Salvage spawning adjustments and AABBs in prototypes (#10789)
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2
Resources/Locale/en-US/salvage/salvage-ruler-command.ftl
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2
Resources/Locale/en-US/salvage/salvage-ruler-command.ftl
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@@ -0,0 +1,2 @@
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salvage-ruler-command-description = Measures grids on this map to get a total world AABB. Use for salvage bounds specifications.
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salvage-ruler-command-help-text = Usage: {$command}
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@@ -8,6 +8,7 @@ shell-invalid-command = Invalid command.
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shell-invalid-command-specific = Invalid {$commandName} command.
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shell-cannot-run-command-from-server = You cannot run this command from the server.
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shell-only-players-can-run-this-command = Only players can run this command.
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shell-must-be-attached-to-entity = You must be attached to an entity to run this command.
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## Arguments
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@@ -16,7 +16,9 @@
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channels:
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- Supply
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- type: SalvageMagnet
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offset: 0, -32
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offset: 0, 0
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offsetRadiusMin: 24
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offsetRadiusMax: 48
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- type: ApcPowerReceiver
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powerLoad: 2500 # TODO change this to a HV power draw that really hits the grid hard WHEN active
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@@ -28,7 +30,9 @@
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description: "Locates salvage."
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components:
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- type: SalvageMagnet
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offset: 0, -12
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offset: 0, 0
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offsetRadiusMin: 12
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offsetRadiusMax: 48
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- type: ApcPowerReceiver
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powerLoad: 1000
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@@ -1,5 +1,7 @@
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# ALL SALVAGE MAPS SHOULD BE SETUP SUCH THAT TILE REF -1,-1 IS THEIR OFFICIAL CENTRE,
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# AND FOR EASE OF UNDERSTANDING, USE - pos: 0.5, 0.5 FOR SAVED POSITION.
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# So the way things are done as of now is that Salvages are measured by world AABBs in their maps.
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# Remember, first two coordinates should be the minimum X/Y, second two should be maximum.
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# You can also use the salvageruler command to get these, once you're sure the transform's been reset.
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# Ultimately, you should still be keeping the maps centred.
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# "Small"-class maps - Max size square: 7x7, indicated size: 3.5
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@@ -7,37 +9,37 @@
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id: small1
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name: "Small / Engineering Storage 1"
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mapPath: /Maps/Salvage/small-1.yml
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size: 3.5
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bounds: "-2.5,-3.5,3.5,3.5"
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- type: salvageMap
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id: small2
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name: "Small / Gaming Nook 1"
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mapPath: /Maps/Salvage/small-2.yml
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size: 3.5
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bounds: "-3.5,-3.5,3.5,3.5"
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- type: salvageMap
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id: small-ship-1
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name: "Small / Ship 1 (Pill)"
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mapPath: /Maps/Salvage/small-ship-1.yml
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size: 3.5
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bounds: "-1.5,-0.5,2.5,1.5"
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- type: salvageMap
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id: small3
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name: "Small / Laundromat 1"
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mapPath: /Maps/Salvage/small-3.yml
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size: 3.5
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bounds: "-3.5,-3.5,2.5,3.5"
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- type: salvageMap
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id: smallAISurveyDrone
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name: "Small / AI Survey Drone"
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mapPath: /Maps/Salvage/small-ai-survey-drone.yml
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size: 3.5
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bounds: "-3.5,-3.5,3.5,3.5"
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- type: salvageMap
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id: small4
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name: "Small / Bar Salvage"
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mapPath: /Maps/Salvage/small-4.yml
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size: 3.5
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bounds: "-3.5,-3.5,3.5,3.5"
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# Small - Asteroids
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@@ -45,7 +47,7 @@
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id: smallA1
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name: "Small / Asteroid 1 Plasmafire"
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mapPath: /Maps/Salvage/small-a-1.yml
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size: 3.5
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bounds: "-3.5,-3.5,3.5,3.5"
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# "Medium"-class maps - Max size square: 15x15, indicated size: 7.5
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@@ -53,73 +55,73 @@
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id: medium1
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name: "Medium / Plasma-Trapped Cache 1"
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mapPath: /Maps/Salvage/medium-1.yml
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size: 7.5
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bounds: "-7.5,-7.5,7.5,7.5"
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- type: salvageMap
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id: mediumvault1
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name: "Medium / Vault 1"
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mapPath: /Maps/Salvage/medium-vault-1.yml
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size: 7.5
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bounds: "-7.5,-7.5,7.5,7.5"
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- type: salvageMap
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id: mediumOrchestra
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name: "Medium / Silent Orchestra"
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mapPath: /Maps/Salvage/medium-silent-orchestra.yml
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size: 7.5
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bounds: "-7.5,-7.5,7.5,7.5"
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- type: salvageMap
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id: mediumLibraryWreck
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name: "Medium / Abandoned Library"
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mapPath: /Maps/Salvage/medium-library.yml
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size: 7.5
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bounds: "-8.5,-8.5,6.5,7.5"
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- type: salvageMap
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id: mediumCargoWreck
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name: "Medium / Cargo Department Wreck"
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mapPath: /Maps/Salvage/cargo-1.yml
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size: 7.5
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bounds: "-5.5,-5.5,5.5,9.5"
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- type: salvageMap
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id: mediumPirateWreck
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name: "Medium / Pirate Barge Fragment"
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mapPath: /Maps/Salvage/medium-pirate.yml
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size: 7.5
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bounds: "-3.5,-9.5,6.5,7.5"
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- type: salvageMap
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id: tickColony
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name: "Space Tick colony"
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mapPath: /Maps/Salvage/tick-colony.yml
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size: 8.5
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bounds: "-6,-7,5,7"
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- type: salvageMap
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id: cargoDock
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name: "Asteroid Cargo Dock"
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mapPath: /Maps/Salvage/medium-dock.yml
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size: 8.5
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bounds: "-7,-6,4,8"
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- type: salvageMap
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id: spaceWaffleHome
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name: "Waffle Home"
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mapPath: /Maps/Salvage/wh-salvage.yml
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size: 12
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bounds: "-13,-12,14,11"
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- type: salvageMap
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id: mediumShuttleWreck
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name: "Medium / Ruined Emergency Shuttle"
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mapPath: /Maps/Salvage/medium-ruined-emergency-shuttle.yml
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size: 8.5 # Over standard medium wreck size, may need future adjustment.
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bounds: "-8.5,-8.5,8.5,8.5"
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- type: salvageMap
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id: mediumPetHospital
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name: "Medium / Pet and Bear Hospital"
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mapPath: /Maps/Salvage/medium-pet-hospital.yml
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size: 8.5
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bounds: "-5.5,-8.5,5.5,8.5"
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- type: salvageMap
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id: mediumCrashedShuttle
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name: "Crashed Shuttle"
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mapPath: /Maps/Salvage/medium-crashed-shuttle.yml
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size: 9.5
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bounds: "-7,-8,5,9"
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# """Large""" maps
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@@ -127,16 +129,17 @@
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id: stationstation
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name: "StationStation"
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mapPath: /Maps/Salvage/stationstation.yml
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size: 24
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bounds: "-17,-15,35,29"
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- type: salvageMap
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id: asteroidBase
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name: "Asteroid Base"
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mapPath: /Maps/Salvage/asteroid-base.yml
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size: 16
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bounds: "-12,-13,15,11"
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- type: salvageMap
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id: ruinCargoBase
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name: "Ruined Cargo Storage"
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mapPath: /Maps/Salvage/ruin-cargo-salvage.yml
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size: 22.5
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bounds: "-15,-13,22,14"
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