Remove redundant #nullable enable (#4275)

This commit is contained in:
Visne
2021-07-17 02:37:09 +02:00
committed by GitHub
parent 84616743e9
commit b7dc3c81ae
890 changed files with 354 additions and 1246 deletions

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@@ -1,4 +1,3 @@
#nullable enable
using Robust.Shared.GameObjects;
using Robust.Shared.Physics.Collision;
using Robust.Shared.Physics.Dynamics;

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@@ -1,4 +1,3 @@
#nullable enable
using System;
using System.Diagnostics.CodeAnalysis;
using System.Linq;

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@@ -1,4 +1,3 @@
#nullable enable
using System;
using System.Threading;
using System.Threading.Tasks;
@@ -24,7 +23,6 @@ using Robust.Shared.Utility;
using Robust.Shared.ViewVariables;
using Timer = Robust.Shared.Timing.Timer;
#nullable enable
namespace Content.Server.Singularity.Components
{

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@@ -1,4 +1,3 @@
#nullable enable
using System;
using Content.Server.Power.Components;
using Content.Shared.Interaction;

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@@ -1,4 +1,3 @@
#nullable enable
using Content.Shared.Singularity;
using Content.Shared.Singularity.Components;
using Robust.Shared.Audio;

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@@ -1,4 +1,3 @@
#nullable enable
using Content.Server.Administration;
using Content.Server.ParticleAccelerator.Components;
using Content.Server.Singularity.Components;