Remove redundant #nullable enable (#4275)
This commit is contained in:
@@ -1,4 +1,3 @@
|
||||
#nullable enable
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Physics.Collision;
|
||||
using Robust.Shared.Physics.Dynamics;
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
#nullable enable
|
||||
using System;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
#nullable enable
|
||||
using System;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
@@ -24,7 +23,6 @@ using Robust.Shared.Utility;
|
||||
using Robust.Shared.ViewVariables;
|
||||
using Timer = Robust.Shared.Timing.Timer;
|
||||
|
||||
#nullable enable
|
||||
|
||||
namespace Content.Server.Singularity.Components
|
||||
{
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
#nullable enable
|
||||
using System;
|
||||
using Content.Server.Power.Components;
|
||||
using Content.Shared.Interaction;
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
#nullable enable
|
||||
using Content.Shared.Singularity;
|
||||
using Content.Shared.Singularity.Components;
|
||||
using Robust.Shared.Audio;
|
||||
|
||||
Reference in New Issue
Block a user