Remove redundant #nullable enable (#4275)

This commit is contained in:
Visne
2021-07-17 02:37:09 +02:00
committed by GitHub
parent 84616743e9
commit b7dc3c81ae
890 changed files with 354 additions and 1246 deletions

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@@ -1,4 +1,3 @@
#nullable enable
using System;
using System.Collections.Generic;
using System.Threading.Tasks;

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@@ -1,5 +1,4 @@
#nullable enable
using Content.Server.Body.Circulatory;
using Content.Server.Body.Circulatory;
using Content.Server.Inventory.Components;
using Content.Server.Items;
using Content.Shared.Chemistry.Reagent;

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@@ -1,4 +1,3 @@
#nullable enable
using System;
using System.Threading.Tasks;
using Content.Server.Body.Circulatory;

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@@ -1,4 +1,3 @@
#nullable enable
using System;
using System.Collections.Generic;
using System.Linq;

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@@ -3,7 +3,6 @@ using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
#nullable enable
namespace Content.Server.Chemistry.Components
{

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@@ -1,4 +1,3 @@
#nullable enable
using Content.Server.Notification;
using Content.Shared.Chemistry;
using Content.Shared.Chemistry.Reagent;

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@@ -1,5 +1,4 @@
#nullable enable
using System.Linq;
using System.Linq;
using Content.Server.Body.Circulatory;
using Content.Server.Body.Respiratory;
using Content.Shared.Chemistry;

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@@ -1,4 +1,3 @@
#nullable enable
using System;
using System.Linq;
using Content.Server.Atmos.Components;

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@@ -1,5 +1,4 @@
#nullable enable
using System.Collections.Generic;
using System.Collections.Generic;
using System.Linq;
using Robust.Shared.GameObjects;
using Robust.Shared.ViewVariables;

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@@ -1,5 +1,4 @@
#nullable enable
using Content.Shared.Chemistry.Solution.Components;
using Content.Shared.Chemistry.Solution.Components;
using Robust.Shared.GameObjects;
namespace Content.Server.Chemistry.Components

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@@ -1,4 +1,3 @@
#nullable enable
using System.Threading.Tasks;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.Chemistry.Solution.Components;

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@@ -1,4 +1,3 @@
#nullable enable
using Content.Shared.Chemistry;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.Chemistry.Solution;

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@@ -1,4 +1,3 @@
#nullable enable
using Content.Shared.Chemistry.Reaction;
using Content.Shared.Chemistry.Reagent;
using Robust.Shared.Audio;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Linq;
using Content.Server.Chemistry.Components;
using JetBrains.Annotations;

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@@ -1,5 +1,4 @@
#nullable enable
using System.Diagnostics.CodeAnalysis;
using System.Diagnostics.CodeAnalysis;
using Content.Server.Botany.Components;
using Content.Shared.Botany;
using Robust.Shared.GameObjects;

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@@ -1,5 +1,4 @@
#nullable enable
using JetBrains.Annotations;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
namespace Content.Server.Chemistry.PlantMetabolism

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@@ -1,5 +1,4 @@
#nullable enable
using JetBrains.Annotations;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
namespace Content.Server.Chemistry.PlantMetabolism

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@@ -1,5 +1,4 @@
#nullable enable
using JetBrains.Annotations;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
namespace Content.Server.Chemistry.PlantMetabolism

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@@ -1,5 +1,4 @@
#nullable enable
using JetBrains.Annotations;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
namespace Content.Server.Chemistry.PlantMetabolism

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@@ -1,5 +1,4 @@
#nullable enable
using JetBrains.Annotations;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
namespace Content.Server.Chemistry.PlantMetabolism

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@@ -1,5 +1,4 @@
#nullable enable
using JetBrains.Annotations;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
namespace Content.Server.Chemistry.PlantMetabolism

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@@ -1,5 +1,4 @@
#nullable enable
using JetBrains.Annotations;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
namespace Content.Server.Chemistry.PlantMetabolism

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@@ -1,5 +1,4 @@
#nullable enable
using JetBrains.Annotations;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
namespace Content.Server.Chemistry.PlantMetabolism

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@@ -1,5 +1,4 @@
#nullable enable
using JetBrains.Annotations;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
namespace Content.Server.Chemistry.PlantMetabolism

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@@ -1,5 +1,4 @@
#nullable enable
using System;
using System;
using Content.Server.Botany.Components;
using Content.Shared.Botany;
using JetBrains.Annotations;

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@@ -1,5 +1,4 @@
#nullable enable
using Content.Server.Botany.Components;
using Content.Server.Botany.Components;
using Content.Shared.Botany;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;

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@@ -1,5 +1,4 @@
#nullable enable
using Content.Server.Botany.Components;
using Content.Server.Botany.Components;
using Content.Shared.Botany;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;

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@@ -1,4 +1,3 @@
#nullable enable
using System;
using Content.Server.Chemistry.Components;
using Content.Server.Coordinates.Helpers;

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@@ -1,5 +1,4 @@
#nullable enable
using Content.Server.Chemistry.Components;
using Content.Server.Chemistry.Components;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;

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@@ -1,5 +1,4 @@
#nullable enable
using Content.Server.Chemistry.Components;
using Content.Server.Chemistry.Components;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;