Inline GetComponent
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@@ -2,6 +2,7 @@ using Content.Shared.Weapons.Ranged.Barrels.Components;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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namespace Content.Client.Weapons.Ranged.Barrels.Visualizers
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{
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@@ -11,14 +12,14 @@ namespace Content.Client.Weapons.Ranged.Barrels.Visualizers
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public override void InitializeEntity(IEntity entity)
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{
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base.InitializeEntity(entity);
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var sprite = entity.GetComponent<ISpriteComponent>();
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var sprite = IoCManager.Resolve<IEntityManager>().GetComponent<ISpriteComponent>(entity.Uid);
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sprite.LayerSetState(RangedBarrelVisualLayers.Bolt, "bolt-open");
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}
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public override void OnChangeData(AppearanceComponent component)
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{
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base.OnChangeData(component);
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var sprite = component.Owner.GetComponent<ISpriteComponent>();
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var sprite = IoCManager.Resolve<IEntityManager>().GetComponent<ISpriteComponent>(component.Owner.Uid);
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if (!component.TryGetData(BarrelBoltVisuals.BoltOpen, out bool boltOpen))
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{
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@@ -3,6 +3,7 @@ using Content.Shared.Weapons.Ranged.Barrels.Components;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Serialization.Manager.Attributes;
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namespace Content.Client.Weapons.Ranged.Barrels.Visualizers
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@@ -21,7 +22,7 @@ namespace Content.Client.Weapons.Ranged.Barrels.Visualizers
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public override void InitializeEntity(IEntity entity)
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{
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base.InitializeEntity(entity);
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var sprite = entity.GetComponent<ISpriteComponent>();
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var sprite = IoCManager.Resolve<IEntityManager>().GetComponent<ISpriteComponent>(entity.Uid);
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if (sprite.LayerMapTryGet(RangedBarrelVisualLayers.Mag, out _))
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{
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@@ -44,7 +45,7 @@ namespace Content.Client.Weapons.Ranged.Barrels.Visualizers
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// 1.If no mag then hide it OR
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// 2. If step 0 isn't visible then hide it (mag or unshaded)
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// 3. Otherwise just do mag / unshaded as is
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var sprite = component.Owner.GetComponent<ISpriteComponent>();
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var sprite = IoCManager.Resolve<IEntityManager>().GetComponent<ISpriteComponent>(component.Owner.Uid);
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component.TryGetData(MagazineBarrelVisuals.MagLoaded, out _magLoaded);
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@@ -2,6 +2,7 @@ using Content.Shared.Weapons.Ranged.Barrels.Components;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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namespace Content.Client.Weapons.Ranged.Barrels.Visualizers
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{
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@@ -11,7 +12,7 @@ namespace Content.Client.Weapons.Ranged.Barrels.Visualizers
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public override void OnChangeData(AppearanceComponent component)
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{
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base.OnChangeData(component);
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var sprite = component.Owner.GetComponent<ISpriteComponent>();
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var sprite = IoCManager.Resolve<IEntityManager>().GetComponent<ISpriteComponent>(component.Owner.Uid);
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if (!component.TryGetData(AmmoVisuals.Spent, out bool spent))
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{
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