Makes many things use OwnerUid instead of Owner.Uid

This commit is contained in:
Vera Aguilera Puerto
2021-11-09 14:45:14 +01:00
parent af579b15cc
commit b6337ffe7a
20 changed files with 48 additions and 48 deletions

View File

@@ -13,7 +13,7 @@ namespace Content.Shared.Projectiles
private void PreventCollision(EntityUid uid, SharedProjectileComponent component, PreventCollideEvent args)
{
if (component.IgnoreShooter && args.BodyB.Owner.Uid == component.Shooter)
if (component.IgnoreShooter && args.BodyB.OwnerUid == component.Shooter)
{
args.Cancel();
return;