Refactor UpdateKinematics() and fix a lot of Content warnings (#1709)

Most warnings were related to EntityQuery and IPhysicsComponent.
Partially fixes #1650 and fixes #1682
This commit is contained in:
Vince
2020-08-16 05:38:35 +02:00
committed by GitHub
parent 8503ab157a
commit b647ad0f42
29 changed files with 65 additions and 151 deletions

View File

@@ -42,9 +42,9 @@ namespace Content.Server.GameObjects.Components.Movement
{
base.Initialize();
// This component requires a physics component.
if (!Owner.HasComponent<IPhysicsComponent>())
Owner.AddComponent<PhysicsComponent>();
// This component requires a collidable component.
if (!Owner.HasComponent<ICollidableComponent>())
Owner.AddComponent<CollidableComponent>();
}
/// <inheritdoc />