Merge branch 'master' into buckle-locker-fix-1262

This commit is contained in:
DrSmugleaf
2020-07-07 00:20:07 +02:00
267 changed files with 3520 additions and 1075 deletions

View File

@@ -2,7 +2,8 @@
using Content.Server.GameObjects.Components.Items.Storage;
using Content.Server.GameObjects.Components.Mobs;
using Content.Server.GameObjects.Components.Power;
using Content.Server.GameObjects.EntitySystems;
using Content.Server.GameObjects.EntitySystems.Click;
using Content.Server.Interfaces.GameObjects.Components.Interaction;
using Content.Server.Interfaces.GameObjects;
using Content.Shared.Audio;
using Content.Shared.GameObjects;
@@ -86,7 +87,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
serializer.DataField(ref _slowdownTime, "slowdownTime", 5f);
}
public override bool OnHitEntities(IReadOnlyList<IEntity> entities)
protected override bool OnHitEntities(IReadOnlyList<IEntity> entities, AttackEventArgs eventArgs)
{
var cell = Cell;
if (!Activated || entities.Count == 0 || cell == null)
@@ -118,7 +119,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
TurnOff();
}
return false;
return true;
}
private bool ToggleStatus(IEntity user)