Rename usages of collidable to physics (#2230)
* Rename usages of collidable to physics * high tier PANIQUE * aaaaaaaaAAAAAa * cursed commit dont research * Fix urist and items being anchored * Fix the rest
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@@ -55,8 +55,8 @@ namespace Content.Server.GameObjects.Components.Movement
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{
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base.Initialize();
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// This component requires a collidable component.
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Owner.EnsureComponent<CollidableComponent>();
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// This component requires a physics component.
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Owner.EnsureComponent<PhysicsComponent>();
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EntitySystem.Get<AiSystem>().ProcessorInitialize(this);
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}
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