Imagine if artifacts fucking killed you (#17746)
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@@ -10,6 +10,12 @@ public sealed class RandomTeleportArtifactComponent : Component
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/// <summary>
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/// The max distance that the artifact will teleport.
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/// </summary>
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[DataField("range")]
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public float Range = 7.5f;
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[DataField("maxRange")]
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public float MaxRange = 15f;
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/// <summary>
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/// The min distance that the artifact will teleport.
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/// </summary>
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[DataField("minRange")]
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public float MinRange = 6f;
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}
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