Remove redundant #nullable enable (#4275)

This commit is contained in:
Visne
2021-07-17 02:37:09 +02:00
committed by GitHub
parent 84616743e9
commit b7dc3c81ae
890 changed files with 354 additions and 1246 deletions

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@@ -1,5 +1,4 @@
#nullable enable
using System.Threading.Tasks;
using System.Threading.Tasks;
using Content.Server.Construction.Components;
using Content.Shared.Construction;
using JetBrains.Annotations;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Linq;
using System.Threading.Tasks;
using Content.Server.Construction.Components;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Linq;
using System.Threading.Tasks;
using Content.Server.Construction.Components;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Threading.Tasks;
using Content.Shared.Construction;
using JetBrains.Annotations;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Linq;
using System.Threading.Tasks;
using Content.Shared.Construction;

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@@ -1,5 +1,4 @@
#nullable enable
using System.Threading.Tasks;
using System.Threading.Tasks;
using Content.Shared.Construction;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;

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@@ -1,4 +1,3 @@
#nullable enable
using Content.Shared.Construction;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;

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@@ -1,5 +1,4 @@
#nullable enable
using System.Threading.Tasks;
using System.Threading.Tasks;
using Content.Shared.Construction;
using JetBrains.Annotations;
using Robust.Shared.Containers;

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@@ -1,5 +1,4 @@
#nullable enable
using System.Linq;
using System.Linq;
using System.Threading.Tasks;
using Content.Shared.Construction;
using JetBrains.Annotations;

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@@ -1,5 +1,4 @@
#nullable enable
using System.Threading.Tasks;
using System.Threading.Tasks;
using Content.Server.Construction.Components;
using Content.Shared.Construction;
using JetBrains.Annotations;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Linq;
using System.Threading.Tasks;
using Content.Shared.Construction;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Threading.Tasks;
using Content.Shared.Audio;
using Content.Shared.Construction;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Threading.Tasks;
using Content.Server.Notification;
using Content.Shared.Construction;

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@@ -1,5 +1,4 @@
#nullable enable
using System.Threading.Tasks;
using System.Threading.Tasks;
using Content.Shared.Construction;
using Content.Shared.Notification;
using Content.Shared.Notification.Managers;

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@@ -1,5 +1,4 @@
#nullable enable
using System.Threading.Tasks;
using System.Threading.Tasks;
using Content.Shared.Construction;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;

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@@ -1,5 +1,4 @@
#nullable enable
using System.Threading.Tasks;
using System.Threading.Tasks;
using Content.Server.Stack;
using Content.Shared.Construction;
using JetBrains.Annotations;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Threading.Tasks;
using Content.Server.Coordinates.Helpers;
using Content.Shared.Construction;

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@@ -1,5 +1,4 @@
#nullable enable
using System.Threading.Tasks;
using System.Threading.Tasks;
using Content.Server.Stack;
using Content.Shared.Construction;
using Content.Shared.Prototypes;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Threading.Tasks;
using Content.Shared.Construction;
using JetBrains.Annotations;

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@@ -1,5 +1,4 @@
#nullable enable
using System.Threading.Tasks;
using System.Threading.Tasks;
using Content.Shared.Construction;
using JetBrains.Annotations;
using Robust.Server.GameObjects;

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@@ -1,5 +1,4 @@
#nullable enable
using System.Threading.Tasks;
using System.Threading.Tasks;
using Content.Shared.Construction;
using JetBrains.Annotations;
using Robust.Server.GameObjects;

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@@ -1,5 +1,4 @@
#nullable enable
using System.Threading.Tasks;
using System.Threading.Tasks;
using Content.Shared.Construction;
using JetBrains.Annotations;
using Robust.Server.GameObjects;

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@@ -1,4 +1,3 @@
#nullable enable
using System;
using System.Threading.Tasks;
using Content.Server.Coordinates.Helpers;

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@@ -1,4 +1,3 @@
#nullable enable
using System;
using System.Collections.Generic;
using System.IO;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Collections.Generic;
using System.Threading.Tasks;
using Content.Server.Stack;

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@@ -1,4 +1,3 @@
#nullable enable
using Content.Shared.Construction;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;

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@@ -1,5 +1,4 @@
#nullable enable
using System.Threading.Tasks;
using System.Threading.Tasks;
using Content.Shared.Construction;
using JetBrains.Annotations;
using Robust.Shared.Containers;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Threading.Tasks;
using Content.Shared.Construction;
using JetBrains.Annotations;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Threading.Tasks;
using Content.Server.Doors.Components;
using Content.Shared.Construction;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Threading.Tasks;
using Content.Server.Toilet;
using Content.Shared.Construction;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Collections.Generic;
using System.IO;
using System.Linq;