Maxblood changes to animals (#6924)

This commit is contained in:
T-Stalker
2022-02-27 22:23:45 -03:00
committed by GitHub
parent 67bddb0a1c
commit b49e20bcba
2 changed files with 45 additions and 1 deletions

View File

@@ -44,6 +44,8 @@
interactFailureString: petting-failure-bat interactFailureString: petting-failure-bat
- type: SentienceTarget - type: SentienceTarget
flavorKind: organic flavorKind: organic
- type: Bloodstream
bloodMaxVolume: 50
- type: entity - type: entity
name: bee name: bee
@@ -90,6 +92,8 @@
- type: Tag - type: Tag
tags: tags:
- Bee - Bee
- type: Bloodstream
bloodMaxVolume: 0.1
- type: entity - type: entity
name: bee name: bee
@@ -112,6 +116,9 @@
- type: AiFactionTag - type: AiFactionTag
factions: factions:
- SimpleHostile - SimpleHostile
- type: Bloodstream
bloodMaxVolume: 0.1
- type: entity - type: entity
name: chicken name: chicken
@@ -140,6 +147,8 @@
interactFailureString: petting-failure-generic interactFailureString: petting-failure-generic
interactSuccessSound: interactSuccessSound:
path: /Audio/Animals/chicken_cluck_happy.ogg path: /Audio/Animals/chicken_cluck_happy.ogg
- type: Bloodstream
bloodMaxVolume: 100
- type: entity - type: entity
name: mallard duck #Quack name: mallard duck #Quack
@@ -168,6 +177,8 @@
interactFailureString: petting-failure-generic interactFailureString: petting-failure-generic
interactSuccessSound: interactSuccessSound:
path: /Audio/Animals/duck_quack_happy.ogg path: /Audio/Animals/duck_quack_happy.ogg
- type: Bloodstream
bloodMaxVolume: 100
- type: entity - type: entity
name: white duck #Quack name: white duck #Quack
@@ -196,6 +207,8 @@
interactFailureString: petting-failure-generic interactFailureString: petting-failure-generic
interactSuccessSound: interactSuccessSound:
path: /Audio/Animals/duck_quack_happy.ogg path: /Audio/Animals/duck_quack_happy.ogg
- type: Bloodstream
bloodMaxVolume: 100
- type: entity - type: entity
name: brown duck #Quack name: brown duck #Quack
@@ -224,6 +237,8 @@
interactFailureString: petting-failure-generic interactFailureString: petting-failure-generic
interactSuccessSound: interactSuccessSound:
path: /Audio/Animals/duck_quack_happy.ogg path: /Audio/Animals/duck_quack_happy.ogg
- type: Bloodstream
bloodMaxVolume: 100
- type: entity - type: entity
name: butterfly name: butterfly
@@ -274,6 +289,8 @@
normal: butterfly normal: butterfly
crit: dead crit: dead
dead: dead dead: dead
- type: Bloodstream
bloodMaxVolume: 0.1
- type: entity - type: entity
name: cow name: cow
@@ -329,6 +346,7 @@
interactSuccessString: petting-success-soft-floofy interactSuccessString: petting-success-soft-floofy
interactFailureString: petting-failure-generic interactFailureString: petting-failure-generic
- type: entity - type: entity
name: crab name: crab
parent: SimpleMobBase parent: SimpleMobBase
@@ -368,6 +386,8 @@
successChance: 0.5 successChance: 0.5
interactSuccessString: petting-success-crab interactSuccessString: petting-success-crab
interactFailureString: petting-failure-crab interactFailureString: petting-failure-crab
- type: Bloodstream
bloodMaxVolume: 50
- type: entity - type: entity
name: goat name: goat
@@ -436,6 +456,8 @@
successChance: 0.1 # Yeah, good luck with that. successChance: 0.1 # Yeah, good luck with that.
interactSuccessString: petting-success-goose interactSuccessString: petting-success-goose
interactFailureString: petting-failure-goose interactFailureString: petting-failure-goose
- type: Bloodstream
bloodMaxVolume: 100
- type: entity - type: entity
name: gorilla name: gorilla
@@ -471,6 +493,8 @@
- type: Butcherable - type: Butcherable
spawned: FoodMeat spawned: FoodMeat
pieces: 4 pieces: 4
- type: Bloodstream
bloodMaxVolume: 300
- type: entity - type: entity
name: kangaroo name: kangaroo
@@ -641,6 +665,8 @@
reagents: reagents:
- ReagentId: Nutriment - ReagentId: Nutriment
Quantity: 5 Quantity: 5
- ReagentId: Blood
Quantity: 50
- type: Butcherable - type: Butcherable
spawned: FoodMeat spawned: FoodMeat
pieces: 1 pieces: 1
@@ -659,6 +685,8 @@
disarmAction: disarmAction:
enabled: false enabled: false
autoPopulate: false autoPopulate: false
- type: Bloodstream
bloodMaxVolume: 50
- type: entity - type: entity
@@ -679,6 +707,9 @@
normal: mouse-1 normal: mouse-1
crit: dead-1 crit: dead-1
dead: splat-1 dead: splat-1
- type: Bloodstream
bloodMaxVolume: 50
- type: entity - type: entity
parent: MobMouse parent: MobMouse
@@ -698,10 +729,12 @@
normal: mouse-2 normal: mouse-2
crit: dead-2 crit: dead-2
dead: splat-2 dead: splat-2
- type: Bloodstream
bloodMaxVolume: 50
- type: entity - type: entity
name: lizard name: lizard #Weh
parent: SimpleMobBase parent: SimpleMobBase
id: MobLizard id: MobLizard
description: I think it's lost. description: I think it's lost.
@@ -741,6 +774,8 @@
successChance: 0.3 successChance: 0.3
interactSuccessString: petting-success-reptile interactSuccessString: petting-success-reptile
interactFailureString: petting-failure-generic interactFailureString: petting-failure-generic
- type: Bloodstream
bloodMaxVolume: 50
- type: entity - type: entity
name: frog name: frog
@@ -783,6 +818,8 @@
successChance: 0.6 successChance: 0.6
interactSuccessString: petting-success-frog interactSuccessString: petting-success-frog
interactFailureString: petting-failure-generic interactFailureString: petting-failure-generic
- type: Bloodstream
bloodMaxVolume: 50
# Would be cool to have some functionality for the parrot to be able to sit on stuff # Would be cool to have some functionality for the parrot to be able to sit on stuff
- type: entity - type: entity
@@ -826,6 +863,8 @@
successChance: 0.6 successChance: 0.6
interactSuccessString: petting-success-bird interactSuccessString: petting-success-bird
interactFailureString: petting-failure-generic interactFailureString: petting-failure-generic
- type: Bloodstream
bloodMaxVolume: 50
- type: entity - type: entity
name: penguin name: penguin
@@ -907,6 +946,8 @@
successChance: 0.6 successChance: 0.6
interactSuccessString: petting-success-reptile interactSuccessString: petting-success-reptile
interactFailureString: petting-failure-generic interactFailureString: petting-failure-generic
- type: Bloodstream
bloodMaxVolume: 50
# Code unique spider prototypes or combine them all into one spider and get a # Code unique spider prototypes or combine them all into one spider and get a
# random sprite state when you spawn it. # random sprite state when you spawn it.

View File

@@ -182,3 +182,6 @@
heatDamage: heatDamage:
types: types:
Heat : 1 #per second, scales with temperature & other constants Heat : 1 #per second, scales with temperature & other constants
- type: Bloodstream
bloodMaxVolume: 150