Merge branch 'master' into buckle-locker-fix-1262
This commit is contained in:
@@ -18,3 +18,8 @@
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reagents:
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- ReagentId: chem.WeldingFuel
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Quantity: 1500
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- type: DamageOnToolInteract
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damage: 200
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tools:
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- Welding
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@@ -23,3 +23,30 @@
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HeldPrefix: off
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- type: ItemCooldown
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- type: entity
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name: flash
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parent: BaseItem
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id: Flash
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components:
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- type: Sprite
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sprite: Objects/Melee/flash.rsi
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state: flash
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- type: Icon
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sprite: Objects/Melee/flash.rsi
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state: flash
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- type: Flash
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damage: 0
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cooldownTime: 1
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arc: smash
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hitSound: /Audio/weapons/flash.ogg
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slowTo: 0.7
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- type: Item
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Size: 2
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sprite: Objects/Melee/flash.rsi
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- type: ItemCooldown
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7
Resources/Prototypes/Entities/Markers/drag_shadow.yml
Normal file
7
Resources/Prototypes/Entities/Markers/drag_shadow.yml
Normal file
@@ -0,0 +1,7 @@
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- type: entity
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name: drag shadow
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id: dragshadow
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components:
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- type: Sprite
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layers:
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- shader: unshaded
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@@ -2,7 +2,6 @@
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save: false
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name: Urist McHands
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parent: BaseHumanMob_Content
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abstract: true
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id: HumanMob_Content
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description: A miserable pile of secrets
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drawdepth: Mobs
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@@ -17,4 +16,4 @@
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zoom: 0.5, 0.5
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- type: CameraRecoil
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- type: Examiner
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- type: HumanInventoryController
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- type: HumanInventoryController
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