Fix some build warnings (#6832)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
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@@ -26,7 +26,6 @@ namespace Content.Server.AI.Steering
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{
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// http://www.red3d.com/cwr/papers/1999/gdc99steer.html for a steering overview
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[Dependency] private readonly IMapManager _mapManager = default!;
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[Dependency] private readonly IPauseManager _pauseManager = default!;
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[Dependency] private readonly PathfindingSystem _pathfindingSystem = default!;
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[Dependency] private readonly AccessReaderSystem _accessReader = default!;
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[Dependency] private readonly SharedInteractionSystem _interactionSystem = default!;
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@@ -264,7 +263,7 @@ namespace Content.Server.AI.Steering
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return SteeringStatus.NoPath;
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}
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if (_pauseManager.IsGridPaused(EntityManager.GetComponent<TransformComponent>(entity).GridID))
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if (_mapManager.IsGridPaused(EntityManager.GetComponent<TransformComponent>(entity).GridID))
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{
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controller.VelocityDir = Vector2.Zero;
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return SteeringStatus.Pending;
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