Merge branch 'master' into buckle-locker-fix-1262

This commit is contained in:
DrSmugleaf
2020-07-07 00:20:07 +02:00
267 changed files with 3520 additions and 1075 deletions

View File

@@ -18,3 +18,8 @@
reagents:
- ReagentId: chem.WeldingFuel
Quantity: 1500
- type: DamageOnToolInteract
damage: 200
tools:
- Welding

View File

@@ -23,3 +23,30 @@
HeldPrefix: off
- type: ItemCooldown
- type: entity
name: flash
parent: BaseItem
id: Flash
components:
- type: Sprite
sprite: Objects/Melee/flash.rsi
state: flash
- type: Icon
sprite: Objects/Melee/flash.rsi
state: flash
- type: Flash
damage: 0
cooldownTime: 1
arc: smash
hitSound: /Audio/weapons/flash.ogg
slowTo: 0.7
- type: Item
Size: 2
sprite: Objects/Melee/flash.rsi
- type: ItemCooldown

View File

@@ -0,0 +1,7 @@
- type: entity
name: drag shadow
id: dragshadow
components:
- type: Sprite
layers:
- shader: unshaded

View File

@@ -2,7 +2,6 @@
save: false
name: Urist McHands
parent: BaseHumanMob_Content
abstract: true
id: HumanMob_Content
description: A miserable pile of secrets
drawdepth: Mobs
@@ -17,4 +16,4 @@
zoom: 0.5, 0.5
- type: CameraRecoil
- type: Examiner
- type: HumanInventoryController
- type: HumanInventoryController