WPF layout (#3346)
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@@ -40,7 +40,7 @@ namespace Content.Client.GameObjects.Components.Observer
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(new Control()
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{
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CustomMinimumSize = (20, 0)
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MinSize = (20, 0)
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}),
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(DenyButton = new Button
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@@ -3,7 +3,7 @@
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<RichTextLabel Name="Title" />
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<HBoxContainer SeparationOverride="10">
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<RichTextLabel Name="Description" SizeFlagsHorizontal="FillExpand" />
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<RichTextLabel Name="Description" HorizontalExpand="True" />
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<Button Name="RequestButton" Text="Request" TextAlign="Center" SizeFlagsHorizontal="ShrinkEnd" />
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</HBoxContainer>
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</VBoxContainer>
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@@ -1,10 +1,10 @@
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<SS14Window Title="Ghost Roles"
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xmlns="https://spacestation14.io">
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<CenterContainer Name="NoRolesMessage" SizeFlagsVertical="FillExpand" SizeFlagsHorizontal="FillExpand">
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xmlns="https://spacestation14.io" MinSize="350 275">
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<CenterContainer Name="NoRolesMessage" VerticalExpand="True" HorizontalExpand="True">
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<Label Text="There are currently no available ghost roles." />
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</CenterContainer>
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<ScrollContainer SizeFlagsHorizontal="FillExpand" SizeFlagsVertical="FillExpand">
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<VBoxContainer Name="EntryContainer" SizeFlagsHorizontal="FillExpand" SizeFlagsVertical="FillExpand" />
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<ScrollContainer HorizontalExpand="True" VerticalExpand="True">
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<VBoxContainer Name="EntryContainer" HorizontalExpand="True" VerticalExpand="True" />
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</ScrollContainer>
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</SS14Window>
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@@ -12,8 +12,6 @@ namespace Content.Client.GameObjects.Components.Observer.GhostRoles
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{
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public event Action<uint> RoleRequested;
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protected override Vector2 CalculateMinimumSize() => (350, 275);
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public void ClearEntries()
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{
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EntryContainer.DisposeAllChildren();
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@@ -8,11 +8,11 @@
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</HBoxContainer>
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<HBoxContainer>
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<Label Name="RoleNameLabel" Text="Role Name" />
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<LineEdit Name="RoleName" SizeFlagsHorizontal="FillExpand" />
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<LineEdit Name="RoleName" HorizontalExpand="True" />
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</HBoxContainer>
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<HBoxContainer>
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<Label Name="RoleDescriptionLabel" Text="Role Description" />
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<LineEdit Name="RoleDescription" SizeFlagsHorizontal="FillExpand" />
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<LineEdit Name="RoleDescription" HorizontalExpand="True" />
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</HBoxContainer>
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<HBoxContainer>
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<Label Name="MakeSentientLabel" Text="Make Sentient" />
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@@ -16,12 +16,12 @@ namespace Content.Client.GameObjects.Components.Observer.GhostRoles
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{
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RobustXamlLoader.Load(this);
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MakeSentientLabel.CustomMinimumSize = (150, 0);
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RoleEntityLabel.CustomMinimumSize = (150, 0);
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RoleNameLabel.CustomMinimumSize = (150, 0);
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RoleName.CustomMinimumSize = (300, 0);
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RoleDescriptionLabel.CustomMinimumSize = (150, 0);
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RoleDescription.CustomMinimumSize = (300, 0);
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MakeSentientLabel.MinSize = (150, 0);
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RoleEntityLabel.MinSize = (150, 0);
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RoleNameLabel.MinSize = (150, 0);
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RoleName.MinSize = (300, 0);
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RoleDescriptionLabel.MinSize = (150, 0);
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RoleDescription.MinSize = (300, 0);
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MakeButton.OnPressed += OnPressed;
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}
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