Inline GetComponent
This commit is contained in:
@@ -96,7 +96,7 @@ namespace Content.Server.Power.Components
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if (_accessReader == null || accessSystem.IsAllowed(_accessReader, user.Uid))
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{
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MainBreakerEnabled = !MainBreakerEnabled;
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Owner.GetComponent<PowerNetworkBatteryComponent>().CanDischarge = MainBreakerEnabled;
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IoCManager.Resolve<IEntityManager>().GetComponent<PowerNetworkBatteryComponent>(Owner.Uid).CanDischarge = MainBreakerEnabled;
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_uiDirty = true;
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SoundSystem.Play(Filter.Pvs(Owner), _onReceiveMessageSound.GetSound(), Owner, AudioParams.Default.WithVolume(-2f));
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@@ -174,7 +174,7 @@ namespace Content.Server.Power.Components
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return ApcChargeState.Full;
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}
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var netBattery = Owner.GetComponent<PowerNetworkBatteryComponent>();
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var netBattery = IoCManager.Resolve<IEntityManager>().GetComponent<PowerNetworkBatteryComponent>(Owner.Uid);
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var delta = netBattery.CurrentSupply - netBattery.CurrentReceiving;
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return delta < 0 ? ApcChargeState.Charging : ApcChargeState.Lack;
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@@ -186,7 +186,7 @@ namespace Content.Server.Power.Components
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if (bat == null)
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return ApcExternalPowerState.None;
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var netBat = Owner.GetComponent<PowerNetworkBatteryComponent>();
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var netBat = IoCManager.Resolve<IEntityManager>().GetComponent<PowerNetworkBatteryComponent>(Owner.Uid);
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if (netBat.CurrentReceiving == 0 && netBat.LoadingNetworkDemand != 0)
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{
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return ApcExternalPowerState.None;
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@@ -8,6 +8,7 @@ using Content.Shared.Popups;
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using Content.Shared.Power;
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using Robust.Shared.Containers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.ViewVariables;
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@@ -99,7 +100,7 @@ namespace Content.Server.Power.Components
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_heldBattery = null;
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if (user.TryGetComponent(out HandsComponent? handsComponent))
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{
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handsComponent.PutInHandOrDrop(heldItem.GetComponent<ItemComponent>());
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handsComponent.PutInHandOrDrop(IoCManager.Resolve<IEntityManager>().GetComponent<ItemComponent>(heldItem.Uid));
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}
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if (heldItem.TryGetComponent(out ServerBatteryBarrelComponent? batteryBarrelComponent))
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@@ -6,6 +6,7 @@ using Content.Server.Power.NodeGroups;
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using Content.Server.Power.Pow3r;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Maths;
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namespace Content.Server.Power.EntitySystems
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@@ -342,7 +343,7 @@ namespace Content.Server.Power.EntitySystems
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foreach (var apc in net.Apcs)
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{
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var netBattery = apc.Owner.GetComponent<PowerNetworkBatteryComponent>();
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var netBattery = IoCManager.Resolve<IEntityManager>().GetComponent<PowerNetworkBatteryComponent>(apc.Owner.Uid);
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netNode.BatteriesDischarging.Add(netBattery.NetworkBattery.Id);
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netBattery.NetworkBattery.LinkedNetworkDischarging = netNode.Id;
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}
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@@ -371,14 +372,14 @@ namespace Content.Server.Power.EntitySystems
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foreach (var charger in net.Chargers)
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{
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var battery = charger.Owner.GetComponent<PowerNetworkBatteryComponent>();
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var battery = IoCManager.Resolve<IEntityManager>().GetComponent<PowerNetworkBatteryComponent>(charger.Owner.Uid);
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netNode.BatteriesCharging.Add(battery.NetworkBattery.Id);
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battery.NetworkBattery.LinkedNetworkCharging = netNode.Id;
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}
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foreach (var discharger in net.Dischargers)
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{
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var battery = discharger.Owner.GetComponent<PowerNetworkBatteryComponent>();
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var battery = IoCManager.Resolve<IEntityManager>().GetComponent<PowerNetworkBatteryComponent>(discharger.Owner.Uid);
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netNode.BatteriesDischarging.Add(battery.NetworkBattery.Id);
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battery.NetworkBattery.LinkedNetworkDischarging = netNode.Id;
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}
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@@ -7,6 +7,7 @@ using Content.Server.Power.EntitySystems;
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using Content.Server.Power.Pow3r;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Maths;
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using Robust.Shared.ViewVariables;
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@@ -90,7 +91,7 @@ namespace Content.Server.Power.NodeGroups
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public void AddDischarger(BatteryDischargerComponent discharger)
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{
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var battery = discharger.Owner.GetComponent<PowerNetworkBatteryComponent>();
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var battery = IoCManager.Resolve<IEntityManager>().GetComponent<PowerNetworkBatteryComponent>(discharger.Owner.Uid);
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battery.NetworkBattery.LinkedNetworkCharging = default;
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Dischargers.Add(discharger);
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_powerNetSystem.QueueReconnectPowerNet(this);
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@@ -108,7 +109,7 @@ namespace Content.Server.Power.NodeGroups
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public void AddCharger(BatteryChargerComponent charger)
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{
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var battery = charger.Owner.GetComponent<PowerNetworkBatteryComponent>();
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var battery = IoCManager.Resolve<IEntityManager>().GetComponent<PowerNetworkBatteryComponent>(charger.Owner.Uid);
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battery.NetworkBattery.LinkedNetworkCharging = default;
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Chargers.Add(charger);
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_powerNetSystem.QueueReconnectPowerNet(this);
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@@ -78,7 +78,7 @@ namespace Content.Server.Power.SMES
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private ChargeState GetNewChargeState()
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{
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var battery = Owner.GetComponent<PowerNetworkBatteryComponent>();
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var battery = IoCManager.Resolve<IEntityManager>().GetComponent<PowerNetworkBatteryComponent>(Owner.Uid);
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return (battery.CurrentSupply - battery.CurrentReceiving) switch
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{
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> 0 => ChargeState.Discharging,
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