Inline GetComponent

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 11:55:25 +01:00
parent c2e6da1e54
commit b835bea086
131 changed files with 363 additions and 299 deletions

View File

@@ -26,7 +26,7 @@ namespace Content.Server.Construction.Completions
if (EntityPrototypeHelpers.HasComponent<StackComponent>(Prototype))
{
var stackEnt = entityManager.SpawnEntity(Prototype, coordinates);
var stack = stackEnt.GetComponent<StackComponent>();
var stack = IoCManager.Resolve<IEntityManager>().GetComponent<StackComponent>(stackEnt.Uid);
entityManager.EntitySysManager.GetEntitySystem<StackSystem>().SetCount(stackEnt.Uid, Amount, stack);
}
else

View File

@@ -238,7 +238,7 @@ namespace Content.Server.Construction
var newEntity = EntityManager.SpawnEntity(graph.Nodes[edge.Target].Entity, user.Transform.Coordinates);
// Yes, this should throw if it's missing the component.
var construction = newEntity.GetComponent<ConstructionComponent>();
var construction = IoCManager.Resolve<IEntityManager>().GetComponent<ConstructionComponent>(newEntity.Uid);
// We attempt to set the pathfinding target.
SetPathfindingTarget(newEntity.Uid, targetNode.Name, construction);