Inline GetComponent

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 11:55:25 +01:00
parent c2e6da1e54
commit b835bea086
131 changed files with 363 additions and 299 deletions

View File

@@ -4,6 +4,7 @@ using Content.Server.Stack;
using Content.Shared.Prototypes;
using Content.Shared.Random.Helpers;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Server.Destructible.Thresholds.Behaviors
@@ -33,7 +34,7 @@ namespace Content.Server.Destructible.Thresholds.Behaviors
if (EntityPrototypeHelpers.HasComponent<StackComponent>(entityId))
{
var spawned = system.EntityManager.SpawnEntity(entityId, position);
var stack = spawned.GetComponent<StackComponent>();
var stack = IoCManager.Resolve<IEntityManager>().GetComponent<StackComponent>(spawned.Uid);
EntitySystem.Get<StackSystem>().SetCount(spawned.Uid, count, stack);
spawned.RandomOffset(0.5f);
}