Rename usages of collidable to physics (#2230)

* Rename usages of collidable to physics

* high tier PANIQUE

* aaaaaaaaAAAAAa

* cursed commit dont research

* Fix urist and items being anchored

* Fix the rest
This commit is contained in:
DrSmugleaf
2020-10-11 16:36:58 +02:00
committed by GitHub
parent 413ca9812d
commit b64cb24059
79 changed files with 292 additions and 268 deletions

View File

@@ -26,6 +26,7 @@
sprite: Mobs/Animals/monkey.rsi
- type: Clickable
- type: Collidable
anchored: false
mass: 50
shapes:
- !type:PhysShapeAabb
@@ -77,6 +78,7 @@
state: crawling
sprite: Mobs/Animals/gorilla.rsi
- type: Collidable
anchored: false
mass: 90
shapes:
- !type:PhysShapeAabb
@@ -111,6 +113,7 @@
state: chicken-0
sprite: Mobs/Animals/chicken.rsi
- type: Collidable
anchored: false
mass: 20
shapes:
- !type:PhysShapeAabb
@@ -148,6 +151,7 @@
state: butterfly
sprite: Mobs/Animals/butterfly.rsi
- type: Collidable
anchored: false
mass: 5
shapes:
- !type:PhysShapeAabb
@@ -195,6 +199,7 @@
state: bat
sprite: Mobs/Animals/bat.rsi
- type: Collidable
anchored: false
mass: 5
shapes:
- !type:PhysShapeAabb
@@ -233,6 +238,7 @@
state: 0
sprite: Mobs/Animals/bee.rsi
- type: Collidable
anchored: false
mass: 5
shapes:
- !type:PhysShapeAabb
@@ -267,6 +273,7 @@
state: goat
sprite: Mobs/Animals/goat.rsi
- type: Collidable
anchored: false
mass: 20
shapes:
- !type:PhysShapeAabb
@@ -302,6 +309,7 @@
state: goose
sprite: Mobs/Animals/goose.rsi
- type: Collidable
anchored: false
mass: 20
shapes:
- !type:PhysShapeAabb
@@ -340,6 +348,7 @@
state: parrot
sprite: Mobs/Animals/parrot.rsi
- type: Collidable
anchored: false
mass: 20
shapes:
- !type:PhysShapeAabb
@@ -374,6 +383,7 @@
state: snake
sprite: Mobs/Animals/snake.rsi
- type: Collidable
anchored: false
mass: 10
shapes:
- !type:PhysShapeAabb
@@ -411,6 +421,7 @@
state: tarantula
sprite: Mobs/Animals/spider.rsi
- type: Collidable
anchored: false
mass: 10
shapes:
- !type:PhysShapeAabb
@@ -445,6 +456,7 @@
state: crab
sprite: Mobs/Animals/crab.rsi
- type: Collidable
anchored: false
mass: 10
shapes:
- !type:PhysShapeAabb
@@ -479,6 +491,7 @@
state: penguin
sprite: Mobs/Animals/penguin.rsi
- type: Collidable
anchored: false
mass: 10
shapes:
- !type:PhysShapeAabb

View File

@@ -20,6 +20,7 @@
state: carp
sprite: Mobs/Aliens/Carps/carp_space.rsi
- type: Collidable
anchored: false
mass: 50
shapes:
- !type:PhysShapeAabb

View File

@@ -24,6 +24,7 @@
sprite: Constructible/Power/VendingMachines/cola.rsi
state: normal
- type: Collidable
anchored: false
mass: 85
shapes:
- !type:PhysShapeAabb

View File

@@ -21,6 +21,7 @@
- type: InteractionOutline
- type: Clickable
- type: Collidable
anchored: false
mass: 50
shapes:
- !type:PhysShapeAabb

View File

@@ -23,6 +23,7 @@
sprite: Mobs/Aliens/Xenos/xeno_hunter.rsi
- type: Clickable
- type: Collidable
anchored: false
mass: 85
shapes:
- !type:PhysShapeAabb

View File

@@ -7,6 +7,7 @@
components:
- type: Mind
- type: Collidable
anchored: false
mass: 5
shapes:
- !type:PhysShapeAabb

View File

@@ -116,6 +116,7 @@
- map: [ "enum.Slots.MASK" ]
- map: [ "enum.Slots.HEAD" ]
- type: Collidable
anchored: false
mass: 85
shapes:
- !type:PhysShapeAabb
@@ -279,6 +280,7 @@
- map: ["hand-left"]
- map: ["hand-right"]
- type: Collidable
anchored: false
mass: 85
shapes:
- !type:PhysShapeAabb

View File

@@ -4,6 +4,7 @@
parent: BaseItem
components:
- type: Collidable
anchored: false
shapes:
- !type:PhysShapeAabb
bounds: "-0.15,-0.3,0.2,0.3"

View File

@@ -176,6 +176,7 @@
- state: chempuff
map: [ "enum.VaporVisualLayers.Base" ]
- type: Collidable
anchored: false
hard: false
shapes:
- !type:PhysShapeAabb

View File

@@ -12,6 +12,7 @@
sprite: Objects/Weapons/Guns/Projectiles/bullet.rsi
state: bullet
- type: Collidable
anchored: false
edgeslide: false
hard: false
shapes:

View File

@@ -10,6 +10,7 @@
- type: MovedByPressure
- type: DamageOnHighSpeedImpact
- type: Collidable
anchored: false
mass: 5
shapes:
- !type:PhysShapeAabb