Remove redundant #nullable enable (#4275)

This commit is contained in:
Visne
2021-07-17 02:37:09 +02:00
committed by GitHub
parent 84616743e9
commit b7dc3c81ae
890 changed files with 354 additions and 1246 deletions

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@@ -1,4 +1,3 @@
#nullable enable
using System;
using System.Linq;
using Content.Shared.Chemistry.Reaction;

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@@ -1,4 +1,3 @@
#nullable enable
using System;
using System.Collections.Generic;
using Content.Shared.Chemistry.Reagent;

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@@ -1,4 +1,3 @@
#nullable enable
using System;
using Content.Shared.Chemistry.Reagent;
using Robust.Shared.GameObjects;

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@@ -1,4 +1,3 @@
#nullable enable
using System;
using Content.Shared.Chemistry.Reagent;
using Robust.Shared.GameObjects;

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@@ -1,5 +1,4 @@
#nullable enable
using System;
using System;
using System.Collections.Generic;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;

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@@ -1,5 +1,4 @@
#nullable enable
using System;
using System;
using System.Collections.Generic;
using Content.Shared.Chemistry.Reagent;
using Robust.Shared.GameObjects;

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@@ -1,5 +1,4 @@
#nullable enable
using Content.Shared.Chemistry.Reagent;
using Content.Shared.Chemistry.Reagent;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;

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@@ -1,5 +1,4 @@
#nullable enable
using Content.Shared.Chemistry.Reagent;
using Content.Shared.Chemistry.Reagent;
using Robust.Shared.GameObjects;
namespace Content.Shared.Chemistry.Metabolizable

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@@ -1,4 +1,3 @@
#nullable enable
using Robust.Shared.GameObjects;
namespace Content.Shared.Chemistry.Reaction

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@@ -1,5 +1,4 @@
#nullable enable
using Content.Shared.Chemistry.Reagent;
using Content.Shared.Chemistry.Reagent;
using Robust.Shared.Map;
namespace Content.Shared.Chemistry.Reaction

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@@ -1,4 +1,3 @@
#nullable enable
using System.Collections.Generic;
using Content.Shared.Chemistry.Reagent;
using Robust.Shared.Prototypes;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Collections.Generic;
using Content.Shared.Chemistry.Reagent;
using Robust.Shared.GameObjects;

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@@ -1,5 +1,4 @@
#nullable enable
using System;
using System;
using System.Collections.Generic;
using Content.Shared.Botany;
using Content.Shared.Chemistry.Metabolizable;

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@@ -1,4 +1,3 @@
#nullable enable
using System;
using System.Globalization;
using System.Linq;

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@@ -1,5 +1,4 @@
#nullable enable
using Content.Shared.Chemistry.Reagent;
using Content.Shared.Chemistry.Reagent;
using Robust.Shared.GameObjects;
namespace Content.Shared.Chemistry.Solution.Components

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@@ -1,4 +1,3 @@
#nullable enable
using System;
using System.Collections.Generic;
using Content.Shared.Chemistry.Reaction;

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@@ -1,4 +1,3 @@
#nullable enable
using System;
using System.Collections;
using System.Collections.Generic;

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@@ -1,4 +1,3 @@
#nullable enable
using System;
using Content.Shared.Chemistry.Solution.Components;
using Robust.Shared.Serialization;