* - fix: Defib emag.

* - fix: No instant subfloor prying.

* - fix: Wizard shield interact on use.

* - fix: Uno gift ignore.

* - fix: Fix projectors despawning.

* - fix: Actual wizard dome fix.

* - fix: Rev lightning.
This commit is contained in:
Aviu00
2024-08-07 10:32:34 +00:00
committed by GitHub
parent a22cf3d50b
commit b7cc49896c
9 changed files with 28 additions and 21 deletions

View File

@@ -1,13 +1,17 @@
using Robust.Shared.Audio;
using Robust.Shared.GameStates;
namespace Content.Shared.Damage.Components;
[RegisterComponent]
[NetworkedComponent, AutoGenerateComponentState] // WD
public sealed partial class StaminaDamageOnHitComponent : Component
{
[ViewVariables(VVAccess.ReadWrite), DataField("damage")]
[AutoNetworkedField] // WD
public float Damage = 30f;
[DataField("sound")]
[AutoNetworkedField] // WD
public SoundSpecifier? Sound;
}