Inline GetComponent

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 11:55:25 +01:00
parent c2e6da1e54
commit b835bea086
131 changed files with 363 additions and 299 deletions

View File

@@ -8,6 +8,7 @@ using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Maths;
using Robust.Shared.Prototypes;
@@ -98,7 +99,7 @@ namespace Content.Client.Kitchen.UI
{
return;
}
var texture = entity.GetComponent<SpriteComponent>().Icon?.Default;
var texture = IoCManager.Resolve<IEntityManager>().GetComponent<SpriteComponent>(entity.Uid).Icon?.Default;
var solidItem = ChamberContentBox.BoxContents.AddItem(entity.Name, texture);
var solidIndex = ChamberContentBox.BoxContents.IndexOf(solidItem);

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@@ -5,6 +5,7 @@ using Content.Shared.Power;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Log;
namespace Content.Client.Kitchen.Visualizers
@@ -15,7 +16,7 @@ namespace Content.Client.Kitchen.Visualizers
public override void OnChangeData(AppearanceComponent component)
{
base.OnChangeData(component);
var sprite = component.Owner.GetComponent<ISpriteComponent>();
var sprite = IoCManager.Resolve<IEntityManager>().GetComponent<ISpriteComponent>(component.Owner.Uid);
var microwaveComponent = component.Owner.GetComponentOrNull<MicrowaveComponent>();

View File

@@ -1,5 +1,6 @@
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using static Content.Shared.Kitchen.Components.SharedReagentGrinderComponent;
namespace Content.Client.Kitchen.Visualizers
@@ -9,7 +10,7 @@ namespace Content.Client.Kitchen.Visualizers
public override void OnChangeData(AppearanceComponent component)
{
base.OnChangeData(component);
var sprite = component.Owner.GetComponent<ISpriteComponent>();
var sprite = IoCManager.Resolve<IEntityManager>().GetComponent<ISpriteComponent>(component.Owner.Uid);
component.TryGetData(ReagentGrinderVisualState.BeakerAttached, out bool hasBeaker);
sprite.LayerSetState(0, $"juicer{(hasBeaker ? "1" : "0")}");
}