Remove redundant #nullable enable (#4275)

This commit is contained in:
Visne
2021-07-17 02:37:09 +02:00
committed by GitHub
parent 84616743e9
commit b7dc3c81ae
890 changed files with 354 additions and 1246 deletions

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@@ -1,4 +1,3 @@
#nullable enable
using System;
using System.Collections.Generic;
using System.Linq;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Collections.Generic;
using Content.Shared.Acts;
using Content.Shared.Damage.Resistances;

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@@ -1,5 +1,4 @@
#nullable enable
using System;
using System;
using System.Collections.Generic;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;

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@@ -1,5 +1,4 @@
#nullable enable
namespace Content.Shared.Damage
namespace Content.Shared.Damage
{
/// <summary>
/// Data class with information on how the value of a

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@@ -1,5 +1,4 @@
#nullable enable
using System;
using System;
using Content.Shared.Body.Components;
using Content.Shared.Damage.Components;

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@@ -1,5 +1,4 @@
#nullable enable
using System;
using System;
using System.Collections.Generic;
using Content.Shared.Damage.Components;

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@@ -1,5 +1,4 @@
#nullable enable
using System.Collections.Generic;
using System.Collections.Generic;
using Content.Shared.Damage.Components;
using Robust.Shared.GameObjects;

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@@ -1,5 +1,4 @@
#nullable enable
using System;
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Linq;

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@@ -1,5 +1,4 @@
#nullable enable
using System.Collections.Generic;
using System.Collections.Generic;
using System.Collections.Immutable;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;

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@@ -1,5 +1,4 @@
#nullable enable
using System;
using System;
using System.Collections.Generic;
using System.Linq;
using Robust.Shared.Serialization;

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@@ -1,5 +1,4 @@
#nullable enable
using System;
using System;
using System.Collections.Generic;
using Robust.Shared.Serialization;
using Robust.Shared.ViewVariables;

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@@ -1,5 +1,4 @@
#nullable enable
using System;
using System;
using System.Collections.Generic;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;