Inline GetComponent

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 11:55:25 +01:00
parent c2e6da1e54
commit b835bea086
131 changed files with 363 additions and 299 deletions

View File

@@ -4,6 +4,7 @@ using JetBrains.Annotations;
using Robust.Client.Animations;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Maths;
using Robust.Shared.Serialization;
using Robust.Shared.Serialization.Manager.Attributes;
@@ -53,7 +54,7 @@ namespace Content.Client.Chemistry.Visualizers
{
if (!state) return;
var animPlayer = component.Owner.GetComponent<AnimationPlayerComponent>();
var animPlayer = IoCManager.Resolve<IEntityManager>().GetComponent<AnimationPlayerComponent>(component.Owner.Uid);
if(!animPlayer.HasRunningAnimation(AnimationKey))
animPlayer.Play(VaporFlick, AnimationKey);
@@ -61,7 +62,7 @@ namespace Content.Client.Chemistry.Visualizers
private void SetColor(AppearanceComponent component, Color color)
{
var sprite = component.Owner.GetComponent<ISpriteComponent>();
var sprite = IoCManager.Resolve<IEntityManager>().GetComponent<ISpriteComponent>(component.Owner.Uid);
sprite.Color = color;
}