WPF layout (#3346)

This commit is contained in:
Pieter-Jan Briers
2021-02-21 12:38:56 +01:00
committed by GitHub
parent 33d6975c25
commit b898443f28
121 changed files with 1420 additions and 2069 deletions

View File

@@ -21,10 +21,10 @@ namespace Content.Client.GameObjects.Components.Disposal
public readonly Button Eject;
public readonly Button Power;
protected override Vector2? CustomSize => (300, 200);
public DisposalUnitWindow()
{
MinSize = SetSize = (300, 200);
Contents.AddChild(new VBoxContainer
{
Children =
@@ -37,7 +37,7 @@ namespace Content.Client.GameObjects.Components.Disposal
(_unitState = new Label {Text = Loc.GetString("Ready")})
}
},
new Control {CustomMinimumSize = (0, 10)},
new Control {MinSize = (0, 10)},
new HBoxContainer
{
Children =
@@ -45,8 +45,8 @@ namespace Content.Client.GameObjects.Components.Disposal
new Label {Text = Loc.GetString("Pressure:")},
(_pressureBar = new ProgressBar
{
CustomMinimumSize = (200, 20),
SizeFlagsHorizontal = SizeFlags.ShrinkEnd,
MinSize = (200, 20),
HorizontalAlignment = HAlignment.Right,
MinValue = 0,
MaxValue = 1,
Page = 0,
@@ -58,7 +58,7 @@ namespace Content.Client.GameObjects.Components.Disposal
})
}
},
new Control {CustomMinimumSize = (0, 10)},
new Control {MinSize = (0, 10)},
new HBoxContainer
{
Children =
@@ -71,7 +71,7 @@ namespace Content.Client.GameObjects.Components.Disposal
})
}
},
new Control {CustomMinimumSize = (0, 10)},
new Control {MinSize = (0, 10)},
new HBoxContainer
{
Children =
@@ -80,7 +80,7 @@ namespace Content.Client.GameObjects.Components.Disposal
(Eject = new Button {Text = Loc.GetString("Eject Contents")})
}
},
new Control {CustomMinimumSize = (0, 10)},
new Control {MinSize = (0, 10)},
new HBoxContainer
{
Children =