Added toy nuke sound on use/interact (#15325)
Co-authored-by: vanx <vanx#5477>
This commit is contained in:
@@ -397,6 +397,20 @@
|
|||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: nuketoy
|
state: nuketoy
|
||||||
|
- type: UseDelay
|
||||||
|
delay: 180.0
|
||||||
|
- type: EmitSoundOnUse
|
||||||
|
sound:
|
||||||
|
path: /Audio/Machines/Nuke/nuke_alarm.ogg
|
||||||
|
params:
|
||||||
|
volume: -5
|
||||||
|
maxdistance: 10
|
||||||
|
- type: EmitSoundOnActivate
|
||||||
|
sound:
|
||||||
|
path: /Audio/Machines/Nuke/nuke_alarm.ogg
|
||||||
|
params:
|
||||||
|
volume: -5
|
||||||
|
maxdistance: 10
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: BaseFigurine
|
parent: BaseFigurine
|
||||||
|
|||||||
Reference in New Issue
Block a user