Add face bandanas (#24597)
* add face bandanas * oops * make face bandanas butcherable, also one bite * oops * Add mouth IdentityBlocker to bandanas * refactor to use foldablecomponent * remove some leftover bits * remove HamsterWearable until face sprite updated * oops * review changes * remove a few unneeded bits
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@@ -64,7 +64,7 @@ public sealed partial class ToggleMaskEvent : InstantActionEvent { }
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/// Event raised on the mask entity when it is toggled.
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/// </summary>
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[ByRefEvent]
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public readonly record struct ItemMaskToggledEvent(EntityUid Wearer, bool IsToggled, bool IsEquip);
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public readonly record struct ItemMaskToggledEvent(EntityUid Wearer, string? equippedPrefix, bool IsToggled, bool IsEquip);
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/// <summary>
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/// Event raised on the entity wearing the mask when it is toggled.
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