimationTrackProperty.KeyFrame("Objects/toolbox_r.png", 0),
new AnimationTrackProperty.KeyFrame("Objects/Toolbox_b.png", 5),
new AnimationTrackProperty.KeyFrame("Objects/Toolbox_y.png", 5),
new AnimationTrackProperty.KeyFrame("Objects/toolbox_r.png", 5),
}
}
}
}, "yes");
}
}
}