Inline GetComponent
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@@ -26,7 +26,7 @@ namespace Content.Server.Construction.Completions
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if (EntityPrototypeHelpers.HasComponent<StackComponent>(Prototype))
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{
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var stackEnt = entityManager.SpawnEntity(Prototype, coordinates);
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var stack = stackEnt.GetComponent<StackComponent>();
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var stack = IoCManager.Resolve<IEntityManager>().GetComponent<StackComponent>(stackEnt.Uid);
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entityManager.EntitySysManager.GetEntitySystem<StackSystem>().SetCount(stackEnt.Uid, Amount, stack);
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}
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else
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@@ -238,7 +238,7 @@ namespace Content.Server.Construction
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var newEntity = EntityManager.SpawnEntity(graph.Nodes[edge.Target].Entity, user.Transform.Coordinates);
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// Yes, this should throw if it's missing the component.
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var construction = newEntity.GetComponent<ConstructionComponent>();
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var construction = IoCManager.Resolve<IEntityManager>().GetComponent<ConstructionComponent>(newEntity.Uid);
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// We attempt to set the pathfinding target.
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SetPathfindingTarget(newEntity.Uid, targetNode.Name, construction);
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