Inline GetComponent
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@@ -5,6 +5,7 @@ using Content.Shared.Damage.Prototypes;
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using Content.Shared.FixedPoint;
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using NUnit.Framework;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.Shared.Prototypes;
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using static Content.IntegrationTests.Tests.Destructible.DestructibleTestPrototypes;
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@@ -42,7 +43,7 @@ namespace Content.IntegrationTests.Tests.Destructible
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var coordinates = new EntityCoordinates(gridId, 0, 0);
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sDestructibleEntity = sEntityManager.SpawnEntity(DestructibleDamageGroupEntityId, coordinates);
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sDamageableComponent = sDestructibleEntity.GetComponent<DamageableComponent>();
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sDamageableComponent = IoCManager.Resolve<IEntityManager>().GetComponent<DamageableComponent>(sDestructibleEntity.Uid);
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sTestThresholdListenerSystem = sEntitySystemManager.GetEntitySystem<TestDestructibleListenerSystem>();
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sTestThresholdListenerSystem.ThresholdsReached.Clear();
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