From b5af7b1c3e5639b32d3d958460fe1a9eab0688e2 Mon Sep 17 00:00:00 2001 From: Pieter-Jan Briers Date: Wed, 15 Jan 2020 14:12:35 +0100 Subject: [PATCH] Re-organize human layers more so that facial hair is below regular hair. --- Resources/Prototypes/Entities/mobs/human.yml | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Resources/Prototypes/Entities/mobs/human.yml b/Resources/Prototypes/Entities/mobs/human.yml index 6c2b9da786..70b8dbbcd7 100644 --- a/Resources/Prototypes/Entities/mobs/human.yml +++ b/Resources/Prototypes/Entities/mobs/human.yml @@ -33,12 +33,12 @@ - map: ["enum.Slots.EYES"] - map: ["enum.Slots.BELT"] - map: ["enum.Slots.BACKPACK"] - - map: ["enum.HumanoidVisualLayers.Hair"] - state: bald - sprite: Mob/human_hair.rsi - map: ["enum.HumanoidVisualLayers.FacialHair"] state: shaved sprite: Mob/human_facial_hair.rsi + - map: ["enum.HumanoidVisualLayers.Hair"] + state: bald + sprite: Mob/human_hair.rsi - map: ["enum.Slots.MASK"] - map: ["enum.Slots.HEAD"] - map: ["hand-left"]