Inline GetComponent
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@@ -5,6 +5,8 @@ using Content.Shared.Chemistry.Reagent;
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using Content.Shared.FixedPoint;
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using Content.Shared.Slippery;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.Shared.Serialization.Manager.Attributes;
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@@ -28,7 +30,7 @@ namespace Content.Server.Chemistry.TileReactions
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if (puddle != null)
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{
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var slippery = puddle.Owner.GetComponent<SlipperyComponent>();
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var slippery = IoCManager.Resolve<IEntityManager>().GetComponent<SlipperyComponent>(puddle.Owner.Uid);
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slippery.LaunchForwardsMultiplier = _launchForwardsMultiplier;
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slippery.RequiredSlipSpeed = _requiredSlipSpeed;
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slippery.ParalyzeTime = _paralyzeTime;
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