diff --git a/Resources/Prototypes/Recipes/Reactions/chemicals.yml b/Resources/Prototypes/Recipes/Reactions/chemicals.yml index b5c2308f1e..ffd445a99c 100644 --- a/Resources/Prototypes/Recipes/Reactions/chemicals.yml +++ b/Resources/Prototypes/Recipes/Reactions/chemicals.yml @@ -102,10 +102,10 @@ effects: - !type:ExplosionReactionEffect explosionType: Default - maxIntensity: 5 + maxIntensity: 100 intensityPerUnit: 0.5 # 50+50 reagent for maximum explosion - intensitySlope: .5 - maxTotalIntensity: 30 + intensitySlope: 4 + maxTotalIntensity: 100 - type: reaction id: Smoke diff --git a/Resources/Prototypes/Recipes/Reactions/pyrotechnic.yml b/Resources/Prototypes/Recipes/Reactions/pyrotechnic.yml index a53184c74b..615e38bf09 100644 --- a/Resources/Prototypes/Recipes/Reactions/pyrotechnic.yml +++ b/Resources/Prototypes/Recipes/Reactions/pyrotechnic.yml @@ -41,10 +41,10 @@ # TODO solution temperature!! - !type:ExplosionReactionEffect explosionType: Default # 15 damage per intensity. - maxIntensity: 1 # at most 15 damage per tile. - intensityPerUnit: 3 # 12 total input reagent units reach max total intensity - intensitySlope: 0.5 - maxTotalIntensity: 9 + maxIntensity: 200 + intensityPerUnit: 5 + intensitySlope: 5 + maxTotalIntensity: 200 - !type:PopupMessage messages: [ "clf3-explosion" ] type: Pvs