From b82926e32432ab7e10e933b8f6e1d8118de99fa9 Mon Sep 17 00:00:00 2001 From: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Date: Sun, 6 Feb 2022 18:22:38 +1100 Subject: [PATCH] Wake bodies being conveyed (#6495) --- Content.Server/Physics/Controllers/ConveyorController.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Content.Server/Physics/Controllers/ConveyorController.cs b/Content.Server/Physics/Controllers/ConveyorController.cs index aff5e7b9d4..6230ec2a8f 100644 --- a/Content.Server/Physics/Controllers/ConveyorController.cs +++ b/Content.Server/Physics/Controllers/ConveyorController.cs @@ -72,6 +72,9 @@ namespace Content.Server.Physics.Controllers worldPos += Convey(direction, speed, frameTime, itemRelative); transform.WorldPosition = worldPos; + + if (TryComp(entity, out var body)) + body.Awake = true; } }