Makes many things use OwnerUid instead of Owner.Uid
This commit is contained in:
@@ -57,7 +57,7 @@ namespace Content.Shared.Buckle
|
||||
|
||||
private void PreventCollision(EntityUid uid, SharedBuckleComponent component, PreventCollideEvent args)
|
||||
{
|
||||
if (args.BodyB.Owner.Uid != component.LastEntityBuckledTo) return;
|
||||
if (args.BodyB.OwnerUid != component.LastEntityBuckledTo) return;
|
||||
|
||||
component.IsOnStrapEntityThisFrame = true;
|
||||
if (component.Buckled || component.DontCollide)
|
||||
|
||||
Reference in New Issue
Block a user